Indy, lawful male human Archeologist ------------ |.+......+.| |-|......|-------- |.+......+^^.....| |-|......|-----..| |.+......+.| |.-- |-------------|.| |.....|..[|@..|.| |....).).o%C..|.| |....------.|.|.| |..`.|>..|..%.|.| |....|.....`.-|.| -----|.--..---|.| |...|........#.| |........-|..#.| |-.----.---##-.| |.....(......%.| |...|...-----..| --------- ---- [Indy the Exhumer] St:18/05 Dx:12 Co:18 In:14 Wi:11 Ch:9 Lawful Sokoban:7 $:528 HP:0(79) Pw:36(36) AC:3 Exp:10 T:12629 Burdened Latest messages The hill orc picks up some gold. The hill orc picks up a mummy wrapping. The hill orc puts on a mummy wrapping. The hill orc picks up a walnut wand. You kill the hill orc! You miss the forest centaur. The forest centaur zaps a wand of striking! The wand hits you! You miss the forest centaur. The forest centaur zaps a wand of striking! The wand hits you! The forest centaur zaps a wand of striking! The wand misses you. You miss the forest centaur. The forest centaur zaps a wand of striking! The wand misses you. The forest centaur thrusts his unicorn horn. The forest centaur hits! The forest centaur kicks! The forest centaur thrusts his unicorn horn. The forest centaur hits! The forest centaur kicks! You miss the forest centaur. The forest centaur thrusts his unicorn horn. The forest centaur hits! The forest centaur kicks! You miss the forest centaur. The forest centaur thrusts his unicorn horn. The forest centaur hits! You die... Your inventory Amulets Q - an [uncursed] amulet of reflection (being worn) Weapons e - an uncursed [+0] dwarvish mattock (weapon in hands) h - an uncursed [+0] dagger K - a blessed +2 bullwhip (alternate weapon; not wielded)* Armor c - an uncursed rotted +0 fedora (being worn)* y - an [uncursed] +0 pair of jackboots [high] (being worn) P - a [cursed -2] pair of buckled boots [levitation] Comestibles k - an uncursed partly eaten food ration o - 6 [uncursed] food rations q - 2 uncursed [stale] eggs u - an uncursed durian z - an [uncursed] tripe ration C - an [uncursed] C-ration G - an [uncursed] apple J - an uncursed banana S - 2 [uncursed] durians T - 4 cursed food rations* U - a cursed lichen corpse X - 2 uncursed pears Scrolls E - a [blessed] scroll of teleportation Potions t - an [uncursed] potion of healing Rings l - a [cursed -1] steel ring [of protection] p - a cursed wedding ring [of aggravate monster] A - an [uncursed] plastic ring [of polymorph control] M - an [uncursed] diamond ring [of invisibility] V - an uncursed shiny ring [of stealth] (on left hand) Wands d - an [uncursed] wand of lightning [0:5] i - an [uncursed] wand called tele [of teleportation (0:4)] j - an [uncursed] wand of slow monster [0:4] x - an [uncursed] mahogany wand [of fire (0:8)] H - an [uncursed] wand called undead? [of nothing (0:3)] R - an uncursed wand of speed monster [0:5] Tools a - an uncursed [+0] unicorn horn f - an uncursed tinning kit (0:17)* s - an uncursed sack* w - an [uncursed] looking glass [mirror] B - an uncursed towel D - an uncursed can of grease [0:20] L - an uncursed horn of plenty [0:15] N - 7 uncursed [wax] candles called vaskas W - an uncursed lock pick Z - a cursed [wooden] flute Gems g - an uncursed touchstone* O - an uncursed fluorite stone Contents of the sack: 586 gold pieces an [uncursed] scroll called zeme? [of earth] 2 cursed scrolls labeled AQUE BRAGH [of light] an uncursed scroll labeled ASHPD [of confuse monster] an uncursed scroll labeled DAIYEN FOOELS [of food detection] an uncursed scroll labeled FNORD [of create monster] a cursed scroll labeled SODALG [of punishment] an uncursed unlabeled scroll [of blank paper] 4 [uncursed] unlabeled scrolls [of blank paper] 2 [blessed] unlabeled scrolls [of blank paper] an uncursed charcoal spellbook [of create familiar] an [uncursed] long spellbook [of restore ability] an uncursed spellbook of magic missile a cursed clear potion [of unholy water] an uncursed dark green potion [of paralysis] an uncursed icy potion [of speed] a cursed milky potion [of sleeping] an [uncursed] milky potion [of sleeping] a [blessed] potion called