Mandevil, lawful male dwarven Archeologist
  -----         ---------                                                      
  |<..---  ------.......--    -------                                          
  |.....---|.........--..|    |..[..|                                          
  --..|....|.---------|..|    |.._..|                                          
   --.|-.....----     ----    |.....|     ---                                  
    --|.........|---  -----   ---|---     +.|                                  
      ----.|....|..----...--    |.|       |.|                                  
         -----..|....|.....---- |.|       |h|---                               
             |..|.............---.--      |r...|                               
              -......---...........--     |.|..|                               
               ... ....|...|.........     |.|..|                               
                   ...-------...---..     |.|---                               
          ---..   ...--  |..|-...|..- -...|@--..| ..                           
         ........|..--   |..|--.....|-....|......                              
         ............0-+---|-----..--..........--                              
         ...{....----...............|...`.......|                              
         ........-- |-|--.---------.........--..|                              
         .........| |...|.|.(.(|  --.......------                              
          ..------- |...|.-.(((|   ---...---                                   
                    ------|..(`|     -----                                     
                          ------                                               

[Mandevil the Field Worker]  St:9 Dx:8 Co:15 In:16 Wi:16 Ch:10  Lawful
Mine Town:7  $:14 HP:0(41) Pw:12(12) AC:7  Exp:5 T:2483 Hungry   Burdened

Latest messages

You write "Elbereth" with your fingers into the dust.
The wererat changes into a rat.
The wererat bites!
You add "Elbereth" with your fingers to the writing in the dust.
The wererat turns to flee!
You add "Elbereth" with your fingers to the writing in the dust. (4x)
The wererat turns to flee!
You miss the wererat.
You add "Elbereth" with your fingers to the writing in the dust. (5x)
The wererat changes into a human.
You add "Elbereth" with your fingers to the writing in the dust. (7x)
You are beginning to feel hungry.
The wererat bites!
You hit the wererat.
The wererat changes into a human.
The wererat hits!
You write "Elbereth" with your fingers into the dust.
The wererat changes into a rat.
The wererat bites!
You feel feverish.
You hit the wererat.
The wererat bites!
You miss the wererat.
You hit the wererat!
The wererat bites!
You miss the wererat.
The wererat bites! (2x)
You add "Elbereth" with your fingers to the writing in the dust.
The wererat bites!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
j - 7 uncursed [+0] darts (in quiver)
o - an uncursed [+1] crude dagger [orcish]
p - an uncursed [+0] crude dagger [orcish]
y - 5 uncursed [+0] throwing stars [shuriken]

Armor

b - an uncursed burnt +0 leather jacket (being worn)*
q - an uncursed +0 large shield (being worn)
A - an uncursed +0 iron skull cap [orcish helm] (being worn)

Comestibles

d - 2 uncursed food rations*
r - an uncursed lichen corpse

Wands

v - an uncursed wand of fire [0:5]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:34)*
h - an uncursed sack*
i - an uncursed tin opener*
k - an uncursed key [skeleton key]
m - a [cursed oil] lamp called oil lamp (lit)
t - an uncursed stethoscope
w - an uncursed tin whistle

Gems

g - an uncursed touchstone*
l - 31 uncursed rocks
s - an uncursed amber stone
u - an uncursed opal
z - 2 uncursed yellow gems [worthless glass]

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

40 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 3442725407
Started: 2015-05-08 11:06:53
Ended: 2015-05-08 12:36:28
Play time: PT00:11:50

Goodbye

Goodbye Mandevil the Archeologist...
You died in The Gnomish Mines on dungeon level 7 with 1372 points,
and 100 pieces of gold, after 2483 moves.
Killer: wererat
You were level 5 with a maximum of 41 hit points when you died.
You didn't beat your previous score of 2224 points.
 No  Points     Name                                                   Hp [max]
  1     239108  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 27.  Drowned in a moat by an electric eel.       81 [122]
  2     149935  jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
                of Doom on level 24.  Petrified by Medusa.            104 [141]
  3      43951  ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
                level 8 [max 11].  Killed by a werewolf.                - [121]

 19       2317  Enno-Val-Hum-Fem-Law died in The Gnomish Mines on
                level 4.  Killed by an enormous rat called Timothy.     -  [58]
 20       2251  lance-Sam-Hum-Mal-Law died in The Gnomish Mines on
                level 5.  Killed by a snow ant.                         -  [67]
*21       2224  Mandevil-Arc-Dwa-Mal-Law died in The Gnomish Mines on          
                level 7.  Killed by a wolf.                             -  [36]
*         1372  Mandevil-Arc-Dwa-Mal-Law died in The Gnomish Mines on          
                level 7.  Killed by a wererat.                          -  [41]
 22       2073  Enno-Val-Hum-Fem-Neu died in The Gnomish Mines on
                level 5.  Killed by a monkey.                           -  [69]
 23       2033  jente-Ran-Orc-Fem-Cha died in The Dungeons of Doom on
                level 6 [max 8].  Killed by an orcish arrow.            -  [41]