Dworkin, chaotic male vampiric Wizard ------------- ------------- ############################d###############-..)....)..s| |.........).| # # -------- |.......ss..| |............## ----------# |.......# -------|----- |.........>(| |.....{...# |.....[|# [ |...........| |......[.|@ |......|# ### |...........-# [%........|#&[ |..%...|# # -------------# )---------- # |..[.<%|# ### # # ##.[[....|# # # # --------# # # # [ # # # # ---------.-- #-----------# # |..........| ---- #-[........|# ### |..........| |%.| |.{.%.....|# % |..._[)....| |...####)#...........# ##...........| ---- ----------- |.<........| ------------ Dworkin the Sorcerer St:18 Dx:17 Co:20 In:18 Wi:18 Ch:13 Chaotic Dungeons of Doom:7 $:0 HP:147(147) Pw:301(301) AC:10 Exp:18 T:50388 Blind Latest messages You're covered in frost! The frost doesn't seem cold! The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You kill the snow ant! The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You try to feel what is lying here on the floor. You try to feel what is lying here on the floor. The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You try to feel what is lying here on the ground. You feel here a pair of hard shoes. You try to feel what is lying here on the ground. You feel here a cockatrice corpse. Touching the cockatrice corpse is a fatal mistake... You turn to stone... Your inventory Amulets I - the blessed Eye of the Aethiopica (being worn) Weapons a - the uncursed rustproof +0 Magicbane (weapon in hand) F - 21 uncursed poisoned +0 orcish arrows K - 4 uncursed poisoned +3 orcish arrows Armor b - a blessed rotted +0 cloak of magic resistance t - an uncursed +0 pair of leather gloves y - an uncursed +0 T-shirt G - a blessed +2 elven leather helm M - a blessed +0 small shield P - a blessed +1 studded leather armor Z - an uncursed +0 pair of speed boots Potions N - an uncursed potion of water Rings e - an uncursed ring of slow digestion (on right hand) v - an uncursed ring of warning S - a cursed -1 ring of protection Wands m - a cursed wand of light (0:12) x - an uncursed wand of polymorph (0:7) L - an uncursed wand of polymorph (0:7) Tools c - an uncursed +0 unicorn horn k - an uncursed lock pick p - an uncursed blindfold (being worn) w - an uncursed magic whistle A - an uncursed +0 pick-axe H - a blessed bag of holding J - the uncursed Bell of Opening (0:3) Gems f - a blessed luckstone Contents of the bag of holding: an uncursed potion of object detection an uncursed potion of invisibility an uncursed potion of confusion an uncursed potion of see invisible an uncursed spellbook of remove curse an uncursed spellbook of sleep an uncursed scroll of create monster a cursed scroll of magic mapping an uncursed potion of blood an uncursed touchstone 2 uncursed potions of gain level 7 uncursed wax candles Final Attributes You were the Glory of Arioch. You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were magic-protected. You saw invisible. You were telepathic. You were warned. You could teleport. You had teleport control. You could fly. You could survive without air. You had slower digestion. You regenerated. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. Anhur was angry with you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - detect unseen 3* divination 0% c - detect food 2* divination 0% d - finger of death 7 attack 0% e - clairvoyance 3 divination 0% f - charm monster 3* enchantment 0% g - light 1 divination 0% h - drain life 2 attack 0% i - sleep 1 enchantment 0% j - create monster 2 clerical 0% k - extra healing 3 healing 43% l - cause fear 3 enchantment 0% m - levitation 4 escape 77% Vanquished creatures a disintegrator a minotaur The Dark One a Nazgul 2 vampire lords 6 shopkeepers 2 prisoners an aligned priest 2 ghosts a rogue a wizard 2 giant mimics a zruty a fire giant an umber hulk a baby long worm 2 stalkers a hill giant 9 xorns 4 giant zombies an elf-lord 5 small mimics 2 warhorses a xan 4 ettin mummies an ogre lord 3 quantum mechanics 3 trolls a wood golem a giant turtle 2 large dogs 3 freezing spheres 2 flaming spheres 4 shocking spheres a tiger 4 gargoyles 13 tengu an ochre jelly 3 leocrottas an energy vortex a stone giant 2 elf mummies a red naga a pit viper a wraith a carnivorous ape an ettin zombie a leather golem 6 Grey-elves 3 watchmen an incubus 3 chameleons a crocodile 8 giant beetles 4 quivering blobs 3 cockatrices 3 wolves 4 winter wolf cubs 3 lynxes a panther 3 spotted jellies 42 leprechauns 2 orc-captains 5 iron piercers 2 mumakil 6 giant spiders 3 scorpions 2 horses 2 ice vortices 5 black lights 57 vampire bats a forest centaur 2 gnome kings 6 orc mummies 2 dwarf mummies 3 ogres 3 brown puddings 4 rust monsters 4 owlbears 2 yetis 6 gold golems 11 Green-elves 3 giant eels 9 lizards 6 dogs 3 dingos 2 housecats 7 jaguars 5 dwarf lords 5 blue jellies 6 white unicorns 4 gray unicorns 3 dust vortices 15 ravens 2 gnome mummies 5 snakes 10 apes 12 human zombies 2 rope golems 7 Woodland-elves 18 soldier ants 6 fire ants 7 snow ants 4 bugbears 6 imps 2 lemures 6 quasits 6 wood nymphs 11 water nymphs 5 mountain nymphs 21 Mordor orcs 34 Uruk-hai an orc shaman 6 rock piercers 2 rock moles 6 ponies 7 fog clouds 11 yellow lights 3 shriekers 3 violet fungi 16 gnome lords 7 gnomish wizards 2 kobold mummies 2 golden naga hatchlings 12 gray oozes a barrow wight 14 elf zombies a ghoul 2 straw golems a baby crocodile 16 giant ants 7 little dogs 17 floating eyes 3 kittens 24 dwarves 14 homunculi 4 kobold lords 26 hill orcs 17 rothes 2 rabid rats a centipede 21 giant bats 3 monkeys 10 orc zombies 3 dwarf zombies 2 wererats 2 werejackals 3 muggers 22 iguanas 33 killer bees 6 acid blobs 10 coyotes 7 gas spores 9 hobbits 34 manes 3 large kobolds 8 hobgoblins 18 giant rats 7 cave spiders 4 brown molds 5 yellow molds 5 green molds 5 red molds 45 gnomes 14 garter snakes 5 gnome zombies 19 geckos 31 jackals 5 foxes 3 kobolds 16 goblins 14 sewer rats 40 grid bugs 10 bats 27 lichens 12 kobold zombies 39 newts 1279 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] divination spells [Basic] enchantment spells [Basic] Game information Started: 2010-07-30 07:43:10 Ended: 2010-08-02 19:53:45 Play time: 17:44 Goodbye Dworkin the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 7 with 57978 points, and 0 pieces of gold, after 50388 moves. Killer: a cockatrice corpse You were level 18 with a maximum of 147 hit points when you turned to stone. You didn't beat your previous score of 142794 points.
 No  Points     Name                                                   Hp [max]
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*        57978  Dworkin-Wiz-Vam-Mal-Cha turned to stone in The                 
*               Dungeons of Doom on level 7 [max 14].  Petrified by a          
                cockatrice corpse.                                    147 [147]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]