obj [of object detection] an [uncursed] potion called obj [of object detection] an uncursed potion of healing an uncursed potion of healing a cursed slimy potion [of levitation] an [uncursed] slimy potion [of levitation] an uncursed white potion [of monster detection] an uncursed white potion [of monster detection] an uncursed emerald an uncursed garnet stone 2 uncursed jade stones Final Attributes You were piously aligned. Hunger level was 170. Your alignment was 73 / 73. Monster difficulty range was 1 - 8. Level difficulty was 7. You were fire resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were fast. You had reflection. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 8% 54% b - sleep 1 enchantment 8% 54% c - identify 3 divination 100% 54% d - magic missile 2 attack 28% 71% e - confuse monster 2 enchantment 28% 79% Vanquished creatures a water troll (0 created) a ghost 2 giant mimics 2 sergeants (3 created) an ettin mummy 2 gelatinous cubes (3 created) a large dog a flaming sphere a shocking sphere (2 created) a large cat an ochre jelly an enormous rat an energy vortex a human mummy a red naga a python (2 created) a soldier an incubus a crocodile a giant beetle a quivering blob a cockatrice 3 wolves (4 created) 3 winter wolf cubs a lynx a panther a leprechaun a mumak 3 giant spiders (4 created) a horse a vampire bat an orc mummy (2 created) an ogre 2 brown puddings (1 created) 2 owlbears (3 created) a gold golem 4 chickatrices a dingo 2 jaguars a blue jelly a gray unicorn (2 created) a black unicorn (2 created) 2 ravens (3 created) an ape (2 created) 2 rope golems a soldier ant a fire ant 2 snow ants a bugbear a wood nymph (2 created) 2 mountain nymphs (3 created) 3 Uruk-hai (6 created) an orc shaman (2 created) a rock piercer (2 created) a woodchuck 3 ponies 2 fog clouds a violet fungus (2 created) 12 gnome lords (13 created) 2 gnomish wizards (3 created) a golden naga hatchling 2 gray oozes 3 elf zombies a ghoul (5 created) 2 paper golems a wax golem (2 created) 10 giant ants 2 little dogs 3 floating eyes (5 created) 5 dwarves (11 created) 2 homunculi (3 created) a kobold lord 20 hill orcs (26 created) a rothe (2 created) a centipede (2 created) 4 giant bats 7 monkeys 4 orc zombies a wererat 3 iguanas (4 created) 8 killer bees 2 acid blobs (3 created) a gas spore 4 hobbits (6 created) 2 manes 2 large kobolds a hobgoblin 6 giant rats a brown mold a yellow mold (2 created) a green mold 49 gnomes (53 created) a gnome zombie (2 created) 5 geckos (6 created) 2 jackals 2 foxes 4 kobolds (3 created) a goblin 5 grid bugs 2 bats a lichen (5 created) a kobold zombie 6 newts 278 creatures vanquished. Voluntary challenges You used a wielded weapon 398 times. You read items or engraved 18 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: some fountains Level 4: Stairs down to The Gnomish Mines Level 5: some fountains Level 8: a fountain Level 9: [oracle] many fountains Level 10: Stairs up to Sokoban, level 9 The Gnomish Mines: levels 5 to 9 Level 8: [minetn] many shops, a temple, some fountains, a sink Sokoban: Level 7: [soko1] <- You were here Game information Started: 2014-05-03 07:28:50 Ended: 2014-05-03 09:43:52 Play time: PT00:37:42 Goodbye Indy the Archeologist... You died in Sokoban on dungeon level 7 with 27071 points, and 1114 pieces of gold, after 12629 moves. Killer: forest centaur You were level 10 with a maximum of 79 hit points when you died. You reached the 18th place on the top 100 list. 1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level 16 [max 25]. Drowned in a pool of water by a giant eel. 164 [166] 16 39446 gerster-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 9]. Disintegrated by a blast of disintegration. 83 [83] 17 37073 Haudegen-Val-Hum-Fem-Law quit in The Gnomish Mines on level 4 [max 12]. 79 [84] *18 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 11]. Killed by a forest centaur. - [79] 19 25046 Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a pyrolisk. - [85] 20 23763 Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a vampire lord. - [75]