Dworkin, chaotic male vampiric Wizard # ------ ----- --------|---- ##-....| |*..| -+---- |...........| # |....| |...| |....| |...........| ##-....| |...| |.....# |...........| # |....| |...| #-....|# |...........+# ##|....| |....#######------( -----|---.---# # .-.--- --|-- # # # # *# ---- ### # ### ### # # # |..| # # # # # # * # |..| # ###############`## ### ##### # ---- # (--|------.-|- #---.---# # #|............* #|.....|# ^ # #........>..).#*Y@e-.n...-# -|-.- |............ # |.....| |.(.| |`..........-#### ------- |.<.| ------------- ----- Dworkin the Magician St:17 Dx:14 Co:18 In:18 Wi:16 Ch:7 Chaotic Dungeons of Doom:4 $:2654 HP:0(83) Pw:130(130) AC:5 Exp:10 T:18277 Latest messages You are frozen by the floating eye's gaze! The owlbear hits! The owlbear hits! The owlbear grabs you! The owlbear hits! The owlbear hits! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. You die... Your inventory Amulets W - an uncursed amulet of strangulation Weapons a - the uncursed rustproof +0 Magicbane (weapon in hand) l - the uncursed rustproof +0 Dragonbane U - 2 uncursed +0 elven daggers X - the uncursed rustproof +0 Fire Brand (alternate weapon; not wielded) Y - 2 uncursed +0 daggers Armor b - an uncursed +0 cloak of magic resistance (being worn) e - a blessed +0 pair of elven boots (being worn) J - an uncursed +0 pair of leather gloves (being worn) L - an uncursed +0 small shield (being worn) Z - an uncursed +0 elven leather helm (being worn) Comestibles C - an uncursed tripe ration Scrolls w - an uncursed scroll of light V - an uncursed scroll of blank paper Spellbooks R - an uncursed spellbook of turn undead Potions h - an uncursed potion of gain ability i - an uncursed potion of gain energy p - a blessed potion of invisibility x - an uncursed potion of water Q - a blessed potion of see invisible Rings d - an uncursed ring of conflict G - an uncursed ring of slow digestion (on left hand) S - an uncursed ring of searching T - an uncursed +3 ring of gain strength Wands f - an uncursed wand of slow monster (0:4) Tools c - an uncursed +0 unicorn horn k - an uncursed skeleton key A - an uncursed +0 pick-axe N - an uncursed magic lamp Gems r - an uncursed worthless piece of yellowish brown glass v - an uncursed worthless piece of orange glass Final Attributes You were piously aligned. You were poison resistant. You were level-drain resistant. You were magic-protected. You were stealthy. You could teleport. You could fly. You could survive without air. You were held by an owlbear. You had slower digestion. You regenerated. You were very lucky. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - detect unseen 3 divination 0% c - detect monsters 1 divination 0% Vanquished creatures 2 small mimics a large dog a large cat a tengu an elf mummy an ettin zombie 3 watchmen 2 giant beetles 2 quivering blobs 11 wolves a panther 2 spotted jellies 5 leprechauns a mumak a giant spider an ice vortex a black light a vampire bat a gnome king a dwarf mummy a yeti 2 gold golems a werewolf a Green-elf a lizard a chickatrice 2 dogs a dingo 2 housecats 2 jaguars a dwarf lord 2 blue jellies 3 white unicorns 2 gray unicorns 2 plains centaurs 2 snakes 4 apes 2 human zombies 4 Woodland-elves 8 soldier ants 2 fire ants a snow ant an imp a wood nymph 2 water nymphs 2 mountain nymphs 4 Uruk-hai an orc shaman 5 rock piercers 4 rock moles 6 ponies 4 fog clouds 2 yellow lights 2 violet fungi 7 gnome lords 2 gnomish wizards a guardian naga hatchling 3 gray oozes a barrow wight 2 ghouls a straw golem a paper golem a giant ant a little dog 4 floating eyes 10 dwarves a homunculus 2 kobold lords a kobold shaman 3 hill orcs 5 rothes a rabid rat 2 centipedes 4 giant bats 3 monkeys 5 orc zombies a dwarf zombie 3 wererats a werejackal 7 iguanas 27 killer bees 5 acid blobs a gas spore 5 hobbits 5 manes 2 large kobolds a hobgoblin 5 giant rats 4 cave spiders 3 brown molds a yellow mold 2 green molds a red mold 25 gnomes 34 garter snakes a gnome zombie 6 geckos 20 jackals 4 foxes 2 kobolds 5 goblins 5 sewer rats 5 grid bugs 2 bats 13 lichens 9 newts 387 creatures vanquished. Voluntary challenges You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Game information Started: 2010-07-27 17:59:56 Ended: 2010-07-28 11:08:24 Play time: 5:54 Goodbye Dworkin the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 22117 points, and 2654 pieces of gold, after 18277 moves. Killer: owlbear, while frozen by a monster's gaze You were level 10 with a maximum of 83 hit points when you died. You didn't beat your previous score of 142794 points.
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]

 23     160339  spontiff-Val-Dwa-Fem-Law died in One-eyed Sam's
                Market on level 21 [max 24].  Killed by Mr. One-eyed
                Sam, the shopkeeper.                                    - [215]
 24     159095  mra-Rog-Vam-Mal-Cha died in Gehennom on level 28. 
                Killed by a barbed devil, while dressing up.            - [144]
*25     142794  Dworkin-Wiz-Vam-Mal-Cha was crushed to death in The            
*               Dungeons of Doom on level 26.  Crushed to death by a           
                collapsing drawbridge.                                126 [126]
*        22117  Dworkin-Wiz-Vam-Mal-Cha died in The Dungeons of Doom           
*               on level 4 [max 5].  Killed by an owlbear, while               
                frozen by a monster's gaze.                             -  [83]
 26     126990  mra-Bar-Vam-Mal-Cha died in The Dungeons of Doom on
                level 24.  Killed by a jabberwock.                      - [159]
 27     120521  mra-Rog-Vam-Mal-Cha died in The Quest on level 16
                [max 25].  Killed by an arch-lich, while fainted from
                lack of food.                                           - [123]