groovejumper, neutral female human Wizard ----- -------------- |...| ------ ##.............| ------------ |...| |..>.| # |............|#######...........|#######.*..| |.....#######..............# |..........|# |...| |....| ###|............| |..........|# ----- ------------ |....| # #|.............# -#-#--------# |%[%%%)!]..| |....| #####-.-.----------#################### |!!)(??)...| ------ # # ### |+?%?!%%m@@f############### #### ------------ # ############################### # ## -----------.-- ------# --|-- |............| |....## |...| |.....>......| |....|# |...| |............| |..<..# |...| -------------- ------ ----- groovejumper the Evoker Experience level: 2 Strength: 11 Dexterity: 10 Constitution: 15 Intelligence: 18 Wisdom: 11 Charisma: 10 Health: 0(21) Energy: 16(21) AC: 9 Gold: 0 Moves: 892 Your Inventory: Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) v - an [uncursed +0] robe Comestibles u - 3 [uncursed] lichen corpses w - 2 [uncursed] tins [of jackal meat] y - an [uncursed] tripe ration Scrolls j - an uncursed scroll of create monster k - an uncursed scroll of identify r - a [blessed] scroll labeled VENZAR BORGAVVE [of light] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions f - an uncursed potion of sickness g - a blessed potion of object detection h - a blessed potion of see invisible p - a [cursed] clear potion [of unholy water] t - an [uncursed] golden potion [of blindness] x - an [uncursed] clear potion [of water] Rings d - an uncursed ring of poison resistance e - an uncursed +1 ring of increase damage (on right hand) z - an [uncursed] twisted ring [of sustain ability] Wands c - an uncursed wand of secret door detection (0:14) o - an [uncursed] mahogany wand [of cold (0:8)] Tools n - an uncursed blindfold Gems s - an [uncursed] white gem [opal] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - confuse monster 2 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were stridently aligned. Hunger level was 368. Your alignment was 8 / 14. Monster difficulty range was 0 - 2. Level difficulty was 2. You were magic-protected. You had a +1 damage bonus. Your luck was zero. You are dead. Vanquished creatures: a hobbit a giant rat 2 jackals 4 grid bugs 2 bats 4 lichens 2 kobold zombies 2 newts 18 creatures vanquished. Voluntary challenges: You were an atheist. You followed a strict vegan diet. You used a wielded weapon 14 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a general store a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:305 you advanced to experience level 2. On T:348 you reached level 2 of The Dungeons of Doom. Latest messages: You finish eating the food ration. [4 turns] [HP+1=14] [HP+1=15] [HP+1=16] The large mimic mimics a chicken for a moment! The dagger hits Taro. Taro picks up a dagger. The large mimic mimics a chicken for a moment! You hear some noises in the distance. Taro drops a dagger. [HP+1=17] Taro picks up a dagger. Taro drops a dagger. The large mimic mimics a chicken for a moment! (2x) [HP+1=18] [HP+1=19] Taro picks up a dagger. The large mimic hits! [HP-6=13] The large mimic hits! [HP-9=4] [HP+1=5] The large mimic hits! You die... Manlobbi takes all your possessions. Final status: Goodbye groovejumper the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 170 points, and 0 pieces of gold, after 892 moves. You were level 2 with a maximum of 21 hit points when you died.