Possessions: Weapons I - 11 uncursed +0 arrows (w:11) a - a blessed +1 quarterstaff (weapon in hands) (w:40) J - an uncursed +0 sling (w:3) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) C - an uncursed +0 cloak of protection (w:10) K - an uncursed +0 pair of gauntlets of power (w:10) Comestibles F - an uncursed eucalyptus leaf (w:1) N - an uncursed food ration (w:20) G - an uncursed lichen corpse (w:20) Scrolls H - an uncursed scroll of confuse monster (w:5) t - a blessed scroll of confuse monster (w:5) w - an uncursed scroll of enchant armor (w:5) s - an uncursed scroll of genocide (w:5) q - a cursed scroll of identify (w:5) u - a blessed scroll of light (w:5) i - an uncursed scroll of magic mapping (w:5) R - a blessed scroll of remove curse (w:5) j - 2 uncursed scrolls of teleportation (w:10) Spellbooks z - a blessed spellbook of force bolt (w:50) l - an uncursed spellbook of stone to flesh (w:50) Potions U - a cursed potion of booze (w:20) f - a potion of holy water (w:20) v - a blessed potion of invisibility (w:20) S - a cursed potion of paralysis (w:20) L - 2 uncursed potions of paralysis (w:40) x - an uncursed potion of restore ability (w:20) r - a cursed potion of restore ability (w:20) X - an uncursed potion of sickness (w:20) g - 2 uncursed potions of speed (w:40) h - an uncursed potion of water (w:20) Rings T - a cursed -1 ring of protection (w:3) e - an uncursed ring of regeneration (w:3) V - an uncursed ring of teleport control (w:3) d - an uncursed ring of teleport control (w:3) Wands c - an uncursed wand of lightning (0:6) (w:7) Q - an uncursed wand of magic missile (0:6) (w:7) M - an uncursed wand of make invisible (0:7) (w:7) W - an uncursed wand of opening (0:5) (w:7) P - an uncursed wand of striking (0:7) (w:7) y - an uncursed wand of striking (0:6) (w:7) Tools n - an uncursed blindfold (w:2) m - an uncursed magic marker (0:41) (w:2) k - an uncursed skeleton key (w:3) o - an uncursed tooled horn (w:18) Gems E - an uncursed luckstone (w:10) ---------------------------------------------------------------------- Final attributes: You had no lives. You were devoutly aligned. You were cold resistant. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed 4 times. ---------------------------------------------------------------------- Vanquished creatures: 2 shopkeepers a gnome mummy 9 bugbears a water nymph a Mordor orc a gnome lord a floating eye a kitten a kobold lord 11 hill orcs a giant bat an iguana an acid blob 2 gas spores a hobbit a large kobold 8 hobgoblins a brown mold 2 gnomes a gecko 2 jackals 2 kobolds 5 goblins 9 sewer rats 3 grid bugs 2 lichens 2 kobold zombies 8 newts 81 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You were following the path of Heaven or Hell. You used a wielded weapon 58 times. You wrote or read 1 time. You drew a magic heptagram 519 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 6131 (12582 points) Experience: 8 levels (14739 points) Exploration: 5 levels ( 11.11%) ( 9045 points) Discoveries: 3 items ( 1.09%) ( 3133 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 28 monsters ( 7.33%) ( 8122 points) Time penalty: 1864 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 38096 ---------------------------------------------------------------------- Goodbye nooodl the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 38096 points, and 6131 pieces of gold, after 1864 moves. You were level 8 with a maximum of 1 hit point when you died.