Dworkin, chaotic male vampiric Wizard ------------ ------------ |..........-# ------------- |........%.| |..........|# ----------- #.......<....| |...........# |..........|#####-...>.....| #|...........| |..........|# -----.--.--- # |.........| #...........%| ------------# # ## ###|.........| ###|...........| # # # #..^.......| # #-|----------- # ##### ------|---- ### # # # ----.-|- # # ### # # # #%o.*...| # ### # ### # ---|- ###|o..(..| )# # ### # # |...| # #o......| ----.---### # ### # |...-## #|...o)@| |......|# ### # # |...| ###----.).- |..[[[..##[ #### ##....| # |...)..|### ---.- |...|## |......-`#############..`.| ----- -------- |...| ----- Dworkin the Enchanter St:17 Dx:16 Co:18 In:16 Wi:18 Ch:9 Chaotic Dungeons of Doom:12 $:0 HP:0(101) Pw:227(227) AC:-4 Exp:14 T:45257 Latest messages Count: 77 Count: 77 You hear someone counting money. You hear the footsteps of a guard on patrol. You stop searching. The magic-absorbing blade cancels the Uruk-hai! You kill the Uruk-hai! The Uruk-hai picks up an iron skull cap. The Uruk-hai picks up a crude short sword. The Uruk-hai picks up a crude bow. The Uruk-hai picks up 11 poisoned crude arrows. The Uruk-hai wields a crude bow! The Uruk-hai picks up a long sword. You hit the Uruk-hai! You bite the Uruk-hai. The Uruk-hai wields a long sword! You kill the Uruk-hai! The Uruk-hai shoots 2 poisoned crude arrows! You are hit by the 1st poisoned crude arrow. The poison was deadly... Your inventory Amulets j - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +0 Magicbane (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) i - an uncursed +0 crystal plate mail (being worn) r - a blessed +1 pair of leather gloves (being worn) s - an uncursed +2 small shield (being worn) x - an uncursed +0 pair of elven boots (being worn) Spellbooks B - an uncursed spellbook of cancellation Rings F - an uncursed +1 ring of adornment (on right hand) Tools k - an uncursed lock pick l - an uncursed magic lamp p - a blessed towel H - a blessed bag of holding Gems z - a blessed luckstone Contents of the bag of holding: an uncursed potion of extra healing a blessed potion of speed 2 uncursed potions of fruit juice a blessed potion of sleeping an uncursed potion of speed a cursed potion of blood 4 uncursed potions of object detection an uncursed potion of healing a blessed scroll of scare monster an uncursed scroll of create monster 2 blessed scrolls of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed scroll of enchant armor 3 uncursed scrolls of remove curse a cursed scroll of create monster 3 cursed scrolls of blank paper 8 uncursed scrolls of blank paper an uncursed scroll of punishment a blessed scroll of blank paper a blessed potion of fruit juice an uncursed potion of healing an uncursed potion of object detection 3 uncursed scrolls of identify an uncursed potion of booze an uncursed scroll of enchant armor an uncursed scroll of teleportation Final Attributes You were piously aligned. You were cold resistant. You were level-drain resistant. You were magic-protected. You were telepathic. You were adorned. You were stealthy. You could fly. You could survive without air. You regenerated. