Dworkin, chaotic male vampiric Wizard --------------- ----- |.............| |....# |.............| #-...|# -------- |..............### #|...|### ---------------- |......| ##..............| #|@..| # |.........<....| |......| # |%............| #----- ##-..........._..|#######.......| ### -|---------.--- #### |...............#######|......| # # # #######..........(....| #.......| # ### ### # ---------------- -------- # # # # -------# #################### # |.....|# # ---%-# |.....|# ----.------ |...|# |..#..|# |.........| |...-# |.....-# |..(......| ##....| ------- |.........| # ----- |..........#### ----------- Dworkin the Thaumaturge St:12 Dx:10 Co:18 In:18 Wi:12 Ch:8 Chaotic Dungeons of Doom:1 $:445 HP:66(66) Pw:98(98) AC:9 Exp:7 T:4543 Weak Latest messages The straw golem hits! You hear a slow drip. The magic-absorbing blade stuns the straw golem! You destroy the straw golem! Count: 77 Count: 77 You are beginning to feel hungry. You stop searching. Count: 77 You hear someone counting money. You hear a gurgling noise. You hear someone counting money. You stop searching. You see here a large box. The gecko just misses! The magic-absorbing blade cancels the gecko! You kill the gecko! Wizard needs food, badly! # Really quit? [yn] (n) Your inventory Weapons a - an uncursed +0 elven dagger s - 6 uncursed +0 silver arrows x - a blessed +1 quarterstaff D - 3 uncursed +0 daggers P - the uncursed rustproof +0 Magicbane (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles A - an uncursed tripe ration Scrolls i - an uncursed scroll of identify j - a blessed scroll of destroy armor k - an uncursed scroll of remove curse E - an uncursed scroll of destroy armor F - a cursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of identify Potions g - an uncursed potion of object detection h - a potion of holy water q - an uncursed potion of confusion Rings d - an uncursed ring of sustain ability e - an uncursed ring of regeneration Wands c - an uncursed wand of magic missile (0:8) Tools n - an uncursed blindfold p - an uncursed leash t - an uncursed blindfold w - an uncursed tin opener y - an uncursed bell O - an uncursed wax candle Gems u - an uncursed worthless piece of orange glass J - an uncursed worthless piece of black glass Q - an uncursed worthless piece of red glass Final Attributes You were haltingly aligned. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Anhur was angry with you. You survived after being killed once. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - identify 3 divination 77% Vanquished creatures 2 shriekers a gnome lord a straw golem a little dog a floating eye a kitten 3 homunculi 3 kobold lords a rabid rat 2 giant bats an orc zombie a werejackal 2 iguanas 2 acid blobs a gas spore a hobbit 2 large kobolds 4 hobgoblins 4 giant rats a brown mold a yellow mold 8 garter snakes 7 geckos 3 jackals 3 foxes 3 kobolds 2 sewer rats 11 grid bugs 6 lichens 2 kobold zombies 7 newts 88 creatures vanquished. Voluntary challenges You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Game information Started: 2010-08-11 19:33:03 Ended: 2010-08-11 19:59:55 Play time: PT00:26:51 Goodbye Dworkin the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 2673 points, and 445 pieces of gold, after 4543 moves. Killer: quit You were level 7 with a maximum of 66 hit points when you quit. Since you were in discover mode, the score list will not be checked.