sherman, chaotic male elven Wizard



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Sherman the Evoker        St:13 Dx:13 Co:14 In:17 Wi:14 Ch:10  Chaotic S:25
Dlvl:1  $:21 HP:0(11) Pw:9(9) AC:8  Xp:1/1 T:40


Your inventory
  Weapons
  o - the blessed fireproof +2 Staff of the Archmagi (weapon in hands)
  Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  Scrolls
  i - an uncursed scroll of identify
  k - an uncursed scroll of magic mapping
  Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of remove curse
  Rings
  d - an uncursed ring of fire resistance
  e - an uncursed engraved ring of free action
  Wands
  c - a wand of light (0:14)
  p - a wand of cancellation (0:6)
  Tools
  n - an uncursed wooden harp

Final attributes
  You were stridently aligned
  Your alignment was  5
  You were magic-protected
  You saw invisible
  You had automatic searching
  You had infravision
  You were displaced
  You were lucky (4)
  You had extra luck
  Good luck did not time out for you
  You are dead 

Spells known in the end
      Name               Level    Category     Fail
  a - force bolt             1    attack         0%
  b - remove curse           3    clerical      99%

Vanquished creatures
  2 jackals

Voluntary challenges
  You went without food
  You were an atheist
  You never genocided any monsters
  You never polymorphed an object
  You never changed form
  You used 1 wish
  You never paid a shopkeeper to identify an item
  You never magically identified an item

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Basic]
    enchantment spells [Basic]

Latest messages
  You feel charismatic!
  You displaced your kitten.
  You start digging.
  You hit the rock with all your might.
  The kitten drops a +0 quarterstaff.
  You succeed in cutting away some rock.
  You hear a door open.
  The kitten picks up a +0 quarterstaff.
  You hear some noises in the distance.
  The kitten misses the jackal.
  The kitten misses the jackal.
  The jackal misses the kitten.
  The jackal bites!
  The jackal is thrown backwards by the force of your blow!
  The jackal is caught in the fireball!
  You kill the jackal!
  You are caught in the fireball!
  Your cloak smoulders!
  Your scroll of warding catches fire and burns!
  Your potion of fruit juice boils and explodes!

Goodbye sherman the Wizard...
You burned in The Dungeons of Doom on dungeon level 1 with 23 points,
and 21 pieces of gold, after 40 moves.
Killer: caught himself in his own fireball
You were level 1 with a maximum of 11 hit points when you burned.

You didn't beat your previous score of 35347 points.

  1   10654352  stth-Wiz-Elf-Mal-Cha ascended to demigod-hood.       1110 [1240]
  2    4380163  stth-Val-Dwa-Fem-Law died in Gehennom on level 45. 
                Shot herself with a death ray.                        458 [458]
  3    3796946  bcode2-Bin-Elf-Fem-Non died in The Dungeons of Doom
                on level 15.  Killed by a drow matron.                  - [177]

*35      35347  sherman-Wiz-Elf-Mal-Cha died in The Gnomish Mines on           
                level 11.  Killed by a contaminated potion.             -  [74]
*           23  sherman-Wiz-Elf-Mal-Cha died in The Dungeons of Doom           
                on level 1.  Caught himself in his own fireball.        -  [11]