groovejumper, neutral female human Wizard <| .-#@# -- groovejumper the Conjurer Experience level: 5 Strength: 25 Dexterity: 15 Constitution: 13 Intelligence: 18 Wisdom: 11 Charisma: 8 Health: 0(33) Energy: 29(38) AC: 4 Gold: 782 Moves: 1717 Your Inventory: Coins $ - 782 gold pieces Weapons a - a blessed +3 quarterstaff (weapon in hands) v - 11 [uncursed +0] darts Armor b - an uncursed +1 cloak of magic resistance (being worn) C - an uncursed +0 pair of speed boots (being worn) D - an uncursed +0 leather armor (being worn) J - a [cursed -1] pair of hiking boots [levitation] X - an [uncursed] +0 pair of gauntlets of power (being worn) Comestibles n - 6 [uncursed] cream pies w - an [uncursed] fortune cookie x - 2 [uncursed] food rations G - an [uncursed] tripe ration H - an [uncursed] banana S - an [uncursed] lembas wafer T - an [uncursed] tin [of orc meat] U - 4 [uncursed] food rations Scrolls h - an uncursed scroll of create monster i - an [uncursed] scroll of destroy armor k - an uncursed scroll of remove curse Z - a blessed scroll of destroy armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self o - an [uncursed] spellbook of create monster q - an [uncursed] spellbook of cure blindness N - an [uncursed] spellbook of remove curse Potions f - an uncursed potion of monster detection g - an uncursed clear potion [of water] j - an [uncursed] puce potion [of gain ability] s - a cursed potion of hallucination t - an uncursed potion of confusion A - a [cursed] clear potion [of unholy water] F - an [uncursed] ruby potion [of restore ability] M - a [blessed] steamy potion [of speed] P - an [uncursed] black potion [of gain energy] V - an [uncursed] clear potion [of water] W - a [blessed] soapy potion [of healing] Y - a [cursed] steamy potion [of speed] Rings d - an uncursed ring of regeneration e - an uncursed ring of slow digestion E - a cursed -1 ring of gain constitution Wands c - an uncursed wand of striking (0:7) z - an uncursed wand of magic missile (0:6) Tools O - an [uncursed] magic marker [0:42] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 4% [||||||||] b - haste self 3 escape 96% [||||||||] c - create monster 2 clerical 75% [||||||||] d - cure blindness 2 healing 75% [||||||||] e - confuse monster 2 enchantment 4% [||||||||] f - remove curse 3 clerical 96% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were stridently aligned. Hunger level was 558. Your alignment was 8 / 18. Monster difficulty range was 0 - 5. Level difficulty was 5. You were magic-protected. You were very fast. Your luck was zero. You are dead. Vanquished creatures: 2 small mimics an acid blob 2 giant rats 6 Keystone Kops 3 geckos 2 jackals a kobold 4 grid bugs a bat 3 lichens 3 kobold zombies 3 newts 31 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 25 times. You read items or engraved 12 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a fountain a long staircase Level 2 an armor shop, a fountain, a sink Level 4 a general store Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:372 you reached level 2 of The Dungeons of Doom. On T:635 you advanced to experience level 2. On T:1178 you reached level 3 of The Dungeons of Doom. On T:1417 you reached level 4 of The Dungeons of Doom. On T:1443 you advanced to experience level 3. On T:1548 you advanced to experience level 4. On T:1554 you advanced to experience level 5. On T:1713 you reached level 5 of The Dungeons of Doom. Latest messages: The Keystone Kop resists! The Keystone Kop is killed! You see here a Keystone Kop corpse. You fall down the stairs. Angmagssalik zaps a wand of striking! Boing! [HP-2=31] You can't go up here. You hear a nearby zap. Boing! Angmagssalik hurls an indigo potion! The carafe crashes on your head and breaks into shards. It suddenly gets dark. You can see again. The doorway blocks your way. Angmagssalik swings his rubber hose. Angmagssalik hits! Angmagssalik swings his rubber hose. Angmagssalik hits! [HP-18=13] You write "Elbereth" with your fingers into the dust. Angmagssalik swings his rubber hose. Angmagssalik hits! You die... Final status: Goodbye groovejumper the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1490 points, and 782 pieces of gold, after 1717 moves. You were level 5 with a maximum of 33 hit points when you died.