Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor m - an uncursed +0 cloak of magic resistance (being worn) (w:10) r - a cursed -1 helm of opposite alignment (w:50) w - an uncursed +0 pair of leather gloves named q15 (being worn) (w:10) u - an uncursed +0 pair of speed boots (being worn) (w:20) Comestibles p - an uncursed lump of royal jelly (w:2) B - an uncursed tripe ration (w:10) Scrolls n - 2 uncursed scrolls of amnesia (w:10) f - an uncursed scroll of blank paper (w:5) i - an uncursed scroll of confuse monster (w:5) h - an uncursed scroll of create monster (w:5) Z - an uncursed scroll of destroy armor (w:5) H - 3 uncursed scrolls of earth (w:15) L - a cursed scroll of enchant armor (w:5) j - 3 uncursed scrolls of enchant weapon (w:15) E - a blessed scroll of fire (w:5) c - an uncursed scroll of food detection (w:5) X - an uncursed scroll of identify (w:5) U - 6 uncursed scrolls of identify (w:30) F - 5 uncursed scrolls of light (w:25) g - a blessed scroll of light (w:5) l - 2 uncursed scrolls of magic mapping (w:10) b - 2 cursed scrolls of magic mapping (w:10) Q - a cursed scroll of remove curse (w:5) x - an uncursed scroll of remove curse (w:5) Spellbooks D - an uncursed spellbook of charm monster (w:50) G - a blessed spellbook of detect monsters (w:50) C - an uncursed spellbook of jumping (w:50) Potions q - an uncursed potion of enlightenment (w:20) t - a potion of holy water (w:20) W - a blessed potion of invisibility (w:20) R - a cursed potion of paralysis (w:20) z - a blessed potion of sleeping (w:20) S - 2 cursed potions of speed (w:40) Rings M - a cursed ring of aggravate monster (w:3) y - an uncursed ring of poison resistance (w:3) o - an uncursed +1 ring of protection (on right hand) (w:3) d - an uncursed ring of slow digestion (on left hand) (w:3) Wands I - a wand of create monster (0:14) (w:7) K - a wand of polymorph (0:3) (w:7) N - a wand of speed monster (0:4) (w:7) T - a wand of striking (0:8) (w:7) O - a wand of striking (0:2) (w:7) Tools P - an uncursed blindfold (w:2) s - a magic marker (0:54) (w:2) k - an uncursed oil lamp (lit) (0:368) (w:20) e - an uncursed skeleton key (w:3) A - an uncursed tooled horn (w:18) Gems v - an uncursed sapphire (w:1) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You had infravision. You had slower digestion. You were protected. You were very fast. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a shopkeeper a giant mimic 2 large mimics a water demon 11 small mimics a tengu a chameleon an ice vortex a vampire bat a plains centaur 2 fire ants a wood nymph 2 yellow lights a shrieker a gnomish wizard an elf zombie a giant ant a kitten 2 dwarves a homunculus a kobold lord a hill orc a rothe 3 dwarf zombies 2 killer bees a hobbit 4 gnomes 3 jackals 2 foxes a sewer rat a grid bug a lichen 2 kobold zombies 3 newts 60 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 169 times. You wrote or read 15 times. You drew a magic heptagram 567 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 3619 (11822 points) Experience: 10 levels (16713 points) Exploration: 24 levels ( 46.15%) (20147 points) Discoveries: 39 items ( 14.18%) (11298 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 34 monsters ( 8.90%) ( 8950 points) Time penalty: 2986 turns ( -578 points) Survival: died (score multiplied by 80%) Total score: 54681 ---------------------------------------------------------------------- Goodbye Ykstort the Wizard... You died in The Dungeons of Doom on dungeon level 24 with 54681 points, and 3619 pieces of gold, after 2986 moves. You were level 10 with a maximum of 69 hit points when you died.