Klaak, chaotic female vampiric Wizard
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[Klaak the Magician] St:18/** Dx:12 Co:17 In:18 Wi:17 Ch:9 Chaotic
Dungeons of Doom:12 $:107 HP:0(97) Pw:0(180) AC:8 Xp:12/27883 Wt:1282/1000 T:15485 Satiated Blind Burdened
Latest messages
The horse bites the Green-elf.
The Green-elf swings her runed broadsword at the horse.
The Green-elf misses the horse.
The horse hits the Green-elf.
The horse misses the Green-elf.
The raven bites!
The raven blinds you!
Unknown command '^J'.
You sense the presence of monsters.
It hits!
You hear some noises.
It bites! (2x)
You hit it.
You bite it.
You feed on the lifeblood.
It suddenly seems weaker!
It hits!
It bites!
What do you want to use or apply? [bfgmqruw-yAQSVZ or ?*] (2x)
Unknown command '^J'. (2x)
What do you want to use or apply? [bfgmqruw-yAQSVZ or ?*]
You have a little trouble removing X - a blessed potion of extra healing {20}.
You have a little trouble removing c - an uncursed potion of extra healing {20}.
You have a little trouble removing e - a blessed potion of healing {20}.
You have a little trouble removing j - 3 uncursed potions of healing {60}.
You have a little trouble removing n - an uncursed wand of sleep {7}.
It hits!
It bites!
It hits!
You die...
Your inventory
Amulets
D - an uncursed amulet of life saving {20}
G - an uncursed elliptic amulet [of unchanging] {20}
I - an uncursed circular amulet [versus poison] {20}
Weapons
a - an uncursed [+0] runed dagger [elven] (weapon in hand) {10}
i - an uncursed [+0] sling named Giantslayer [Giantslayer] (alternate weapon; not wielded) {3}
Armor
k - an uncursed very rotted +0 cloak of displacement {10}
o - an uncursed rotted +0 pair of gloves called leather [leather] (being worn) {10}
t - a cursed [-1] pair of snow boots [speed] {20}
B - an uncursed +0 cloak of magic resistance (being worn) {10}*
Y - a blessed +0 set of glowing dragon scales [magic dragon scales] (being worn) {40}
Comestibles
C - 2 uncursed carrots {4}
F - 3 uncursed slime molds {15}
Scrolls
p - an [uncursed] scroll of enchant armor {5}
s - an [uncursed] scroll of create monster {5}
H - an [uncursed] scroll of earth {5}
K - an [uncursed] scroll of identify {5}
L - an [uncursed] scroll labeled PRATYAVAYAH [of light] {5}
P - a [cursed] scroll labeled SODALG [of magic mapping] {5}
Spellbooks
m - an uncursed spellbook of detect monsters {50}
q - an uncursed spellbook of identify {50}
Potions
c - an uncursed potion of extra healing {20}
e - a blessed potion of healing {20}
h - 5 blessed potions called water [of holy water] {100}
j - 3 uncursed potions of healing {60}
E - an [uncursed] potion of see invisible {20}
J - a [blessed] potion of object detection {20}
X - a blessed potion of extra healing {20}
Rings
d - an uncursed coral ring [of searching] {3}
z - an uncursed ring of poison resistance (on left hand) {3}
M - a cursed [+1] ring called slow digestion?????11111 [of gain dexterity] {3}*
N - a cursed ring called slow digestion????2222222 [of slow digestion] {3}*
O - an uncursed [+5] diamond ring [of gain intelligence] {3}
R - an uncursed ruby ring [of see invisible] {3}
W - an uncursed ring of teleport control (on right hand) {3}*
Wands
n - an uncursed wand of sleep [0:3] {7}
u - an uncursed wand of digging [0:2] {7}
A - an uncursed wand of create monster [0:2] {7}
Q - an [uncursed] wand of striking [0:0] {7}
Z - an uncursed wand of cold [0:5] {7}
Tools
b - a blessed bag of holding {485}
f - a blessed [+0] crystal pick {80}
g - an uncursed stethoscope {4}
r - an uncursed [+0] unicorn horn {20}
w - an uncursed magic marker [0:26] {2}
x - an uncursed leash {12}
y - an uncursed lock pick {4}
S - a blessed [oil] lamp called oil {20}
V - a blessed [oil] lamp called oil {20}
Gems
T - 3 [uncursed] orange gems [worthless glass] {3}
U - 3 [uncursed] yellowish brown gems [worthless glass] {3}
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 1003.
- Your alignment was 87 / 87.
- Monster difficulty range was 2 - 12.
- Level difficulty was 12.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You were blinded.
- You saw invisible.
- You could teleport.
- You had teleport control.
- You could fly.
- You could survive without air.
- You regenerated.
- You were fast.
- You were lucky (3).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 23% |
protection | 1 | clerical | 0% | 31% |
magic missile | 2 | attack | 0% | 23% |
detect monsters | 1 | divination | 0% | 99% |
drain life | 2 | attack | 0% | 38% |
slow monster | 2 | enchantment | 0% | 45% |
knock | 1 | matter | 0% | 45% |
haste self | 3 | escape | 62% | 36% |
detect food | 2 | divination | 0% | 99% |
identify | 3 | divination | 62% | 100% |
Vanquished creatures
562 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 779 times.
- You read items or engraved 1246 times.
- You put on armor 17 times.
- You never genocided any monsters.
- You polymorphed 4 items.
- You never changed form.
- You used 2 wishes.
- You did not wish for any artifacts.
- You engraved Elbereth 1180 times.
- You encountered 1 bones level.
- You used Sokoban shortcuts 19 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Expert] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 12
- Level 2:
- a sink
- Level 3:
- a fountain
- Level 4:
- an altar, a sink
- Stairs down to The Gnomish Mines
- Level 5:
- a sink
- Level 8: [oracle] (Spellbooks left here)
- many fountains
- Level 9:
- Stairs up to Sokoban, level 8
- Level 10:
- Stairs up to Town, level 9
- Level 11:
- an altar to Anhur
- Level 12: [bigrm] <- You were here
- Town: levels 8 to 9
- Level 8: [town]
- many fountains
Game information
Started: 2014-05-01 21:20:14
Ended: 2014-05-02 00:50:33
Play time: PT00:36:06
Goodbye
Goodbye Klaak the Wizard...
You died in The Dungeons of Doom on dungeon level 12 with 81526 points,
and 24695 pieces of gold, after 15485 moves.
Killer: clay golem
You were level 12 with a maximum of 97 hit points when you died.
You didn't beat your previous score of 82475 points.
1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
16 [max 25]. Drowned in a pool of water by a giant
eel. 164 [166]
9 110391 Klaak-Wiz-Vam-Fem-Cha died in One-eyed Sam's Market
on level 20 [max 21]. Killed by an air elemental,
while helpless. - [128]
10 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort
Ludios. Crushed to death by a collapsing drawbridge. 101 [101]
*11 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 20. Killed by a Woodland-elf. - [106]
* 81526 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 12. Killed by a clay golem. - [97]
12 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17
[max 13]. Killed by the Minion of Huhetotl. - [93]
13 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18
[max 15]. 111 [112]