Dworkin, chaotic male vampiric Wizard ---------------- -------------- |............... .............| |.........%....| ###|............| |.............<| ############.............| -------------.--#####################%############### |............| #### #----------|-- --.----------- #|*.........*| ####### [|.....*.....| # #|...-----...| ### ## #|...|.{.|....#######----- # ----|-- #|..*|{.{.*..| #|.f.| ### |...>.| #|.%.|.{.|...| #|...| # |.%..[%)##)##############|...-----...| # ..+ ### |.....| |.....*.....| # . # ------- |*.........*| ##@M################# ## ------------- # -|--|-- .^....| |.....| ------- Dworkin the Thaumaturge St:8 Dx:16 Co:15 In:21 Wi:11 Ch:11 Chaotic Dungeons of Doom:7 $:512 HP:0(49) Pw:42(109) AC:9 Exp:8 T:5637 Burdened Latest messages The golden naga hatchling dies! You see here a golden naga hatchling corpse. There is a golden naga hatchling corpse here; eat it? [ynq] (n) You drain the blood from the golden naga hatchling corpse. You finish draining the golden naga hatchling corpse. The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! You miss the human mummy. You bite the human mummy. The human mummy hits! The human mummy hits! You miss the human mummy. You miss the human mummy. The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! You die... Your inventory Amulets O - an uncursed amulet of ESP (being worn) Weapons a - an uncursed +0 orcish dagger (weapon in hand) u - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles Y - an uncursed tripe ration Scrolls h - an uncursed scroll of light i - an uncursed scroll of enchant armor j - an uncursed scroll of magic mapping v - an uncursed scroll of punishment B - 2 uncursed scrolls of light G - an uncursed scroll of destroy armor X - an uncursed scroll of confuse monster Spellbooks l - an uncursed spellbook of slow monster n - a blessed spellbook of force bolt o - an uncursed spellbook of force bolt p - an uncursed spellbook of detect monsters q - an uncursed spellbook of wizard lock r - an uncursed spellbook of knock D - an uncursed spellbook of magic missile Z - an uncursed spellbook of haste self Potions f - an uncursed potion of restore ability g - 2 uncursed potions of monster detection y - an uncursed potion of water A - an uncursed potion of extra healing E - an uncursed potion of blindness F - an uncursed potion of gain energy Rings d - an uncursed ring of free action e - an uncursed +3 ring of gain intelligence (on right hand) s - a cursed ring of polymorph z - an uncursed +3 ring of protection Wands c - an uncursed wand of locking (0:7) Tools k - an uncursed skeleton key w - an uncursed blindfold C - an uncursed towel Gems m - an uncursed worthless piece of orange glass t - 2 uncursed worthless pieces of white glass Final Attributes You were piously aligned. You were level-drain resistant. You were magic-protected. You saw invisible. You were telepathic. You could fly. You could survive without air. You regenerated. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - slow monster 2 enchantment 0% c - detect monsters 1 divination 0% d - knock 1 matter 0% e - magic missile 2 attack 0% f - haste self 3 escape 57% g - wizard lock 2 matter 23% Vanquished creatures a small mimic a succubus 4 wolves an orc-captain a mumak a gnome king a werewolf 2 gnome mummies a snake a human zombie a Woodland-elf a bugbear 6 Mordor orcs a rock piercer a rock mole 2 violet fungi a golden naga hatchling 3 elf zombies 2 little dogs 2 floating eyes a kobold shaman 11 hill orcs a giant bat 4 orc zombies 2 wererats 4 killer bees an acid blob a gas spore a hobbit 3 giant rats 3 cave spiders a brown mold a yellow mold a red mold 16 garter snakes a gnome zombie 3 geckos 8 jackals 2 kobolds 3 goblins 3 grid bugs 7 lichens 7 newts 119 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Game information Started: 2010-07-29 03:38:19 Ended: 2010-07-29 14:31:55 Play time: 0:43 Goodbye Dworkin the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 6573 points, and 512 pieces of gold, after 5637 moves. Killer: human mummy You were level 8 with a maximum of 49 hit points when you died. You didn't beat your previous score of 142794 points.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*         6573  Dworkin-Wiz-Vam-Mal-Cha died in The Dungeons of Doom           
                on level 7.  Killed by a human mummy.                   -  [49]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]