groovejumper, neutral female human Wizard -------- $ ----------- |......| |.>........# |....<.| |.........|###############.......| --------------- |.........|## |[.....-############..............| |.........+## $ |......| # |...........>.| |.........|# -+--.--- ##..............| -.---+-----# # ## |.............| # # # ###############0##..............| ####:d# ### ### --------------- ---------@-# # # |.....}.@.|# ### # |.).[..[..|################# # |..*.....[| ### ---+---|---- ----------- # |..........| ###|..........| #...........| $ ---------+-- # groovejumper the Evoker Experience level: 2 Strength: 13 Dexterity: 15 Constitution: 10 Intelligence: 18 Wisdom: 9 Charisma: 11 Health: 0(16) Energy: 24(24) AC: 9 Gold: 0 Moves: 713 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles w - an [uncursed] food ration Scrolls i - an uncursed unlabeled scroll [of blank paper] j - an uncursed scroll of create monster Spellbooks l - a blessed plain spellbook [of blank paper] m - an uncursed plain spellbook [of blank paper] x - an [uncursed] plain spellbook [of blank paper] A - an [uncursed] plain spellbook [of blank paper] Potions h - an uncursed potion of water Rings d - an uncursed +1 ring of increase accuracy e - an uncursed ring of searching Wands c - an uncursed wand of light (0:15) Tools p - an [uncursed] rusty stethoscope r - an [uncursed] key [skeleton key] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - jumping 1 escape 0% [||||||||] c - drain life 2 attack 0% [||||||||] d - sleep 1 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 249. Your alignment was 10 / 13. Monster difficulty range was 0 - 2. Level difficulty was 2. You were magic-protected. You were going to confuse monsters. Your luck was zero. You are dead. Vanquished creatures: a kitten a gecko a jackal 3 kobolds 3 grid bugs a newt 10 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 9 times. You read items or engraved 6 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a general store stairs to The Gnomish Mines The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:270 you advanced to experience level 2. On T:346 you reached level 2 of The Dungeons of Doom. On T:392 you reached level 1 of The Gnomish Mines. Latest messages: Ooph! This tastes like liquid fire! You are no longer invisible. You stop waiting. You feel less confused now. [8 turns] You stop for Chicoutimi. The door opens. You miss Chicoutimi. Chicoutimi gets angry! Chicoutimi zaps a walnut wand! Boing! Chicoutimi zaps a wand of striking! Boing! Chicoutimi zaps a wand of striking! Boing! Chicoutimi zaps a wand of striking! Boing! Chicoutimi hits! (2x) [HP-15=1] "groovejumper! Don't you leave without paying!" The newt bites! You die... Chicoutimi takes all your possessions. Final status: Goodbye groovejumper the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 150 points, and 0 pieces of gold, after 713 moves. You were level 2 with a maximum of 16 hit points when you died.