Mandevil, chaotic male elven Wizard
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[Mandevil the Magician] St:13 Dx:14 Co:16 In:16 Wi:17 Ch:13 Chaotic
Dlvl:20 $:106 HP:0(79) Pw:127(175) AC:1 Exp:12 T:18214 Fainted
Latest messages
You read: "?? ae?a ium".
What do you want to zap? [cpqxAJOPTWXZ or ?*]
In what direction?
Wizard needs food, badly!
In what direction?
A door appears in the wall!
The door crashes open!
You see here a potion called booze.
i - a potion called booze.
You see a door open.
106 gold pieces.
The sasquatch hits! (2x)
The sasquatch kicks!
You are too hungry to cast that spell.
The sasquatch hits! (2x)
The sasquatch kicks!
You hit the sasquatch. (2x)
The sasquatch hits! (2x)
The sasquatch kicks!
You faint from lack of food.
The sasquatch hits! (2x)
The sasquatch kicks!
The sasquatch hits! (2x)
The sasquatch kicks!
The sasquatch hits! (2x)
The sasquatch kicks!
The sasquatch hits! (2x)
The sasquatch kicks!
The sasquatch hits! (2x)
You die...
Your inventory
Amulets
S - an uncursed amulet of reflection (being worn)
Weapons
a - 2 [uncursed +0] elven daggers (wielded)
m - a blessed +1 quarterstaff*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
s - an uncursed +0 studded leather armor (being worn)
z - an uncursed +0 pair of speed boots (being worn)
D - an [uncursed] +0 pair of riding gloves [leather] (being worn)
G - a blessed +1 elven leather helm (being worn)
Comestibles
r - an uncursed lizard corpse
F - 5 uncursed food rations
I - 4 uncursed tripe rations
U - an [uncursed] food ration
Potions
i - an [uncursed] potion called booze [of booze]
Rings
d - an uncursed ring of free action (on right hand)*
e - an [uncursed] obsidian ring [of invisibility]
f - an uncursed ring of polymorph*
g - a blessed +3 ring of gain strength
h - an [uncursed +1] platinum ring [of increase accuracy]
j - an uncursed ring of levitation
l - a [cursed -1] wedding ring [of gain wisdom]
C - an [uncursed +1] ruby ring [of gain dexterity]
N - an uncursed ring of regeneration
Wands
c - an uncursed wand of light (0:5)*
p - an uncursed wand of sleep [0:4]
q - an uncursed wand of undead turning [0:5]
x - an [uncursed] wand of speed monster [0:1]
A - an [uncursed] wand of digging [0:5]
J - a blessed wand of striking [0:5]
O - an uncursed wand of striking [0:4]
P - an [uncursed] wand of opening [0:3]
T - an uncursed wand of striking [0:2]
W - an uncursed wand of slow monster [0:4]
X - an [uncursed] wand of striking [0:4]
Z - an uncursed wand called secret door detection [of secret door detection (0:13)]
Tools
k - an uncursed key [skeleton key]
o - an uncursed tooled horn*
y - an [uncursed +0] unicorn horn
R - an uncursed blindfold
Gems
E - an uncursed stone called luckstone [luckstone]
Final Attributes
- You were piously aligned.
- Hunger level was -5.
- Your alignment was 99 / 101.
- Monster difficulty range was 3 - 16.
- Level difficulty was 20.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You had infravision.
- You were very fast.
- You had reflection.
- You had free action.
- You were very unlucky (-6).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 9% |
cure sickness | 3 | healing | 76% | 9% |
stone to flesh | 3 | healing | 76% | 33% |
clairvoyance | 3 | divination | 76% | 38% |
cause fear | 3 | enchantment | 0% | 81% |
wizard lock | 2 | matter | 0% | 84% |
invisibility | 4 | escape | 100% | 84% |
knock | 1 | matter | 0% | 89% |
light | 1 | divination | 0% | 90% |
Vanquished creatures
565 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 1362 times.
- You read items or engraved 546 times.
- You put on armor 93 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 547 times.
- You encountered 1 bones level.
- You used Sokoban shortcuts 2 times.
Your skills at the end
Fighting Skills |
bare handed combat | [Basic] |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Expert] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 20
- Level 2:
- an armor shop, a fountain
- Level 3:
- a sink
- Level 4:
- Stairs down to The Gnomish Mines
- Level 6: (stash by downstairs)
- some fountains
- Stairs up to Sokoban, level 5
- Level 7:
- a general store
- Stairs up to Town, level 6
- Level 8:
- a fountain
- Level 9:
- a fountain, a sink
- Level 10:
- many fountains, a tree
- Level 11: (stash by downstairs, Quest Portal)
- Level 14:
- a fountain, a tree
- Level 16:
- many fountains, some trees
- Level 17:
- a fountain
- Level 18:
- some fountains
- Level 19:
- an armor shop
- Level 20: (stash (with 2xMM!) SE) <- You were here
- The Gnomish Mines: levels 5 to 12
- Level 7: [minetn]
- many shops, a temple, some fountains
- Town: levels 5 to 6
- Level 5: [town]
- many shops, some fountains
Game information
Started: 2014-06-15 10:59:27
Ended: 2014-06-15 20:29:14
Play time: PT01:12:33
Goodbye
Goodbye Mandevil the Wizard...
You died in The Dungeons of Doom on dungeon level 20 with 54912 points,
and 106 pieces of gold, after 18214 moves.
Killer: sasquatch, while fainted from lack of food
You were level 12 with a maximum of 79 hit points when you died.
You reached the 55th place on the top 100 list.
No Points Name Hp [max]
1 1801806 stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 484 [484]
2 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
3 1716120 weirdvic-Tou-Hum-Fem-Law ascended to
demigoddess-hood. 162 [266]
53 55250 Vis-Sam-Hum-Mal-Law died in The Quest on level 17
[max 16]. Killed by a bolt of lightning. - [116]
54 55210 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom
on level 22. Killed by a jabberwock. - [105]
*55 54912 Mandevil-Wiz-Elf-Mal-Cha died in The Dungeons of Doom
* on level 20. Killed by a sasquatch, while fainted
from lack of food. - [79]
56 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 12. 125 [127]
57 49204 Arienna-Pri-Hum-Fem-Neu died in The Gnomish Mines on
level 9 [max 12]. Killed by a Green-elf. - [93]