Imba, neutral female human Tourist


                                    --------------
  ---------- #######################.....@u......|
  |........| #  ---------           |)...........|
  |.........####|.......|`##########|.......?....|
  |.....<..|   #|.......|          #|.....(......|#################
  |........-#  #|.......|         ##-......$.....|#             --.-------
  -|--------   #|.......|         ##---|----------##############.........|
   #           #--.------##########%###############             |...%....|
   #######################      #            )                  |.......$|
                   ##           #            ###                |........|
                   ########################### #                ----------
                      #         #           -.-|----
                      ###       #           |......|
                        # ------############-......|
                        ##.....|##          |..<)..-
                          |....-##          --|-----
                          |....|              ^
                          ------



[Imba the Peregrinatrix]    St:18 Dx:18 Co:17 In:12 Wi:9 Ch:18  Neutral S:31659
Dungeons of Doom:7  $:1824 HP:0(70) Pw:45(45) AC:5  Xp:11/12166 T:18019 Burdened


Latest messages
  In what direction? 
  The flash awakens the disenchanter.
  The disenchanter hits! (3x)
  What do you want to throw? [$abcdt or ?*] 
  In what direction? 
  You throw 2 daggers named U[+0].
  The 1st dagger named U[+0] hits the disenchanter.
  The 2nd dagger named U[+0] hits the disenchanter!
  The disenchanter hits!
  What do you want to throw? [$abcdt or ?*] 
  In what direction? 
  The dagger named U[+0] hits the disenchanter.
  The disenchanter hits!
  What do you want to zap? [exBS or ?*] 
  In what direction? 
  The disenchanter seems to be moving slower.
  The disenchanter hits!
  You annotated this level: $
  The saddled warhorse is confused from hunger.
  What do you want to use or apply? [empqtwxBCSZ or ?*] 
  You have a little trouble removing z - an uncursed cream pie.
  The saddled warhorse kicks!
  The saddled warhorse bites!
  What do you want to drop? [$a-jmo-qtwxzA-CI-MSXZ or ?*] 
  You drop an uncursed cream pie.
  The saddled warhorse kicks!
  The saddled warhorse bites!
  The saddled warhorse kicks!
  The saddled warhorse bites!
  You die...


Your inventory
  Amulets
  A - an [uncursed] amulet of reflection (being worn)
  X - an [uncursed] amulet of ESP
  Weapons
  a - 13 uncursed +2 darts*
  b - 4 [uncursed +0] daggers named U[+0] (in quiver)
  c - 4 [uncursed +0] elven daggers (wielded)
  d - an [uncursed +1] dagger named +1
  t - an [uncursed +0] halberd
  Armor
  f - an [uncursed] +0 studded leather armor (being worn)
  g - an [uncursed] +0 cloak of invisibility
  h - an [uncursed] +2 leather hat [elven leather helm]
  i - an [uncursed] +0 pair of high boots (being worn)
  j - a [cursed] +0 pair of leather gloves (being worn)
  o - a cursed -2 elven cloak (being worn)
  I - a [cursed] rotted [+0] cloak of invisibility
  J - a [blessed] thoroughly rusty [+0] visored helmet [of brilliance]
  K - an [uncursed] very rusty [+0] visored helmet [of brilliance]
  L - an [uncursed] very rotted [+0] pair of riding boots [elven]
  M - a [blessed +0] ornamental cope [cloak of protection]
  Wands
  e - an [uncursed] wand of lightning [0:6]
  x - an [uncursed] wand of fire [0:5]
  B - an [uncursed] wand of slow monster [0:0]
  S - an [uncursed] wand of digging [0:5]
  Tools
  m - an [uncursed] bag of tricks named empty [0:0]
  p - an uncursed credit card*
  q - an [uncursed +0] unicorn horn named res: slp
  w - an [uncursed] magic whistle
  C - an uncursed expensive camera (0:36)*
  Gems
  Z - an [uncursed] luckstone

  Contents of the bag of tricks named empty:
  6 [uncursed] food rations
  2 [uncursed] kelp fronds
  2 [uncursed] pears
  an uncursed tin of spinach
  an [uncursed] scroll of teleportation
  a [blessed] potion of extra healing
  an [uncursed] ruby potion [of see invisible]
  an [uncursed] amber ring [of fire resistance]
  a [cursed] moonstone ring [of sustain ability]

Final Attributes
  You were piously aligned.
  Hunger level was 865.
  Your alignment was 97 / 100.
  Monster difficulty range was 1 - 9.
  Level difficulty was 7.
  You were sleep resistant.
  You had automatic searching.
  You were stealthy.
  You had reflection.
  You were lucky (3).
  You had extra luck.
  Bad luck did not time out for you.
  Good luck did not time out for you.
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - healing                1    healing       26%    63%

