Mortuis, chaotic female human Convict ----------------------------- |.............|.............| |.............#....|.`.|..`.| |.............#%..|.`|`.|.`.| |.............#`...`...`.|`.| |.............#..|`.|...`...| |.............#.|.`..|..`.|.| |............N#.......|.`|..| |.............#.`|...`.`....| |.............#.`.|..|`.|...| |......=......#c`..|...|....| |...........h<|>@..........`| |-+-#########---#########-.-| |..^^^^^^^^^^?.?^^^^^^^^^^..| |..^^^^^^^^.......^^^^^.....| ----------------------------- [Mortuis the Prisoner] St:17 Dx:18 Co:18 In:10 Wi:10 Ch:11 Chaotic Sokoban:9 $:0 HP:100(100) Pw:52(52) AC:2 Exp:11 T:8843 Hungry Latest messages You hit the kobold lord. (2x) The kobold lord hits! You hit the kobold lord. You kill the kobold lord! w - a food ration. s - a tripe ration. With great effort you move the boulder. (2x) You try to move the boulder, but in vain. (2x) With great effort you move the boulder. (2x) You try to move the boulder, but in vain. (2x) The boulder fills a pit. Air currents pull you down into a pit! y - a wand of lightning. There is nothing here to pick up. You are still in a pit. You crawl to the edge of the pit. With great effort you move the boulder. You are beginning to feel hungry. With great effort you move the boulder. The boulder won't roll diagonally on this floor. With great effort you move the boulder. You try to move the boulder, but in vain. (2x) The boulder fills a pit. With great effort you move the boulder. You try to move the boulder, but in vain. With great effort you move the boulder. The boulder fills a pit. You hit the cockatrice. You turn to stone... You die... Your inventory Amulets g - an uncursed amulet called esp [of ESP] (being worn) Weapons p - an uncursed [+0] dwarvish mattock (alternate weapon; not wielded) S - an uncursed [+0] dart V - 3 uncursed [+0] daggers (in quiver) Z - an [uncursed +0] dagger Armor b - a cursed +0 striped shirt (being worn)* J - an uncursed +0 dwarvish mithril-coat (being worn) L - an uncursed +0 hooded cloak [dwarvish] (being worn) Q - an uncursed +0 dwarvish iron helm (being worn) R - an uncursed +0 pair of hard shoes [iron] Comestibles i - an uncursed lembas wafer l - an uncursed lizard corpse s - 2 [uncursed] tripe rations v - an [uncursed] carrot w - an [uncursed] food ration x - 2 uncursed pancakes z - an uncursed tripe ration F - an uncursed carrot Scrolls q - a [cursed] scroll labeled GHOTI [of enchant armor] Potions r - 3 [uncursed] potions of object detection Wands a - an [uncursed] wand called cV [of teleportation (0:3)] h - an uncursed wand of secret door detection [0:10] m - an uncursed wand of lightning [0:3] o - an [uncursed] wand of speed monster [0:6] y - a [blessed] wand of lightning [0:8] E - an uncursed wand called pA [of probing (0:3)] M - an [uncursed] wand called iV [of cancellation (0:5)] P - an [uncursed] wand of digging [0:3] Y - a cursed wand of magic missile [0:6] Tools d - 3 [uncursed wax] candles k - an uncursed skeleton key t - an uncursed towel B - a blessed [wax] candle Gems n - an uncursed gray stone [luckstone] u - an [uncursed] orange gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 93. Your alignment was 53 / 54. Monster difficulty range was 1 - 10. Level difficulty was 9. You were poison resistant. You were immune to sickness. You were telepathic. You were very lucky (7). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - create monster 2 clerical 100% 61% Vanquished creatures a clay golem Aphrodite a queen bee an Elvenking 2 long worms (1 created) 2 wargs a gelatinous cube a pyrolisk a freezing sphere a flaming sphere 2 shocking spheres a gargoyle a leocrotta an enormous rat 2 elf mummies a pit viper 3 wraiths a leather golem an incubus a crocodile 2 giant beetles a quivering blob 2 cockatrices (3 created) 5 wolves 2 winter wolf cubs a panther 16 leprechauns (21 created) an orc-captain 2 iron piercers a horse 2 dwarf mummies 2 brown puddings (1 created) a gold golem a werewolf a lizard a chickatrice a dog a jaguar a dwarf lord (2 created) 3 ravens a gnome mummy a human zombie 5 soldier ants a fire ant 4 wood nymphs (5 created) 4 water nymphs (6 created) a mountain nymph (2 created) 6 Uruk-hai (5 created) an orc shaman 2 rock piercers (4 created) a woodchuck a yellow light a shrieker 2 gnome lords (3 created) 2 gray oozes a straw golem 2 wax golems 12 giant ants (13 created) a little dog 5 floating eyes (6 created) a kitten 2 dwarves 2 kobold lords a kobold shaman 4 rothes (5 created) a centipede (3 created) 2 giant bats a dwarf zombie a wererat 6 iguanas 11 killer bees 2 acid blobs a gas spore a hobbit (2 created) 13 manes a large kobold a hobgoblin 4 giant rats 5 cave spiders a green mold a red mold (2 created) 7 gnomes (8 created) 2 gnome zombies a gecko 9 jackals 4 foxes 2 kobolds 3 goblins 2 sewer rats (5 created) 7 grid bugs (11 created) a bat 4 lichens 3 kobold zombies 6 newts (7 created) 240 creatures vanquished. Voluntary challenges You used a wielded weapon 631 times. You read items or engraved 212 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 255 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] pick-axe [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 13 Level 1: an altar to Tymora, a fountain Level 2: a fountain Level 3: a general store, a fountain Stairs down to The Gnomish Mines Level 4: some altars, a fountain Level 5: a general store Level 6: some fountains, a sink Level 7: a general store, some altars to Tymora, a fountain Level 9: [oracle] many fountains Level 10: [nymph] Stairs up to Sokoban, level 9 Level 12: a fountain Stairs up to Town, level 11 Town: levels 10 to 11 Level 11: [townfill] (stash) Sokoban: Level 9: [soko3] <- You were here Game information Started: 2014-05-22 22:07:04 Ended: 2014-05-23 16:17:05 Play time: PT00:31:44 Goodbye Mortuis the Convict... You turned to stone in Sokoban on dungeon level 9 with 26008 points, and 0 pieces of gold, after 8843 moves. Killer: cockatrice You were level 11 with a maximum of 100 hit points when you turned to stone. You didn't beat your previous score of 46041 points. No Points Name Hp [max] 1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 2 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 3 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 25 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127] 26 46285 jmz-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13. Killed by a black pudding. - [79] *27 46041 Mortuis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 13. Killed by a leocrotta. - [106] * 26008 Mortuis-Con-Hum-Fem-Cha turned to stone in Sokoban on level 9 [max 13]. Petrified by a cockatrice. 100 [100] 28 39446 gerster-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 9]. Disintegrated by a blast of disintegration. 83 [83] 29 37073 Haudegen-Val-Hum-Fem-Law quit in The Gnomish Mines on level 4 [max 12]. 79 [84]