FIQ, neutral male gnomish Wizard ----- ------------ |>..| --------- +..........| |...| |........# #|..........| |.(.| #........|# #####...........| #....| #---------# # #|..........| ###|....# #### #### ##....{......| # -----# # ## ##---.-------- ### # # ### #### ### # # # ## # # # # # #### # ### # # -----------# ### # # # # |..........# ####-----# ## # # |.........| # |...|# ----.---------# # |.........|### |....# |............|# ### ---------- |..........# |...| |.....<......|# # |@m+?!%+%| |.........| ----- |.............# ##-.G)*%?/%| ----------- -------------- |.+[*.*%%| ---------- FIQ the Evoker St:10 Dx:17 Co:13 In:17 Wi:11 Ch:8 Neutral S:195 Dlvl:2 $:109 HP:-1(11) Pw:7(7) AC:6 Xp:1/9 T:737 Your inventory Weapons a - a blessed +1 quarterstaff q - an [uncursed +0] dagger (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) s - an [uncursed] +0 pair of iron hard shoes [shoes] (being worn) w - an [uncursed] +0 copper hard hat [dwarvish helm] (being worn) x - an [uncursed] +0 pair of iron hard shoes [shoes] y - an [uncursed] +0 hooded cloak [dwarvish] z - an [uncursed] +0 large round shield [dwarvish roundshield] Comestibles u - an [uncursed] lichen corpse B - an [uncursed] buggy variant Scrolls h - an uncursed scroll of magic mapping i - an uncursed scroll of confuse monster j - a blessed scroll of identify n - an [uncursed] magical scroll labeled DAIYEN FOOELS [of teleportation] o - an [uncursed] scroll of magic mapping A - a [blessed] scroll of confuse monster C - an [uncursed] magical scroll labeled VELOX NEB [of create monster] Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of cause fear Potions f - 2 uncursed potions of water g - an uncursed potion of gain ability m - an [uncursed] potion of levitation p - an [uncursed] magical brown potion [of healing] v - a [blessed] magical sky blue potion [of restore ability] Rings d - an uncursed ring of fire resistance e - an uncursed ring of teleport control Wands c - an uncursed wand of secret door detection (0:15) Final attributes You have strayed Your alignment was -1 You were magic-protected You had infravision You were held by a large mimic You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 10% b - cause fear 3 enchantment 73% Vanquished creatures 2 dwarves (3 created) 2 gnomes (4 created) 3 iguanas (4 created) 2 geckos 2 grid bugs a lichen a newt 13 creatures vanquished. Voluntary challenges You were a vegetarian You were an atheist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Latest messages There is a large box here, loot it? [ynq] (q) You carefully open the large box... You trigger a trap! You are jolted by a surge of electricity! # There is a large box here, loot it? [ynq] (q) You carefully open the large box... You displace JQ. "Hello, FIQ! Welcome to Angmagssalik's general store!" Pick an object. @ a human or elf (peaceful Angmagssalik the dwarvish shopkeeper) [seen: normal vision, infravision] You have a little trouble lifting a dull spellbook priced at 533 zorkmids. Continue? [ynq] (q) You see here a dull spellbook priced at 533 zorkmids. Autopickup: OFF. You see here a sling priced at 40 zorkmids. Wait! That's a large mimic! You cannot escape from the large mimic! The large mimic hits! You die... Angmagssalik gratefully inherits all your possessions. Goodbye FIQ the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 185 points, and 109 pieces of gold, after 737 moves. Killer: a large mimic You were level 1 with a maximum of 11 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 847 FIQ-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a hill orc. - [23] * 2 185 FIQ-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a large mimic. - [11] 3 125 FIQ-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a falling rock. - [11]