Klaak, chaotic female vampiric Wizard ------ -------------- ------------ |%...| -------########+............| ------- |..........| |.%%..####-......|# #|............| |......#####|..........| |)%..|# #|......|# ##.......(.....| |.....| #|....<.....| --#---# #.......|# ##|............| |.....| #|...........#########))#%[####|......|# ####----------.--- |.....| #------.-#---# # -------# # ### # |.(....#######%############ ##%%######)###)########### # ------- # # # # # #### # # @@ # -----.----- ###b##-------## # |.........| # #.u....## ----- # ------- |.........|### |.....|# |...| # |....[.## |..........# ###|.....|# |...| ------# |.....| # ----------- # |.....|# |.%.|# |.....# |......###################### |.....(#####-....#####|.(..| ------- # ----#--# -----#####-.>..| ###############)?)########### ------ [Klaak the Thaumaturge] St:13 Dx:14 Co:13 In:13 Wi:11 Ch:13 Chaotic Dungeons of Doom:5 $:1077 HP:0(65) Pw:9(126) AC:4 Xp:9/3246 Wt:648/700 T:6336 Latest messages The Woodland-elf hits! You hear some noises. You stop. Your sarkany is in the way! The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! Unknown command '^J'. You displaced your sarkany. You engrave "Elbereth" with an uncursed rustproof athame named Magicbane (weapon in hand) {10} into the ground. The hill orc turns to flee! The hill orc picks up an iron skull cap {30}. The hill orc puts on an iron skull cap {30}. The hill orc picks up a wand of teleportation {7}. It is hit. The magic-absorbing blade stuns the hill orc! You kill the hill orc! It is missed. You are hit by a runed arrow. It is missed. You are almost hit by a runed arrow. What do you want to zap? [qrwzG or ?*] Nothing happens. The hill orc hits! What do you want to read? [ginosBE or ?*] As you read the scroll, it disappears. Do you wish to teleport? [yn] (n) The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Your inventory Weapons a - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10} Armor t - a cursed +2 plumed helmet [helmet] {30} D - an uncursed +0 pair of riding gloves [leather] (being worn) {10} K - an uncursed rotted +0 cloak of magic resistance (being worn) {10}* Comestibles j - an [uncursed] apple {2} Scrolls n - 3 [uncursed] scrolls of teleportation {15} o - an [uncursed] scroll of identify {5} B - an [uncursed] scroll labeled NR 9 [of destroy armor] {5} E - an [uncursed] scroll of confuse monster {5} Spellbooks g - an [uncursed] spellbook of light {50} s - an [uncursed] spellbook of remove curse {50} Potions c - 2 cursed bubbly potions [of blindness] {40} h - 2 uncursed potions of object detection {40}* k - an [uncursed] gooey potion [of gain ability] {20} u - an [uncursed] greasy potion [of booze] {20} C - a [cursed] amber potion [of fruit juice] {20} F - a blessed potion called water [of holy water] {20} I - an [uncursed] potion of object detection {20} Z - 2 uncursed brown potions [of sleeping] {40} Rings d - a cursed ring of slow digestion (on right hand) {3}* e - a cursed ring of cold resistance (on left hand) {3}* Wands q - an [uncursed] wand of magic missile [0:7] {7} r - an [uncursed] wand of teleportation [0:0] {7} w - an uncursed marble wand [of locking (0:4)] {7} z - an uncursed quartz wand [of make invisible (0:4)] {7} G - an [uncursed] wand of slow monster [0:2] {7} Tools f - an [uncursed +0] pick-axe {100} l - an uncursed [oil] lamp called oil {20} m - an [uncursed] bag called holding [of holding] {16} p - an uncursed towel {2} v - an uncursed magic whistle {3} x - an uncursed leash {12} y - a cursed lock pick {4} P - a cursed bag called sack [sack] {15}* Gems A - an [uncursed] violet gem [worthless glass] {1} H - an [uncursed] orange gem [agate] {1} S - an uncursed gray stone [touchstone]* The bag of holding is empty. The sack is empty. Final Attributes You were piously aligned. Hunger level was 489. Your alignment was 41 / 41. Monster difficulty range was 0 - 7. Level difficulty was 5. You were cold resistant. You were level-drain resistant. You were magic-protected. You were telepathic. You could fly. You could survive without air. You had slower digestion. You regenerated. You were protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 69% b - remove curse 3 clerical 100% 98% c - magic missile 2 attack 0% 69% d - light 1 divination 0% 99% Vanquished creatures 4 shopkeepers (5 created) a blazing fern a swamp fern a watch captain a ghost 3 small mimics (4 created) a large cat a watchman 2 giant beetles a quivering blob (3 created) 2 dwarf mummies 3 brown puddings (1 created) a lizard 3 dwarf lords a dust vortex 2 human zombies a snow ant 2 bugbears 2 water nymphs 4 Mordor orcs 3 Uruk-hai an orc shaman a rock piercer 2 rock moles a shrieker (2 created) 6 gnome lords (7 created) a black naga hatchling a white naga hatchling a straw golem 3 giant ants a little dog a floating eye 8 dwarves 3 homunculi a kobold lord a kobold shaman (2 created) 10 hill orcs (19 created) 2 rabid rats a giant bat a monkey a dwarf zombie an iguana 6 acid blobs a gas spore 2 hobbits 3 large kobolds 4 hobgoblins 4 cave spiders 2 brown molds a yellow mold a green mold a red mold (2 created) 39 gnomes 4 garter snakes 2 gnome zombies 2 geckos 4 blazing fern spores 2 swamp fern spores 9 jackals 2 foxes 4 goblins (5 created) 3 sewer rats (4 created) 2 bats 4 lichens (6 created) a kobold zombie (2 created) 9 newts 200 creatures vanquished. Voluntary challenges You used a wielded weapon 80 times. You read items or engraved 202 times. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 188 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: Stairs down to The Gnomish Mines Level 3: a fountain Level 4: a fountain Level 5: <- You were here The Gnomish Mines: levels 3 to 6 Level 6: [minetn] a tool shop, a temple to Anhur, many fountains Game information Started: 2014-03-11 21:20:49 Ended: 2014-03-12 01:57:32 Play time: PT00:13:18 Goodbye Klaak the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 9174 points, and 1077 pieces of gold, after 6336 moves. Killer: Woodland-elf You were level 9 with a maximum of 65 hit points when you died. You didn't beat your previous score of 52018 points. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 67 56993 DirthNirth-Bar-Hum-Mal-Neu died in The Gnomish Mines on level 10 [max 13]. Killed by an air elemental. - [126] 68 52328 Amnekian-Val-Hum-Fem-Law was poisoned in Town on level 10 [max 12]. Poisoned by a locust. 100 [113] *69 52018 Klaak-Wiz-Vam-Fem-Cha turned to stone in The Dungeons * of Doom on level 12. Petrified by a cockatrice corpse. 83 [114] * 9174 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a Woodland-elf. - [65] 70 51996 nooodl-Sam-Hum-Fem-Law died in The Dungeons of Doom on level 23. Killed by a death ray. 75 [108] 71 50822 blargius-Kni-Hum-Mal-Law died in The Quest on level 14 [max 12]. Killed by invisible Ixoth. - [87]