Dworkin, chaotic male vampiric Wizard ------- ....... |.....| |.....|# |...>(|# |{.....### -------# # #### # #d# --------- d |.......| d@d)...%..| |L......| --------- Dworkin the Magician St:13 Dx:11 Co:17 In:21 Wi:15 Ch:12 Chaotic Town:4 $:35 HP:0(82) Pw:98(138) AC:3 Exp:10 T:18200 Fainted Latest messages The werewolf bites! The werewolf changes into a human. The werewolf summons help! The werewolf hits! The wolf bites! The werewolf summons help! The werewolf hits! The wolf bites! The wolf bites! The werewolf changes into a wolf. The werewolf bites! The blast of frost misses the werewolf. The blast of frost hits you! The blast of frost bounces! The blast of frost hits you! The blast of frost hits the werewolf. The blast of frost hits the winter wolf. The wolf bites! The wolf bites! You die... Your inventory Amulets L - an uncursed amulet of ESP (being worn) Weapons a - an uncursed +0 elven dagger (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 pair of leather gloves (being worn) J - an uncursed +0 pair of jumping boots (being worn) K - an uncursed +1 leather armor (being worn) P - an uncursed +0 elven leather helm (being worn) V - an uncursed +0 small shield Rings d - an uncursed +1 ring of gain intelligence (on right hand) e - an uncursed ring of sustain ability B - an uncursed +2 ring of gain intelligence (on left hand) T - an uncursed ring of searching Wands i - an uncursed wand of digging (0:6) o - an uncursed wand of magic missile (0:4) u - an uncursed wand of cold (0:8) G - an uncursed wand of striking (0:8) M - an uncursed wand of striking (0:8) S - an uncursed wand of fire (0:6) Tools c - an uncursed +0 unicorn horn k - an uncursed skeleton key p - an uncursed towel H - an uncursed bag of holding Gems Z - a blessed luckstone Contents of the bag of holding: an uncursed amber stone an uncursed flint stone an uncursed +0 pick-axe an uncursed ring of searching an uncursed ring of sustain ability a cursed potion of extra healing an uncursed potion of booze a blessed potion of paralysis an uncursed potion of extra healing a blessed potion of object detection an uncursed scroll of gold detection a cursed scroll of confuse monster a cursed scroll of teleportation an uncursed scroll of confuse monster 3 uncursed scrolls of teleportation 2 uncursed scrolls of identify 2 uncursed tripe rations 4795 gold pieces an uncursed tallow candle an uncursed oil lamp named empty an uncursed potion of object detection 2 uncursed scrolls of create monster Final Attributes You were piously aligned. You were poison resistant. You were level-drain resistant. You were magic-protected. You were telepathic. You could jump. You could fly. You could survive without air. You regenerated. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. Anhur was angry with you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - identify 3 divination 0% c - detect treasure 4 divination 33% d - sleep 1 enchantment 0% e - drain life 2 attack 0% f - stone to flesh 3 healing 50% g - extra healing 3 healing 50% h - remove curse 3 clerical 50% Vanquished creatures a baby sarkany a baby leviathan 7 shopkeepers a mind flayer a giant mimic a large mimic a couatl an earth elemental a winter wolf 5 small mimics a warhorse a wood golem a large cat a dwarf king 2 ettin zombies 2 leather golems 4 watchmen a chameleon a crocodile 3 giant beetles a quivering blob a cockatrice 5 wolves 4 winter wolf cubs a leprechaun 2 mumakil 3 giant spiders a scorpion a black light 2 vampire bats 2 gnome kings 2 brown puddings 2 rust monsters an owlbear a yeti 2 gold golems 2 lizards 2 chickatrices 2 dogs a dingo 4 dwarf lords a blue jelly 3 white unicorns 2 gray unicorns 3 dust vortices a plains centaur 2 gnome mummies 2 snakes an ape a rope golem 6 soldier ants 5 snow ants a bugbear an imp a wood nymph 2 water nymphs 2 mountain nymphs 13 Mordor orcs an orc shaman 2 rock piercers a rock mole 2 ponies 3 fog clouds 2 yellow lights 4 shriekers 16 gnome lords 7 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling 2 golden naga hatchlings a guardian naga hatchling a barrow wight 7 elf zombies 4 ghouls 3 straw golems a baby crocodile 2 giant ants a little dog 2 floating eyes 3 kittens 19 dwarves 2 homunculi 2 kobold lords 4 kobold shamans 6 hill orcs a centipede 2 giant bats a monkey 7 dwarf zombies a wererat a werejackal 2 iguanas 23 killer bees 3 acid blobs 2 coyotes a gas spore 10 hobbits 2 large kobolds 5 hobgoblins 2 giant rats 4 cave spiders 3 yellow molds 2 green molds 62 gnomes 4 garter snakes 2 gnome zombies 4 geckos 12 jackals a fox 3 kobolds 5 goblins 2 sewer rats 15 grid bugs 8 bats 8 lichens 5 kobold zombies 10 newts 441 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Game information Started: 2010-08-10 22:16:43 Ended: 2010-08-11 02:34:53 Play time: PT04:18:10 Goodbye Dworkin the Wizard... You died in Town on dungeon level 4 with 26139 points, and 4830 pieces of gold, after 18200 moves. Killer: wolf, while fainted from lack of food You were level 10 with a maximum of 82 hit points when you died. You didn't beat your previous score of 142794 points.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*        26139  Dworkin-Wiz-Vam-Mal-Cha died in Town on level 4                
*               [max 11].  Killed by a wolf, while fainted from lack           
                of food.                                                -  [82]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]