Possessions: Weapons B - 7 uncursed +0 daggers (in quiver) (w:70) I - 12 uncursed +0 darts (w:12) x - an uncursed -2 dwarvish mattock (weapon in hands) (w:120) a - a blessed +1 quarterstaff (w:40) Armor b - a blessed +0 cloak of magic resistance (being worn) (w:10) Comestibles T - 2 uncursed C-rations (w:20) Scrolls J - a cursed scroll of amnesia (w:5) F - an uncursed scroll of amnesia (w:5) C - an uncursed scroll of confuse monster (w:5) y - a cursed scroll of confuse monster (w:5) j - 3 uncursed scrolls of create monster (w:15) D - a cursed scroll of enchant armor (w:5) A - 2 uncursed scrolls of fire (w:10) K - a blessed scroll of food detection (w:5) w - 2 uncursed scrolls of food detection (w:10) G - a cursed scroll of gold detection (w:5) W - an uncursed scroll of identify (w:5) R - 2 blessed scrolls of identify (w:10) u - 4 uncursed scrolls of identify (w:20) q - a cursed scroll of identify (w:5) N - an uncursed scroll of light (w:5) k - an uncursed scroll of light (w:5) i - a blessed scroll of light (w:5) M - a blessed scroll of magic mapping (w:5) z - an uncursed scroll of magic mapping (w:5) s - a cursed scroll of remove curse (w:5) E - an uncursed scroll of stinking cloud (w:5) P - a blessed scroll of teleportation (w:5) O - 2 cursed scrolls of teleportation (w:10) Spellbooks H - an uncursed spellbook of cure sickness (w:50) l - a blessed spellbook of force bolt (w:50) Potions h - an uncursed potion of paralysis (w:20) V - an uncursed potion of water (w:20) r - an uncursed potion of water named u (w:20) Rings d - an uncursed +1 ring of gain strength (w:3) e - an uncursed ring of searching (on right hand) (w:3) X - an uncursed ring of sustain ability (w:3) Wands Z - an uncursed wand of sleep (0:4) (w:7) Q - an uncursed wand of striking (0:6) (w:7) c - an uncursed wand of striking (0:5) (w:7) g - an uncursed wand of striking named empty (0:0) (w:7) p - an uncursed wand of teleportation (0:2) (w:7) m - an uncursed wand of teleportation (0:5) (w:7) Y - an uncursed wand of undead turning (0:4) (w:7) Tools S - an uncursed blindfold (w:2) t - an uncursed blindfold (w:2) f - an uncursed bugle (w:10) v - an uncursed skeleton key (w:3) o - 3 uncursed tallow candles (0:200) (w:12) L - an uncursed tin whistle (w:3) n - an uncursed tin whistle (w:3) U - an uncursed wax candle (0:400) (w:14) ---------------------------------------------------------------------- Final attributes: You had no lives. You were devoutly aligned. You were sleep resistant. You were magic-protected. You were telepathic. You had automatic searching. You had infravision. You survived after being killed 4 times. ---------------------------------------------------------------------- Vanquished creatures: 2 shopkeepers a wood golem 2 soldiers a gnome king a gold golem 2 gnome lords a guardian naga hatchling a straw golem a little dog a floating eye 6 dwarves 2 iguanas a hobbit a large kobold a red mold 15 gnomes a gecko a jackal a fox a goblin 2 sewer rats a grid bug a kobold zombie 2 newts 49 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You were following the path of Heaven or Hell. You were an atheist. You used a wielded weapon 10 times. You wrote or read 2 times. You drew a magic heptagram 56 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 7 levels (13646 points) Exploration: 10 levels ( 20.83%) (13128 points) Discoveries: 3 items ( 1.09%) ( 3128 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 24 monsters ( 6.28%) ( 7520 points) Time penalty: 1257 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 29937 ---------------------------------------------------------------------- Goodbye nht the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 29937 points, and 0 pieces of gold, after 1257 moves. You were level 7 with a maximum of 1 hit point when you died.