Mandevil, lawful female dwarven Archeologist
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[Mandevil the Collector] St:18/97 Dx:20 Co:20 In:16 Wi:16 Ch:11 Lawful
Dlvl:1 $:0 HP:377(377) Pw:121(135) AC:-34 Exp:26 T:50761
Latest messages
Restoring save file...
Hello Mandevil, the female dwarven Archeologist, welcome back to UnNetHack!
What do you want to use or apply? [deghk-mtxyBJNOQV or ?*]
You have a little trouble removing v - a blessed glass orb.
Your movements are slowed slightly because of your load.
v - a blessed crystal ball (0:4).
u - a cursed potion of extra healing.
What do you want to use or apply? [deghk-mtvxyBJNOQV or ?*]
You put a cursed potion of extra healing into the bag of holding.
What do you want to use or apply? [deghk-mtvxyBJNOQV or ?*]
You put a blessed crystal ball (0:4) into the bag of holding.
Your movements are now unencumbered.
Beware, there will be no return! Still climb? [yn] (n)
Your inventory
Amulets
c - an uncursed amulet of flying (being worn)
s - an uncursed amulet of life saving
D - the [uncursed] Amulet of Yendor named THE AMMY [cheap plastic imitation]
Weapons
a - the uncursed +6 Grayswandir (weapon in hand)
E - a blessed +1 athame
Armor
f - an uncursed +5 pair of speed boots (being worn)
i - the blessed +1 Itlachiayaque
n - an uncursed +6 elven leather helm (being worn)
o - a blessed +5 chromatic dragon scale mail (being worn)
K - a blessed +5 pair of gauntlets of dexterity (being worn)
U - a blessed +4 T-shirt (being worn)
Z - an uncursed fireproof +4 cloak of magic resistance (being worn)
Comestibles
p - a blessed lizard corpse
Spellbooks
r - the [uncursed] Book of the Dead
Rings
j - a cursed +5 ring of increase damage (on right hand)
C - a blessed ring of conflict
R - a blessed ring of free action (on left hand)
Wands
d - a cursed wand of cancellation (0:7)
g - an uncursed wand of fire (0:6)
l - an uncursed wand of teleportation (0:2)
x - an uncursed wand of death (0:2)
N - an uncursed wand of secret door detection (0:9)
Q - an uncursed wand of digging (0:4)
Tools
e - a blessed +7 crystal pick (wielded in other hand)
h - a blessed bag of holding
k - a cursed skeleton key
m - a blessed magic lamp (lit)
t - a blessed stethoscope
y - a blessed +0 unicorn horn
J - an uncursed candelabrum [Candelabrum of Invocation] (7 candles attached)
O - an uncursed pair of lenses (being worn)
V - the blessed Bell of Opening (0:2)
Gems
B - a blessed luckstone
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 639.
- Your alignment was 263 / 263.
- Monster difficulty range was 0 - 57.
- Level difficulty was 1.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were disintegration-resistant.
- You were shock resistant.
- You were poison resistant.
- You were magic-protected.
- You were acid resistant.
- You were petrification resistant.
- You resisted hallucinations.
- You saw invisible.
- You were telepathic.
- You had automatic searching.
- You had infravision.
- You were invisible to others.
- You were stealthy.
- You could teleport.
- You had teleport control.
- You could fly.
- You had a +5 damage bonus.
- You were protected.
- You were very fast.
- You had reflection.
- You had free action.
- You were wielding two weapons at once.
- You were extremely lucky (13).
- You had extra luck.
- Good luck timed out slowly for you.
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
jumping | 1 | escape | 0% | 67% |
charm monster | 3* | enchantment | 12% | 0% |
teleport away | 6* | escape | 100% | 0% |
sleep | 1 | enchantment | 0% | 67% |
restore ability | 4* | healing | 85% | 0% |
create monster | 2* | clerical | 0% | 0% |
detect monsters | 1 | divination | 0% | 67% |
fireball | 4 | attack | 6% | 67% |
identify | 3 | divination | 0% | 73% |
healing | 1 | healing | 0% | 67% |
force bolt | 1 | attack | 0% | 67% |
knock | 1 | matter | 0% | 67% |
magic missile | 2 | attack | 0% | 67% |
slow monster | 2* | enchantment | 0% | 0% |
detect treasure | 4 | divination | 0% | 67% |
cure sickness | 3 | healing | 12% | 17% |
detect unseen | 3 | divination | 0% | 67% |
light | 1 | divination | 0% | 18% |
finger of death | 7 | attack | 100% | 19% |
extra healing | 3 | healing | 12% | 67% |
levitation | 4 | escape | 85% | 21% |
stone to flesh | 3 | healing | 12% | 55% |
dig | 5 | matter | 100% | 65% |
magic mapping | 5 | divination | 2% | 65% |
clairvoyance | 3 | divination | 0% | 65% |
wizard lock | 2 | matter | 0% | 67% |
confuse monster | 2 | enchantment | 0% | 67% |
detect food | 2* | divination | 0% | 0% |
cure blindness | 2 | healing | 0% | 72% |
remove curse | 3 | clerical | 12% | 67% |
drain life | 2 | attack | 0% | 81% |
Vanquished creatures
3261 creatures vanquished.
