wizard, neutral female orcish Ranger ------- |$.%... |..d..| +%@.{.| |.....| -.---+- Wizard the Tenderfoot St:14 Dx:11 Co:15 In:13 Wi:13 Ch:9 Neutral Dungeons of Doom:1 $:0 HP:14(14) Pw:2(2) AC:7 Exp:1 Your inventory Weapons a - a +1 orcish dagger (weapon in hand) b - a +1 orcish bow (chosen ranged weapon) c - 55 +2 orcish arrows (in quiver) d - 31 +0 orcish arrows Armor e - a blessed +2 cloak of displacement (being worn) Comestibles f - 5 uncursed cram rations g - an uncursed tin of newt meat h - an uncursed orange Potions i - 2 uncursed potions of sickness Final attributes You were fervently aligned Your alignment was 10 You were 100% poison resistant You had automatic searching You had infravision You were displaced You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] bow [Basic] Spellcasting Skills (none) Goodbye wizard the Ranger... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit.