zarthra, chaotic female elven Wizard ---------------#####)#######*### |..............# --------# |.............| #..<....|# |..............########|.......## |.............| #.......|# |.............| #|......| --------------- #|......| #|......| #-------- --- ### ### #..############@## #....|### .{..... -------- [Zarthra the Thaumaturge] St:13 Dx:17 Co:16 In:20 Wi:13 Ch:7 Chaotic Dungeons of Doom:8 $:1506 HP:64(64) Pw:17(86) AC:1 Exp:9 T:7991 Burdened Latest messages You have a little trouble lifting L - a pair of riding gloves. Unknown command '^J'. (2x) You see here a knife. You have a little trouble lifting 201 gold pieces. You enter a beautiful garden. You write "Elbereth" with your fingers into the dust. You add "Elbereth" with your fingers to the writing in the dust. The mountain nymph turns to flee! What do you want to zap? [cixE or ?*] Nothing happens. You write "Elbereth" with your fingers into the dust. The mountain nymph turns to flee! (2x) You hit the mountain nymph! The mountain nymph drinks a potion of extra healing! The mountain nymph looks much better. You hit the mountain nymph. The mountain nymph pretends to be friendly. (3x) The mountain nymph charms you. You gladly hand over your cloak. She stole an uncursed +0 cloak of magic resistance. Unknown command '^J'. Unknown command ' '. Unknown command '^J'. (2x) Unknown command ' '. Unknown command '^J'. Unknown command ' '. Unknown command '^J'. (2x) You hit the mountain nymph. The mountain nymph stole a ring of slow digestion. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* z - an uncursed [+0] elven dagger C - a blessed [+1] long sword P - 4 [uncursed +0] daggers Armor w - an [uncursed +0] pair of jackboots [high] J - an [uncursed] +0 pair of old gloves [gauntlets of dexterity] (being worn) L - an [uncursed +0] pair of riding gloves [leather] M - a [blessed +2] mummy wrapping Q - a blessed +2 pair of hard shoes [iron] (being worn) X - a blessed +2 hard hat [dwarvish iron helm] (being worn) Comestibles p - an uncursed food ration s - an uncursed orange F - an uncursed eucalyptus leaf I - 2 [uncursed] apples Scrolls j - an uncursed scroll of identify* o - 2 uncursed scrolls of enchant armor r - an [uncursed] scroll of identify v - 2 uncursed scrolls of teleportation y - 2 [uncursed] unlabeled scrolls [of blank paper] S - a [blessed] scroll labeled PRATYAVAYAH [of gold detection] U - an [uncursed] scroll labeled ZLORFIK [of create monster] V - a blessed scroll of teleportation Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of detect monsters* q - an uncursed spellbook of cause fear B - an uncursed spellbook of levitation Potions f - an uncursed potion of fruit juice h - an uncursed potion of object detection* t - an [uncursed] cloudy potion [of speed] K - a blessed clear potion [of holy water] Rings d - an uncursed ring of slow digestion (on left hand) e - an uncursed ring of invisibility (on right hand)* A - an [uncursed] jacinth ring [of see invisible] D - an [uncursed] jade ring [of sustain ability] G - an uncursed moonstone ring [of polymorph control] H - an [uncursed -1] citrine ring [of adornment] N - an uncursed jacinth ring [of see invisible] O - an uncursed plain ring [of fire resistance] Wands c - an uncursed wand of opening (0:4)* i - an [uncursed] wand of magic missile [0:0] x - an [uncursed] spiked wand [of light (0:14)] E - an [uncursed] curved wand [of slow monster (0:6)] Tools g - an [uncursed +0] pick-axe m - an uncursed tooled horn* u - a [cursed tallow] candle R - an [uncursed] lock pick Y - an uncursed towel Z - an [uncursed] brass lantern Gems n - an uncursed gray stone [luckstone] Final Attributes You were piously aligned. Hunger level was 858. Your alignment was 49 / 49. Monster difficulty range was 1 - 8. Level difficulty was 8. You were sleep resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You had slower digestion. You were lucky (2). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 3% 61% b - detect monsters 1 divination 3% 61% Vanquished creatures a giant mimic (2 created) a freezing sphere a shocking sphere (2 created) an elf mummy a soldier a quivering blob a giant spider 2 vampire bats a gnome king a lizard (2 created) a chickatrice 2 dogs (3 created) 2 dingos a housecat (2 created) 3 jaguars (4 created) a plains centaur (2 created) a snake a soldier ant a mountain nymph (7 created) 11 Uruk-hai (14 created) a rock piercer a rock mole a pony (2 created) a fog cloud (2 created) a yellow light 2 gnome lords (5 created) a gnomish wizard (2 created) an elf zombie a paper golem a baby crocodile 4 giant ants (10 created) 2 floating eyes (6 created) a kitten 7 dwarves (11 created) 2 hill orcs (11 created) 2 rothes (4 created) a giant bat 5 monkeys (6 created) 3 dwarf zombies a wererat a werejackal 4 iguanas (5 created) 4 killer bees 2 acid blobs (3 created) 3 coyotes a gas spore 2 hobbits (3 created) 2 manes a large kobold (3 created) a hobgoblin (2 created) 4 giant rats 4 cave spiders (11 created) a yellow mold (3 created) a green mold 35 gnomes (44 created) 4 geckos 3 jackals a fox (2 created) a kobold 4 goblins (5 created) a sewer rat (2 created) 4 grid bugs (5 created) 7 lichens (10 created) 6 newts (7 created) 171 creatures vanquished. Voluntary challenges You used a wielded weapon 144 times. You read items or engraved 349 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 281 times. You never encountered a bones level. You used Sokoban shortcuts 11 times. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain Level 2: some fountains Level 3: (gaurd on patrol) a general store Stairs down to The Gnomish Mines Level 4: a sink Level 6: a sink Stairs up to Sokoban, level 5 Level 7: a fountain Level 8: <- You were here a fountain, some trees The Gnomish Mines: levels 4 to 7 Level 7: [minetn] some shops, a temple, some fountains, a sink Game information Started: 2013-04-22 20:30:56 Ended: 2013-04-22 21:38:58 Play time: PT00:20:40 Goodbye zarthra the Wizard... You quit in The Dungeons of Doom on dungeon level 8 with 11380 points, and 1506 pieces of gold, after 7991 moves. Killer: quit You were level 9 with a maximum of 64 hit points when you quit. You didn't beat your previous score of 38566 points. No Points Name Hp [max] 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 975960 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 394 [394] 19 52173 lapsa-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 9 [max 10]. Disintegrated by a blast of disintegration. 77 [80] 20 51459 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 13 [max 14]. Killed by a soldier ant. - [91] *21 38566 zarthra-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 11. Killed by a giant spider. - [77] * 11380 zarthra-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom on level 8. 64 [64] 22 36004 stenno-Ran-Elf-Fem-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [64] 23 14094 wumpusant-Tou-Hum-Mal-Neu died in Sokoban on level 5 [max 8]. Killed by a chillbug. - [87]