Genocided or extinct species
- vorpal jabberwocks
- arch-liches
- erinyes (extinct)
2 species genocided.
1 species extinct.
Voluntary challenges
- You used a wielded weapon 6078 times.
- You read items or engraved 1358 times.
- You put on armor 782 times.
- You genocided 2 types of monsters.
- You polymorphed 31 items.
- You never changed form.
- You used 2 wishes.
- You used 2 wishes for magical items.
- You did not wish for any artifacts.
- You engraved Elbereth 1332 times.
- You never encountered a bones level.
- You used Sokoban shortcuts 1 time.
Your skills at the end
Fighting Skills |
two weapon combat | [Basic] |
Weapon Skills |
pick-axe | [Expert] |
scimitar | [Basic] |
saber | [Expert] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
divination spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 25
- Level 1: <- You were here
- a fountain
- Level 2:
- an armor shop, a fountain
- Stairs down to The Gnomish Mines
- Level 3:
- a fountain
- Level 4:
- a fountain
- Level 5: [oracle]
- many fountains
- Level 6:
- Stairs up to Sokoban, level 5
- Level 7:
- a fountain
- Level 8:
- Stairs up to Town, level 7
- Level 12: [nymph] (Quest portal)
- many trees
- Portal to The Quest
- Level 13:
- some fountains
- Level 14:
- a fountain
- Level 18:
- an altar to Quetzalcoatl
- Level 19:
- an altar to Quetzalcoatl
- Stairs up to The Ruins of Moria, level 18
- Level 20: (OES portal)
- a fountain
- Level 21: [medusa]
- a fountain, many trees
- Level 25: [castle] (Castle)
- a fountain
- Connection to Gehennom
- The Gnomish Mines: levels 3 to 11
- Level 5: [minetn]
- many shops, a temple, some fountains
- Town: levels 6 to 7
- Level 6: [town]
- many shops, many fountains
- The Quest: levels 1 to 5
- Level 1: [Arc-strt]
- a throne
- Level 3: [Arc-loca]
- many temples
- Level 5: [Arc-goal]
- a temple
- Gehennom: levels 26 to 47
- Level 26: [valley]
- a temple
- Level 29: [asmod]
- many fountains
- Level 31: [baalz]
- a throne
- Level 34: [heck-c]
- Stairs up to Vlad's Tower, level 33
- Level 35: [orcus]
- an altar
- Level 36: [wizard1] (WizTower top)
- Level 38: [wizard3]
- Stairs down to The Dragon Caves
- Level 42: [fakewiz1] (Fake Towr w/portal)
- Level 47: [sanctum]
- a temple
- The Dragon Caves: levels 39 to 42
- Level 39: [drgnA]
- many trees
- Level 40: [drgnB]
- many trees
- Level 41: [drgnC]
- many trees
- Level 42: [drgnD]
- many trees
- The Ruins of Moria: levels 13 to 18
- Level 13: [moria6]
- a fountain
- Level 14: [moria5]
- many fountains, many trees
- Sheol: levels 44 to 50
- Level 49: [palace_f]
- many fountains, many trees
- Level 50: [palace_e]
- some fountains, many trees
Game information
Seed: 1285412988
Started: 2015-05-08 12:52:06
Ended: 2015-05-16 09:54:59
Play time: PT04:54:40
Goodbye
Goodbye Mandevil the Archeologist...
You escaped from the dungeon with 942910 points,
Grayswandir (worth 8000 zorkmids and 20000 points),
Itlachiayaque (worth 3000 zorkmids and 7500 points),
The Book of the Dead (worth 10000 zorkmids and 25000 points),
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points),
The Bell of Opening (worth 5000 zorkmids and 12500 points),
11 rubies (worth 38500 zorkmids),
11 chrysoberyl stones (worth 7700 zorkmids),
9 opals (worth 7200 zorkmids),
8 agate stones (worth 1600 zorkmids),
7 jade stones (worth 2100 zorkmids),
6 turquoise stones (worth 12000 zorkmids),
6 aquamarine stones (worth 9000 zorkmids),
6 amber stones (worth 6000 zorkmids),
6 amethyst stones (worth 3600 zorkmids),
6 fluorite stones (worth 2400 zorkmids),
6 obsidian stones (worth 1200 zorkmids),
5 jacinth stones (worth 16250 zorkmids),
5 sapphires (worth 15000 zorkmids),
5 topaz stones (worth 4500 zorkmids),
5 jasper stones (worth 2500 zorkmids),
3 garnet stones (worth 2100 zorkmids),
2 citrine stones (worth 3000 zorkmids),
1 diamond (worth 4000 zorkmids),
1 emerald (worth 2500 zorkmids),
1 jet stone (worth 850 zorkmids),
2 amulets of life saving (worth 300 zorkmids),
1 amulet of magical breathing (worth 150 zorkmids),
1 amulet of flying (worth 150 zorkmids),
1 cheap plastic imitation of the Amulet of Yendor (worth 0 zorkmids),
and 0 pieces of gold, after 50761 moves.
Killer: escaped (with a fake Amulet)
You were level 26 with a maximum of 377 hit points when you escaped.
You made the top ten list!
No Points Name Hp [max]
* 1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a
fake Amulet [max level 50]. 377 [377]
2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 24. Petrified by Medusa. 104 [141]