Mandevil, lawful male dwarven Archeologist
#
-.----- -----
|......### ---------- |...|
|.....| ####......[...########....|
|.....| ####|........|# #|.>.| ---------
|%....| #.........| |*..| ........|
#......|# ----------# ....| |.......|
#-------################ ###-.---# |.......|
# ##### ###########################........|
# # # ### # |...<...|
# ### ### ---------
# # #
------------ ### ###
|..........| # ---------- #
|..........-## |......... #Ih
|..........| |...........###
------------ |.........
----------
[Mandevil the Investigator] St:16 Dx:9 Co:17 In:13 Wi:13 Ch:9 Lawful
Dlvl:6 $:48 HP:0(63) Pw:8(8) AC:8 Exp:7 T:4526 Blind Stun
Latest messages
Unlock it with a lock pick? [yn] (n)
You succeed in picking the lock.
KABOOM!! The door was booby-trapped!
You stagger...
What do you want to drink? [CP or ?*]
Never mind.
The snake bites! (2x)
What do you want to drink? [CP or ?*]
This tastes like slime mold juice.
Call a magenta potion:
Your movements are now unencumbered.
The snake bites!
What do you want to drink? [P or ?*]
Yecch! This stuff tastes like poison.
(But in fact it was biologically contaminated slime mold juice.)
You feel weaker.
Your movements are slowed slightly because of your load.
Your movements are now unencumbered.
The snake bites!
You don't have anything to drink.
Unix UnNetHack Version 5.3.0 - last build Wed Apr 22 21:06:03 2015.
What do you want to zap? [qT or ?*]
In what direction?
The bolt of lightning bounces!
The bolt of lightning hits you!
But it reflects from your medallion!
You are blinded by the flash!
You feel an unseen monster!
It bites! (2x)
You die...
Your inventory
Amulets
Z - an uncursed amulet of reflection (being worn)
Weapons
a - an uncursed +2 bullwhip (wielded in other hand)*
j - an [uncursed +1] crude dagger [orcish]
l - an uncursed [+0] crude dagger [orcish]
n - 3 uncursed [+0] darts
t - a [cursed -1] runed dagger [elven]
Q - an uncursed [+0] runed dagger [elven]
S - 7 [cursed -1] throwing stars [shuriken]
Armor
b - an uncursed +0 leather jacket (being worn)*
x - an [uncursed] very rusty +0 iron skull cap [orcish helm] (being worn)
H - an uncursed +0 pair of water walking boots (being worn)
Comestibles
d - 5 uncursed food rations*
s - an uncursed fortune cookie
M - a cursed lichen corpse
N - a cursed tripe ration
Wands
q - an [uncursed] wand called make invisible [of striking (0:0)]
T - an [uncursed] wand of lightning [0:5]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:39)*
h - an uncursed sack*
i - an uncursed tin opener*
k - an [uncursed] lock pick
r - an [uncursed] magic whistle
u - an uncursed [oil] lamp called oil lamp
w - an uncursed magic whistle
y - 2 uncursed [tallow] candles
B - a cursed [oil] lamp called oil lamp*
R - an uncursed blindfold
V - an uncursed looking glass [mirror]
Gems
g - an uncursed touchstone*
m - an [uncursed] obsidian stone
o - 17 uncursed rocks
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 589.
- Your alignment was 32 / 32.
- Monster difficulty range was 1 - 6.
- Level difficulty was 6.
- You were poison resistant.
- You were stunned.
- You were blinded.
- You saw invisible.
- You had infravision.
- You were stealthy.
- You could walk on water.
- You were fast.
- You had reflection.
- You were wielding two weapons at once.
- Your luck was zero.
- Quetzalcoatl was angry with you (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
73 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 154 times.
- You read items or engraved 123 times.
- You put on armor 11 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 140 times.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Skilled] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 6
- Level 1:
- a fountain
- Level 2:
- Stairs down to The Gnomish Mines
- Level 3:
- a fountain
- Level 4:
- a fountain
- Level 5:
- many fountains
- Level 6: <- You were here
- The Gnomish Mines: levels 3 to 6
- Level 6: [minetn]
- many shops, a temple, some fountains
Game information
Seed: 3777631693
Started: 2015-05-07 10:31:13
Ended: 2015-05-07 11:35:34
Play time: PT00:14:18
Goodbye
Goodbye Mandevil the Archeologist...
You died in The Dungeons of Doom on dungeon level 6 with 4499 points,
and 1407 pieces of gold, after 4526 moves.
Killer: snake
You were level 7 with a maximum of 63 hit points when you died.
You made the top ten list!
No Points Name Hp [max]
1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
2 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
3 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 6 [max 12]. Killed by a human mummy, while
frozen by a monster's gaze. - [72]
8 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
level 5 [max 7]. Killed by a wand. - [31]
9 4533 Mandevil-Arc-Dwa-Mal-Law died in The Dungeons of Doom
on level 7. Killed by an owlbear. - [60]
*10 4499 Mandevil-Arc-Dwa-Mal-Law died in The Dungeons of Doom
on level 6. Killed by a snake. - [63]
11 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
level 7 [max 9]. Killed by a watchman. - [17]
12 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on
level 4 [max 5]. Killed by a killer bee. - [38]