davez, chaotic male human Wizard # ---|-. |...%| |....- |...@| |...<@%####### |....| ------ [Davez the Magician] St:17 Dx:13 Co:18 In:18 Wi:13 Ch:12 Chaotic Dungeons of Doom:12 $:0 HP:0(106) Pw:64(88) AC:4 Exp:11 T:16320 Burdened Latest messages The soldier thrusts her short sword. The soldier hits! The combat suddenly awakens you. What do you want to zap? [dh or ?*] Never mind. What do you want to use or apply? [dhjqtzDEGLPS or ?*] In what direction? Status of the Grey-elf (chaotic): Level 8 HP 33(33) AC 5. In what direction? The magic missile hits the Grey-elf! The Grey-elf hits! What do you want to use or apply? [dhjqtzDEGLPS or ?*] In what direction? Status of the Grey-elf (chaotic): Level 8 HP 12(33) AC 5. In what direction? You kill the Grey-elf! The soldier zaps a wand of sleep! The sleep ray hits you! The sleep ray bounces! The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! You die... Your inventory Weapons a - a blessed +4 quarterstaff (weapon in hands)* Armor b - an uncursed +1 cloak of magic resistance (being worn)* i - a blessed +0 studded leather armor (being worn) s - an uncursed +0 pair of leather gloves (being worn) Comestibles g - an uncursed tin of spinach m - an uncursed slime mold n - 4 uncursed food rations o - an uncursed lizard corpse u - 2 uncursed tripe rations H - an uncursed clove of garlic I - an uncursed fortune cookie Y - 2 uncursed lembas wafers Rings l - an uncursed chrysoberyl ring [of teleport control] Wands d - an uncursed wand of striking (0:2) h - an uncursed wand of sleep (0:5) Tools j - an uncursed [+0] unicorn horn q - an uncursed magic whistle t - an uncursed towel z - an uncursed stethoscope D - an uncursed magic whistle E - an uncursed oilskin sack G - an uncursed skeleton key L - an uncursed oil lamp S - an uncursed +0 pick-axe Gems r - an [uncursed] red gem [worthless glass] y - 2 [uncursed] worthless pieces of black glass P - a blessed stone called luck? [luckstone] T - an [uncursed] worthless piece of violet glass Contents of the oilskin sack: 7476 gold pieces a [cursed] scroll of confuse monster an uncursed scroll of enchant armor an uncursed scroll of genocide a [blessed] scroll of genocide a blessed scroll of identify an uncursed scroll of light 2 uncursed scrolls of remove curse an uncursed scroll of taming 2 uncursed scrolls of teleportation an uncursed scroll of teleportation a blessed unlabeled scroll [of blank paper] 3 uncursed unlabeled scrolls [of blank paper] an uncursed spellbook of confuse monster an uncursed spellbook of detect unseen an uncursed spellbook of remove curse an [uncursed] spellbook of sleep a blessed dark potion [of speed] an uncursed potion of full healing a cursed potion of full healing a cursed potion of gain level 3 potions of holy water 2 uncursed potions of object detection an [uncursed] sky blue potion [of fruit juice] a blessed +2 ring of gain intelligence an uncursed +1 ring of gain intelligence an uncursed wand of cancellation (0:4) an uncursed wand of sleep (0:4) an uncursed can of grease (0:4) an uncursed magic marker (0:29) a blessed tallow candle 2 uncursed tallow candles an uncursed partly used wax candle Final Attributes You were piously aligned. Hunger level was 679. Your alignment was 91 / 91. Monster difficulty range was 2 - 11. Level difficulty was 12. Seed was uidxc9j7. You were cold resistant. You were magic-protected. You were telepathic. You were fast. You were very lucky (6). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 19% b - healing 1 healing 0% 19% c - sleep 1 enchantment 0% 35% d - knock 1 matter 0% 35% e - detect monsters 1 divination 0% 35% f - cure blindness 2 healing 0% 38% g - confuse monster 2 enchantment 0% 44% h - haste self 3 escape 70% 44% i - create monster 2 clerical 0% 55% j - wizard lock 2 matter 0% 55% k - magic missile 2 attack 0% 66% l - detect unseen 3 divination 70% 71% m - remove curse 3 clerical 70% 95% Vanquished creatures a minotaur 2 vampires (3 created) 2 ghosts (3 created) a uranium imp an umber hulk a large mimic (3 created) a long worm (2 created) 3 black nagas (4 created) 4 sergeants (16 created) 6 wargs 2 small mimics (4 created) a warhorse (0 created) 2 xans (3 created) 2 ettin mummies a quantum mechanic a sasquatch (2 created) a wood golem a giant turtle a gelatinous cube 4 freezing spheres (5 created) a flaming sphere a shocking sphere a large cat a tiger 2 dwarf kings 3 tengu an ochre jelly a leocrotta an enormous rat an elf mummy 2 pythons 2 cobras a carnivorous ape an ettin zombie a Grey-elf 2 incubi a giant beetle (3 created) a quivering blob (2 created) a wolf 4 panthers a spotted jelly a leprechaun (2 created) an orc-captain (0 created) 2 giant spiders (3 created) 2 scorpions (3 created) 3 horses (4 created) an ice vortex a black light 2 vampire bats a forest centaur (0 created) 2 gnome kings an orc mummy 4 dwarf mummies (8 created) 2 rust monsters an owlbear a yeti a werewolf (2 created) 3 lizards a jaguar a dwarf lord (2 created) 2 white unicorns a dust vortex a raven (2 created) 4 gnome mummies (6 created) a snake an ape a human zombie 2 rope golems (3 created) 5 bugbears (20 created) 2 wood nymphs 2 water nymphs (3 created) a mountain nymph (2 created) 2 Uruk-hai (8 created) an orc shaman (2 created) a rock mole 3 ponies a fog cloud 4 yellow lights (5 created) a shrieker (4 created) a violet fungus (2 created) 12 gnome lords (14 created) 6 gnomish wizards (8 created) 4 kobold mummies 3 gray oozes 2 elf zombies (3 created) a ghoul (2 created) a paper golem 2 wax golems 2 giant ants (3 created) 2 little dogs (3 created) 7 floating eyes (9 created) a kitten (3 created) 18 dwarves (20 created) a homunculus (2 created) 2 kobold lords (3 created) 3 kobold shamans (4 created) 4 hill orcs (11 created) 4 rothes (9 created) 3 centipedes 2 giant bats 5 monkeys (6 created) an orc zombie 6 dwarf zombies a wererat a werejackal (2 created) 3 iguanas 17 killer bees (19 created) 4 acid blobs 6 coyotes a gas spore 5 hobbits 12 manes 2 large kobolds (3 created) 10 hobgoblins (21 created) 2 giant rats a cave spider 2 yellow molds (3 created) 62 gnomes (64 created) 8 garter snakes 3 gnome zombies a gecko 13 jackals (15 created) 2 kobolds 7 goblins (10 created) 11 grid bugs 10 lichens (12 created) 5 kobold zombies 10 newts 427 creatures vanquished. Voluntary challenges You used a wielded weapon 782 times. You read items or engraved 19 times. You put on armor 14 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 3 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Expert] Spellcasting Skills attack spells [Skilled] healing spells [Basic] enchantment spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 2: a potion shop Level 3: a general store Level 4: a tool shop Stairs down to The Gnomish Mines Level 6: (stash) some altars, a fountain Level 7: a throne Level 8: [oracle] many fountains Level 9: some fountains Stairs up to Sokoban, level 8 Level 10: a scroll shop, an altar to Anhur, a fountain, a sink Stairs up to Town, level 9 Level 11: a fountain Portal to Fort Ludios Level 12: <- You were here The Gnomish Mines: levels 5 to 12 Level 8: [minetn] many shops, a temple, many fountains Level 10: (magic trap) Level 12: [minend] some fountains Game information Seed: uidxc9j7 Started: 2020-03-25 21:30:25 Ended: 2020-03-26 17:50:14 Play time: PT01:15:15 Goodbye davez the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 52425 points, and 7476 pieces of gold, after 16320 moves. Killer: soldier, while sleeping You were level 11 with a maximum of 106 hit points when you died. You didn't beat your previous score of 123669 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 3 2029342 tertium-Pri-Hum-Fem-Neu defied the Gods and escaped the dungeon . 533 [533] 74 129268 rainyrat-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 12 [max 24]. Killed by an umber hulk. - [106] 75 128504 Talentless-Cav-Gno-Mal-Neu quit in The Dungeons of Doom on level 26 [max 28]. 99 [99] *76 123669 davez-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 25. Killed by a vorpal jabberwock. - [92] * 52425 davez-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on * level 12 [max 18]. Killed by a soldier, while sleeping. - [106] 77 122830 Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market on level 23 [max 24]. Killed by Ms. Color-blind Bayburt, the shopkeeper. - [118] 78 121508 tertium-Pri-Hum-Mal-Law choked on his food in Town on level 6 [max 23]. Choked on a tin of spinach. 148 [148]