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1* attack 0% b - haste self 3 escape 0% c - drain life 2 attack 0% d - sleep 1 enchantment 0% e - protection 1 clerical 0% f - healing 1 healing 0% g - magic missile 2 attack 0% h - knock 1* matter 0% i - jumping 1* escape 0% j - extra healing 3* healing 0% k - cure sickness 3 healing 0% Vanquished creatures a minotaur a vampire lord 4 shopkeepers a clay golem a lurker above an Aleax 2 vampires a lieutenant a watch captain a winged gargoyle 3 giant mimics an umber hulk 2 large mimics 3 wumpuses a baby purple worm a long worm 2 couatls an air elemental a fire elemental 2 water elementals a xorn 2 giant zombies a sergeant 6 wargs 2 winter wolves 13 small mimics a glass piercer 2 warhorses 2 xans 5 ettin mummies 3 ogre lords 5 quantum mechanics 4 trolls 2 sasquatches 4 wood golems 4 giant turtles 2 gelatinous cubes 2 pyrolisks 4 large dogs 4 freezing spheres 4 flaming spheres 4 shocking spheres 2 large cats 2 tigers 4 gargoyles a dwarf king 6 tengu 3 ochre jellies 5 leocrottas a stone giant 2 elf mummies 2 human mummies 2 red nagas 3 pit vipers a python 3 cobras 3 wraiths a carnivorous ape 3 ettin zombies 3 leather golems 5 Grey-elves 5 soldiers 5 watchmen 4 incubi 6 chameleons 3 crocodiles 2 giant beetles a quivering blob a cockatrice 9 wolves 2 winter wolf cubs 3 lynxes a panther 3 gremlins 2 spotted jellies 6 leprechauns 2 orc-captains 4 iron piercers a mumak 4 giant spiders 4 scorpions 4 horses 3 ice vortices 4 black lights 4 vampire bats 5 gnome kings 3 orc mummies 3 dwarf mummies 2 ogres 4 brown puddings 4 rust monsters 7 owlbears 5 yetis 3 gold golems 7 Green-elves 10 lizards 5 chickatrices 2 dogs 3 dingos 2 housecats a jaguar 6 dwarf lords 2 blue jellies 3 white unicorns 2 gray unicorns 2 black unicorns 6 dust vortices 6 ravens 3 plains centaurs 5 gnome mummies 3 snakes 11 apes 4 human zombies 3 rope golems 10 Woodland-elves 5 soldier ants 3 fire ants 6 snow ants 6 bugbears 2 imps 3 wood nymphs 4 water nymphs 6 mountain nymphs 5 Mordor orcs 24 Uruk-hai 7 rock piercers 8 rock moles 12 ponies 7 fog clouds 7 yellow lights 5 shriekers a violet fungus 23 gnome lords 12 gnomish wizards 5 kobold mummies a red naga hatchling a black naga hatchling 5 gray oozes 4 barrow wights 10 elf zombies 3 ghouls 4 straw golems 3 paper golems 14 giant ants 5 little dogs 12 floating eyes 5 kittens 22 dwarves 5 homunculi 5 kobold lords 5 kobold shamans 23 hill orcs 2 rothes 4 centipedes 3 giant bats 2 monkeys 11 orc zombies 7 dwarf zombies 5 wererats 3 werejackals 3 muggers 13 iguanas 49 killer bees 17 acid blobs 13 coyotes 2 gas spores 9 hobbits 22 manes 3 large kobolds 11 hobgoblins 28 giant rats 5 cave spiders 4 brown molds 6 yellow molds a green mold 5 red molds 54 gnomes 8 garter snakes 3 gnome zombies 22 geckos 10 jackals 5 foxes 5 kobolds 9 goblins 11 sewer rats 13 grid bugs 8 bats 12 lichens 2 kobold zombies 7 newts 1050 creatures vanquished. Voluntary challenges You never genocided any monsters. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] healing spells [Basic] enchantment spells [Basic] clerical spells [Basic] escape spells [Basic] Game information Started: 2010-07-28 11:09:38 Ended: 2010-07-29 03:37:40 Play time: 9:51 Goodbye Dworkin the Wizard... You were poisoned in The Dungeons of Doom on dungeon level 12 with 82678 points, and 0 pieces of gold, after 45257 moves. Killer: an orcish arrow You were level 14 with a maximum of 101 hit points when you were poisoned. You didn't beat your previous score of 142794 points.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*        82678  Dworkin-Wiz-Vam-Mal-Cha was poisoned in The Dungeons           
*               of Doom on level 12 [max 13].  Poisoned by an orcish           
                arrow.                                                  - [101]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]