Dworkin, chaotic male vampiric Wizard ######### #------ #|%...-#######------------ #|....| #...........| #|....| |..........| ------------ #|....| |....%.....| |...........##########|....| |..........| |..........| |....| ----------|- |...........# ---|-- # |..........|# ## # ------------# # # ### ### # # # # ---------------- ################ #### |..............| # -----------|- -.--.- ...............| ### |.....*.@...| |>...| # |...<..........| # |............ |.....#######...............| ##......_.....| |....|# ---------------- ------------- ------ Dworkin the Evoker St:10 Dx:17 Co:14 In:18 Wi:9 Ch:8 Chaotic Dungeons of Doom:2 $:121 HP:0(13) Pw:3(8) AC:9 Exp:1 T:1005 Latest messages An uncursed potion of confusion lands on the altar. An uncursed potion of blindness lands on the altar. There is a black flash as a potion of confusion hits the altar. A clear potion lands on the altar. p - a blessed scroll of identify. o - an uncursed clear potion. n - a cursed potion of confusion. h - an uncursed potion of blindness. g - an uncursed potion of confusion. f - a blessed potion of sickness. In what direction? You see here 48 rocks. You see here a large box. # You carefully open the large box... You trigger a trap! A tower of flame bursts from the large box! Your cloak smoulders! Your potion of sickness boils and explodes! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed burnt +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of taming p - a blessed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions g - an uncursed potion of confusion h - an uncursed potion of blindness n - a cursed potion of confusion o - an uncursed potion of water Rings d - a blessed +3 ring of increase accuracy (on right hand) e - an uncursed ring of fire resistance Wands c - an uncursed wand of cancellation (0:6) Tools m - an uncursed blindfold Final Attributes You were devoutly aligned. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You had a +3 bonus to hit. You regenerated. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - detect monsters 1 divination 0% Vanquished creatures 6 jackals a fox 2 goblins 4 sewer rats 4 grid bugs 3 lichens a kobold zombie 6 newts 27 creatures vanquished. Voluntary challenges You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Game information Started: 2010-08-09 13:59:54 Ended: 2010-08-09 14:05:58 Play time: PT00:06:04 Goodbye Dworkin the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 199 points, and 121 pieces of gold, after 1005 moves. Killer: boiling potion You were level 1 with a maximum of 13 hit points when you died. You didn't beat your previous score of 142794 points.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*          199  Dworkin-Wiz-Vam-Mal-Cha died in The Dungeons of Doom           
                on level 2.  Killed by a boiling potion.                -  [13]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]