Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) Comestibles n - an uncursed tripe ration (w:10) Scrolls i - an uncursed scroll of create monster (w:5) k - a blessed scroll of enchant weapon (w:5) j - a blessed scroll of magic mapping (w:5) Spellbooks m - an uncursed spellbook of create monster (w:50) l - a blessed spellbook of force bolt (w:50) Potions g - a blessed potion of blindness (w:20) h - an uncursed potion of enlightenment (w:20) f - an uncursed potion of monster detection (w:20) Rings d - an uncursed ring of conflict (w:3) e - an uncursed +1 ring of increase damage (w:3) Wands c - an uncursed wand of fire (0:5) (w:7) ---------------------------------------------------------------------- Final attributes: You were nominally aligned. You were magic-protected. You saw invisible. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a lichen ---------------------------------------------------------------------- Voluntary challenges: You went without food. You were an atheist. You used a wielded weapon 2 times. You were illiterate. You drew a magic heptagram 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. ---------------------------------------------------------------------- Score breakdown: Gold: 119 ( 6907 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 1.96%) ( 0 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 1 monster ( 0.26%) ( 1535 points) Time penalty: 85 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 6753 ---------------------------------------------------------------------- Goodbye tsadok the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 6753 points, and 119 pieces of gold, after 85 moves. You were level 1 with a maximum of 12 hit points when you died.