zarthra, chaotic female elven Wizard -----.------ |........... |(.........| |..@.f....$. ------------ [Zarthra the Evoker] St:8 Dx:16 Co:14 In:16 Wi:10 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:11(11) Pw:9(9) AC:9 Exp:1 T:25 Latest messages Your movements are slowed slightly because of your load. What do you want to drop? [a-o or ?*] You drop a large box. Your movements are now unencumbered. # Hmmm, it seems to be locked. You are not wearing an amulet. # There is a large box here, force its lock? [ynq] (q) You start bashing it with your quarterstaff. You succeed in forcing the lock. # You carefully open the large box... p - an orange. q - a wide spellbook. What do you want to read? [i-mq or ?*] This spellbook is difficult to comprehend. Continue? [yn] (n) You begin to memorize the runes. You stop studying. The kitten misses the sewer rat. You see here a large box. The kitten bites the sewer rat. The sewer rat is killed! The kitten eats a sewer rat corpse. You kill the sewer rat! What do you want to read? [i-mq or ?*] This spellbook is difficult to comprehend. Continue? [yn] (n) You begin to memorize the runes. You add the "detect monsters" spell to your repertoire. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Comestibles p - an [uncursed] orange Scrolls i - a blessed scroll of create monster j - an uncursed scroll of confuse monster k - an uncursed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of knock q - an [uncursed] spellbook of detect monsters Potions f - an uncursed potion of levitation g - a blessed potion of monster detection h - a blessed potion of sickness Rings d - an uncursed ring of polymorph e - an uncursed ring of stealth Wands c - an uncursed wand of polymorph (0:5) Tools n - an uncursed bugle Final Attributes You were stridently aligned. Hunger level was 873. Your alignment was 5 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You saw invisible. You had infravision. You were lucky (1). You survived. Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - knock 1 matter 0% c - detect monsters 1 divination 0% Vanquished creatures 2 sewer rats Voluntary challenges You were an atheist. You went without food. You used a wielded weapon 1 time. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Started: 2013-03-27 01:12:51 Ended: 2013-03-27 01:13:42 Play time: PT00:00:51 Goodbye zarthra the Wizard... You escaped from the dungeon with 4 points, and 0 pieces of gold, after 25 moves. Killer: escaped You were level 1 with a maximum of 11 hit points when you escaped. No Points Name Hp [max] 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 99 22749 eLtMo-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 9]. Killed by a bolt of cold. - [94] 100 21487 IronTetsub-Bar-Vam-Mal-Cha died in The Gnomish Mines on level 13. Killed by an ettin mummy. - [107] * 4 zarthra-Wiz-Elf-Fem-Cha escaped the dungeon [max level 1]. 11 [11]