zarthra, chaotic female elven Wizard --------------- |..........{...# `### #######..............|# # --|----- # |.............|# @a####### |......|### ---------------# # |.[%>..-# # # # |......| ####################### # ##.......-###### --.------- #---------|-- #### # -------- # |........| #|..........| #------------### ##-........| #...........| #|..........|# |........| |..........| #|...<......|# ---------- ------------ #-...........# |..........| |..........| |....[.....| ------------ [Zarthra the Magician] St:18 Dx:14 Co:16 In:20 Wi:17 Ch:10 Chaotic Dungeons of Doom:11 $:1945 HP:35(66) Pw:123(138) AC:0 Exp:11 T:20264 Burdened Latest messages The door opens. You hear a chugging sound. You hit the locust! The locust bites! The locust stings! You feel deathly sick. You hear some noises in the distance. In what direction? The spell misses the locust. The spell hits it. (2x) The locust bites! The locust stings! You feel much worse. The locust bites! The locust stings! You feel much worse. In what direction? The spell misses the locust. The spell misses it. The locust bites! The locust stings! You feel even worse. In what direction? The spell misses the locust. The spell hits it. You kill it! The spell misses it. The locust just misses! The locust misses. You die from your illness. Your inventory Amulets A - an uncursed amulet of reflection (being worn) Weapons E - the uncursed rustproof +1 Magicbane (weapon in hand) H - 13 uncursed +0 daggers M - 3 blessed +3 daggers Armor g - a blessed +1 pair of low boots (being worn) u - an uncursed +0 dwarvish iron helm x - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 elven leather helm (being worn) z - a cursed +0 studded leather armor (being worn) O - an uncursed rotted +2 dwarvish cloak (being worn) Scrolls m - an uncursed scroll of teleportation q - an uncursed scroll of genocide C - an uncursed scroll of remove curse D - an uncursed scroll of blank paper Q - an uncursed scroll of teleportation Spellbooks P - an uncursed spellbook of identify Potions h - a blessed potion of object detection t - an uncursed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion (on left hand) i - an uncursed ring of teleport control j - an uncursed ring of sustain ability l - an uncursed +2 ring of gain intelligence o - an uncursed ring of polymorph control F - an uncursed +1 ring of protection G - an uncursed ring of poison resistance I - an uncursed ring of slow digestion J - a cursed -2 ring of protection W - an uncursed ring of shock resistance Y - an uncursed ring of protection from shape changers Wands a - an uncursed wand of light (0:14) c - an uncursed wand of secret door detection (0:14) f - an uncursed wand of teleportation (0:6) k - an uncursed wand of digging (0:7) n - an uncursed wand of sleep (0:4) L - an uncursed wand of undead turning (0:5) V - an uncursed wand of magic missile (0:0) Tools p - an uncursed sack r - an uncursed bell v - an uncursed towel K - an uncursed +0 pick-axe N - an uncursed +0 unicorn horn U - an uncursed skeleton key Gems b - 2 uncursed rubies s - an uncursed obsidian stone w - an uncursed jacinth stone B - an uncursed amethyst stone X - 2 uncursed emeralds Z - an uncursed luckstone Contents of the sack: an uncursed +0 pair of kicking boots an uncursed +0 mummy wrapping an uncursed +0 cloak of magic resistance an uncursed partly eaten food ration an [uncursed] cram ration an [uncursed] banana an [uncursed] slime mold a cursed scroll of teleportation an uncursed scroll of punishment an uncursed scroll of create monster an uncursed scroll of fire an uncursed scroll of create monster an uncursed spellbook of haste self an uncursed spellbook of turn undead a blessed spellbook of force bolt an uncursed spellbook of cure blindness an uncursed spellbook of levitation an uncursed spellbook of cure sickness Final Attributes You were piously aligned. Hunger level was 218. Your alignment was 99 / 111. Monster difficulty range was 1 - 11. Level difficulty was 11. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You had slower digestion. You had reflection. You were lucky (1). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - identify 3 divination 56% c - cure blindness 2 healing 0% Vanquished creatures a locust (3 created) 4 giant mimics (5 created) 2 giant zombies (3 created) 4 sergeants (5 created) 2 wargs (6 created) 3 small mimics (5 created) a xan a quantum mechanic a djinni 2 gelatinous cubes 3 pyrolisks 3 large dogs 3 freezing spheres a flaming sphere 2 shocking spheres 3 large cats (4 created) 3 tigers (5 created) 2 gargoyles (3 created) 2 tengu an ochre jelly (2 created) 2 leocrottas (3 created) 2 energy vortices a mountain centaur 2 stone giants (5 created) an elf mummy a human mummy 2 red nagas (3 created) a python a wraith (2 created) 5 ettin zombies 2 watchmen (4 created) an incubus a chameleon a quivering blob 2 cockatrices 6 wolves (8 created) 14 winter wolf cubs a panther 2 leprechauns (4 created) a mumak 2 giant spiders a scorpion (2 created) an ice vortex 4 gnome kings (5 created) an orc mummy a dwarf mummy an ogre (2 created) 4 brown puddings a rust monster 2 owlbears a yeti (3 created) a werewolf 4 lizards (5 created) 5 chickatrices 2 jaguars a dwarf lord a blue jelly (2 created) 2 white unicorns (5 created) a gray unicorn (2 created) a dust vortex 3 plains centaurs 2 gnome mummies (3 created) 3 snakes (4 created) 2 apes 3 human zombies (5 created) a rope golem (2 created) a Woodland-elf (2 created) 2 soldier ants 3 fire ants (4 created) a snow ant 2 imps a wood nymph (2 created) 2 water nymphs (5 created) 3 mountain nymphs (4 created) 4 Uruk-hai (13 created) an orc shaman 2 rock piercers (4 created) an enormous rat (2 created) a rock mole 3 ponies (4 created) a fog cloud (2 created) a yellow light 5 violet fungi (8 created) 15 gnome lords (18 created) 10 gnomish wizards (13 created) a kobold mummy a golden naga hatchling 2 barrow wights (3 created) an elf zombie 3 ghouls (4 created) 9 giant ants 2 little dogs 10 floating eyes (13 created) a kitten (2 created) 15 dwarves (19 created) 2 homunculi (3 created) 12 hill orcs (15 created) 7 rothes a rabid rat (2 created) 2 giant bats (3 created) 5 monkeys an orc zombie a dwarf zombie 8 iguanas (9 created) 5 killer bees an acid blob (2 created) 4 coyotes 3 gas spores (4 created) 9 hobbits (10 created) 6 manes (9 created) 6 hobgoblins a cave spider (9 created) a brown mold (2 created) 2 yellow molds (7 created) 2 red molds (3 created) 79 gnomes (87 created) 10 garter snakes 5 geckos (7 created) 11 jackals 4 foxes 3 kobolds 3 goblins (4 created) 6 sewer rats 5 grid bugs (7 created) 4 bats (8 created) 4 lichens (5 created) 2 kobold zombies 9 newts (12 created) 472 creatures vanquished. Voluntary challenges You used a wielded weapon 524 times. You read items or engraved 502 times. You put on armor 47 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 494 times. You never encountered a bones level. You used Sokoban shortcuts 6 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: some fountains Level 2: a general store, an altar to Anhur, some fountains Level 3: Stairs down to The Gnomish Mines Level 4: a weapon shop Level 5: a fountain Level 6: a jewelry store Level 9: [oracle] many fountains Level 10: [bigrm] some fountains, many trees Stairs up to Sokoban, level 9 Level 11: <- You were here a fountain The Gnomish Mines: levels 4 to 11 Level 6: [minetn] some shops, a temple to Anhur, some fountains, a sink Game information Started: 2013-04-15 00:18:10 Ended: 2013-04-15 11:33:58 Play time: PT00:42:13 Goodbye zarthra the Wizard... You were poisoned in The Dungeons of Doom on dungeon level 11 with 46903 points, and 1945 pieces of gold, after 20264 moves. Killer: locust You were level 11 with a maximum of 66 hit points when you were poisoned. You didn't beat your previous score of 77754 points. No Points Name Hp [max] 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 59 81914 zarthra-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 16. Killed by an air elemental. - [78] 60 80306 danbo-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 16. Killed by a winged gargoyle. - [114] *61 77754 zarthra-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 18. Killed by an energy vortex. - [85] * 46903 zarthra-Wiz-Elf-Fem-Cha was poisoned in The Dungeons of Doom on level 11. Poisoned by a locust. 35 [66] 62 75455 Mortuis-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 19. Killed by a troll, while reading a book. - [125] 63 75450 lapsa-Wiz-Elf-Mal-Cha was poisoned in The Dungeons of Doom on level 12 [max 13]. Poisoned by Juiblex. 61 [84]