Vanquished creatures
  2 giant mimics
  a long worm
  a warg
  an ettin mummy
  a wood golem
  3 gelatinous cubes
  a pyrolisk
  2 shocking spheres
  a dwarf king
  3 tengu
  a human mummy
  a python
  2 Grey-elves
  3 watchmen (9 created)
  2 succubi
  a chameleon (2 created)
  5 giant beetles
  a quivering blob
  a cockatrice
  5 wolves
  2 lynxes
  a panther
  4 leprechauns (7 created)
  a giant spider
  a scorpion
  a black light
  a vampire bat
  a forest centaur
  a dwarf mummy
  an ogre (3 created)
  2 rust monsters (12 created)
  2 owlbears
  3 yetis
  3 werewolves
  2 Green-elves
  2 lizards (3 created)
  a dingo
  a housecat
  2 jaguars
  4 dwarf lords (3 created)
  2 blue jellies
  a white unicorn
  2 dust vortices
  2 ravens
  2 gnome mummies
  2 snakes
  2 apes (3 created)
  a human zombie
  a rope golem
  13 soldier ants
  a fire ant
  7 snow ants
  a bugbear
  an imp
  a wood nymph
  a mountain nymph
  11 Mordor orcs
  2 Uruk-hai
  2 rock piercers (4 created)
  3 rock moles (4 created)
  a pony (3 created)
  4 fog clouds (6 created)
  4 yellow lights (5 created)
  a shrieker (2 created)
  a violet fungus
  8 gnome lords
  5 gnomish wizards
  a black naga hatchling
  a guardian naga hatchling
  a gray ooze (2 created)
  2 barrow wights
  3 elf zombies
  2 ghouls (3 created)
  a straw golem
  a paper golem
  2 wax golems
  a baby crocodile
  a giant ant
  3 little dogs (4 created)
  3 floating eyes (4 created)
  11 dwarves (12 created)
  a homunculus
  4 kobold shamans
  11 rothes
  2 centipedes
  2 giant bats
  5 dwarf zombies
  a werejackal
  4 muggers
  4 iguanas (5 created)
  7 killer bees
  an acid blob
  a gas spore
  7 hobbits
  7 manes
  a large kobold
  2 hobgoblins
  2 giant rats (5 created)
  8 cave spiders (9 created)
  2 brown molds
  a yellow mold (3 created)
  a green mold
  35 gnomes (42 created)
  7 geckos
  17 jackals (18 created)
  3 foxes
  2 kobolds (3 created)
  4 goblins
  9 sewer rats
  9 grid bugs
  4 bats (5 created)
  10 lichens (11 created)
  a kobold zombie
  10 newts
  374 creatures vanquished.

Voluntary challenges
  You were an atheist.
  You followed a strict vegan diet.
  You used a wielded weapon 591 times.
  You read items or engraved 11 times.
  You put on armor 95 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 5 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    dagger             [Expert]
    dart               [Skilled]
  Spellcasting Skills
    (none)

Dungeon overview
  The Dungeons of Doom: levels 1 to 8
     Level 2:
        an armor shop, a fountain
     Level 3: (s=,s=p)
        a fountain, some sinks
        Stairs down to The Gnomish Mines
     Level 4: ($)
     Level 6: (s=)
        a fountain, a sink
        Stairs up to Sokoban, level 5
     Level 7: ($) <- You were here
        Stairs up to Town, level 6
  The Gnomish Mines: levels 4 to 7
     Level 7: [minetn]
        many shops, an altar to The Lady, some fountains
  Town: levels 5 to 6
     Level 5: [town]
        many shops, many fountains

Game information
  Started: 2013-06-18 23:17:34
  Ended:   2013-06-19 20:53:07
  Play time: PT01:22:08

Aloha Imba the Tourist...
You died in The Dungeons of Doom on dungeon level 7 with 31502 points,
and 1824 pieces of gold, after 18019 moves.
Killer: warhorse
You were level 11 with a maximum of 70 hit points when you died.


You reached the 14th place on the top 100 list.

 No  Points     Name                                                   Hp [max]
  1    1625116  stth-Val-Dwa-Fem-Law ascended to demigoddess-hood.    425 [425]
  2     649044  Constantin-Mon-Hum-Mal-Neu escaped the dungeon in
                celestial disgrace [max level 49].                    127 [166]
  3     374123  stth-Val-Dwa-Fem-Law escaped the dungeon [max level
                28].                                                  187 [187]

 12      35284  eLtMo-Wiz-Elf-Mal-Cha died in The Gnomish Mines on
                level 13.  Killed by an invisible winged gargoyle.      -  [75]
 13      34474  Souljazz-Wiz-Elf-Mal-Cha died in Town on level 8
                [max 12].  Killed by a wolf, while frozen by a
                monster's gaze.                                         -  [70]
*14      31502  Imba-Tou-Hum-Fem-Neu died in The Dungeons of Doom on           
                level 7 [max 8].  Killed by a warhorse.                 -  [70]
 15      28712  Imba-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on
                level 12.                                              52 [108]
 16      27616  weirdvic-Mon-Hum-Mal-Cha died in Sokoban on level 6
                [max 11].  Killed by a bolt of lightning.               -  [79]