Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor b - a blessed +0 cloak of magic resistance (being worn) (w:10) Scrolls j - an uncursed scroll of confuse monster (w:5) i - an uncursed scroll of gold detection (w:5) k - an uncursed scroll of identify (w:5) Spellbooks l - a blessed spellbook of force bolt (w:50) m - an uncursed spellbook of wizard lock (w:50) Potions f - an uncursed potion of booze (w:20) h - an uncursed potion of gain ability (w:20) g - an uncursed potion of paralysis (w:20) Rings e - an uncursed +2 ring of adornment (w:3) d - an uncursed ring of conflict (w:3) Wands c - an uncursed wand of lightning (0:6) (w:7) ---------------------------------------------------------------------- Final attributes: You were nominally aligned. You were magic-protected. You survived. ---------------------------------------------------------------------- Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never drew a magic heptagram. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 0 ( 0 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 2.00%) ( 0 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 0 monsters ( 0.00%) ( 0 points) Time penalty: 1 turn ( 0 points) Survival: quit (score multiplied by 90%) Total score: 0 ---------------------------------------------------------------------- Goodbye coppro the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 12 hit points when you quit.