zarthra, chaotic female elven Wizard ---------- |........| |.f.....$| |..@.....- ---------- [Zarthra the Evoker] St:11 Dx:12 Co:14 In:17 Wi:10 Ch:10 Chaotic Dungeons of Doom:1 $:0 HP:11(11) Pw:8(8) AC:9 Exp:1 T:1 Latest messages Hello zarthra, welcome to UnNetHack! You are a chaotic female elven Wizard. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Scrolls i - an uncursed scroll of gold detection j - 2 uncursed scrolls of create monster* Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of protection* Potions f - an uncursed potion of water g - an uncursed potion of confusion h - a blessed potion of booze* Rings d - an uncursed ring of searching e - an uncursed ring of conflict* Wands c - an uncursed wand of slow monster (0:8)* Tools m - an uncursed magic marker (0:58)* n - an uncursed wooden flute* Final Attributes You were nominally aligned. Hunger level was 900. Your alignment was 0 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% Voluntary challenges You were a pacifist. You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Started: 2013-04-23 15:45:35 Ended: 2013-04-23 15:45:37 Play time: PT00:00:01 Goodbye zarthra the Wizard... You and the kitten escaped from the dungeon with 1 point, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 11 hit points when you escaped. You didn't beat your previous score of 38566 points. No Points Name Hp [max] 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 975960 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 394 [394] 19 52173 lapsa-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 9 [max 10]. Disintegrated by a blast of disintegration. 77 [80] 20 51459 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 13 [max 14]. Killed by a soldier ant. - [91] *21 38566 zarthra-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 11. Killed by a giant spider. - [77] * 1 zarthra-Wiz-Elf-Fem-Cha escaped the dungeon [max level 1]. 11 [11] 22 36004 stenno-Ran-Elf-Fem-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [64] 23 14094 wumpusant-Tou-Hum-Mal-Neu died in Sokoban on level 5 [max 8]. Killed by a chillbug. - [87] ou were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You had teleport control. You were levitating. You had slower digestion. You were protected. You were very fast. You had reflection. You were extremely lucky (13). You had extra luck. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1* attack 0% 0% b - healing 1* healing 0% 0% c - haste self 3* escape 29% 0% d - restore ability 4* healing 63% 0% e - detect monsters 1* divination 0% 0% f - wizard lock 2* matter 0% 0% g - magic missile 2 attack 0% 69% h - create monster 2* clerical 0% 0% i - protection 1* clerical 0% 0% j - stone to flesh 3* healing 29% 0% k - levitation 4! escape 63% 3% l - knock 1 matter 0% 40% m - extra healing 3 healing 29% 43% n - detect treasure 4 divination 0% 60% o - create familiar 6 clerical 100% 60% p - identify 3 divination 0% 71% q - charm monster 3 enchantment 0% 84% r - sleep 1 enchantment 0% 90%