wumpusant, chaotic male vampiric Barbarian ----------- ----- ------ |.........| ...........%%%#%%##########%%%%####..........| |..........|% ## / |.........| |..........|## # # #####..>_......| -- --------# # |.........| ####### -------.--- # # ### ### # # ---.--# ### |....|# # |....|# ####### +$...|% -.-------- |..@R-# |....%...| ------ |.<......| |........| ---------- [Wumpusant the Brigand] St:18/01 Dx:18 Co:19 In:7 Wi:8 Ch:6 Chaotic Dungeons of Doom:9 $:1498 HP:0(114) Pw:38(38) AC:6 Exp:10 T:3393 Latest messages You bite the lynx. You kill the lynx! You see here a chest. Something is written here in the dust. You read: "Vl d v ? here". You smite the giant beetle! You bite the giant beetle. You kill the giant beetle! You see here a giant beetle corpse. There is a giant beetle corpse here; eat it? [ynq] (n) You drain the blood from the giant beetle corpse. Ecch - that must have been poisonous! You seem unaffected by the poison. Something is written here in the dust. You read: "V| d v ? here". You see here a chest. # Hmmm, it seems to be locked. # There is a chest here, force its lock? [ynq] (q) You force your battle-axe named Cleaver into a crack and pry. You succeed in forcing the lock. # You carefully open the chest... You trigger a trap! Suddenly you are frozen in place! The disenchanter hits! (8x) Your orcish helm seems less effective. The disenchanter hits! You die... Your inventory Amulets o - an [uncursed] square amulet [versus poison] Weapons I - a [blessed] rustproof [+0] battle-axe named Cleaver [Cleaver] (weapon in hands) Armor c - an uncursed +0 ring mail (being worn) l - an [uncursed] thoroughly rusty +1 orcish helm (being worn) V - a [blessed] rotted +0 dwarvish cloak (being worn) Y - a cursed very rotted +0 pair of leather gloves (being worn) Scrolls b - a [blessed] scroll of teleportation g - an [uncursed] scroll labeled PRIRUTSENIE [of light] m - a [blessed] scroll labeled YUM YUM [of identify] t - an [uncursed] scroll labeled VE FORBRYDERNE [of gold detection] L - an [uncursed] scroll labeled TEMOV [of enchant weapon] P - a [blessed] scroll of destroy armor Z - an [uncursed] scroll of create monster Potions d - an [uncursed] slimy potion [of see invisible] e - a [blessed] milky potion [of healing] x - a [cursed] viscous potion [of blindness] K - an [uncursed] potion of full healing Rings i - an [uncursed] obsidian ring [of conflict] n - an [uncursed] moonstone ring [of stealth] u - an [uncursed] shiny ring [of fire resistance] W - an [uncursed] obsidian ring [of conflict] Wands q - an [uncursed] wand of digging [0:5] A - an [uncursed] wand of magic missile [0:4] C - an [uncursed] wand of magic missile [0:0] D - an [uncursed] wand called teleport [of teleportation (0:5)] E - an [uncursed] uranium wand [of striking (0:8)] F - an [uncursed] uranium wand [of striking (0:0)] G - an [uncursed] wand called sleepordeath1 [of sleep (0:7)] H - an [uncursed] wand of polymorph [0:6] R - an [uncursed] uranium wand [of striking (0:0)] T - an [uncursed] uranium wand [of striking (0:0)] X - a [cursed] wand of polymorph [0:2] Tools a - an [uncursed tooled] horn p - an [uncursed] bag called Holding! [of holding] r - an [uncursed] magic whistle v - 3 [uncursed tallow] candles B - a [cursed tallow] candle M - an [uncursed wax] candle N - 2 [blessed tallow] candles O - an [uncursed] oil lamp (lit) Q - 2 [blessed wax] candles Gems j - 2 [uncursed] black gems [jet] w - 3 [uncursed] red gems [worthless glass] y - an [uncursed] orange gem [jacinth] z - an [uncursed] white gem [worthless glass] S - an [uncursed] yellowish brown gem [worthless glass] U - 2 [uncursed] orange gems [worthless glass] Contents of the bag of holding: 2 [uncursed] potions of object detection 2 [uncursed] swirly potions [of fruit juice] 2 [uncursed] fizzy potions [of sickness] an [uncursed] viscous potion [of blindness] an [uncursed] icy potion [of restore ability] an [uncursed] steamy potion [of speed] a [cursed] potion of paralysis 2 [blessed] potions of object detection an [uncursed +0] pick-axe Final Attributes You were piously aligned. Hunger level was 645. Your alignment was 26 / 26. Monster difficulty range was 1 - 9. Level difficulty was 9. You were poison resistant. You were level-drain resistant. You could fly. You could survive without air. You regenerated. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 2 disenchanters (3 created) 3 ghosts a giant zombie a small mimic (2 created) a tiger 2 giant beetles a lynx a panther a gremlin a leprechaun 3 orc-captains an iron piercer (0 created) a gnome king an orc mummy 10 brown puddings (6 created) 5 rust monsters a lizard 2 ravens a rope golem a snow ant a wood nymph 5 water nymphs (6 created) 3 mountain nymphs (4 created) 7 Mordor orcs 5 Uruk-hai 6 orc shamans a rock mole a pony a fog cloud 5 gnome lords a gnomish wizard 6 giant ants a little dog 3 kittens 4 dwarves (5 created) a kobold lord 8 hill orcs (10 created) a giant bat a monkey 2 dwarf zombies a werejackal 4 muggers 2 iguanas a coyote 4 hobbits a large kobold (2 created) a hobgoblin 4 giant rats 3 cave spiders a red mold 20 gnomes (25 created) 3 geckos (4 created) 10 jackals a fox a kobold 11 goblins (14 created) 2 sewer rats (5 created) 3 grid bugs 3 lichens a kobold zombie 3 newts (4 created) 183 creatures vanquished. Voluntary challenges You used a wielded weapon 220 times. You read items or engraved 19 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 11 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills axe [Skilled] two-handed sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 3: a potion shop, an altar to Set Level 4: a fountain Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: Stairs up to Sokoban, level 5 Level 7: [nymph] Stairs up to Town, level 6 Level 9: <- You were here Level 10: a temple The Gnomish Mines: levels 5 to 7 Level 7: [minetn] a temple to Set, some fountains Town: levels 5 to 6 Level 5: [town] many shops, some fountains Game information Started: 2013-03-29 23:35:46 Ended: 2013-03-30 00:55:50 Play time: PT00:23:49 Goodbye wumpusant the Barbarian... You died in The Dungeons of Doom on dungeon level 9 with 16757 points, and 1498 pieces of gold, after 3393 moves. Killer: disenchanter, while frozen by a trap You were level 10 with a maximum of 114 hit points when you died. 1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383] 2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238] 3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443] 99 24480 zarthra-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 13. Killed by an invisible vampire, while frozen by a monster's gaze. - [64] 100 24293 jefkin-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 7 [max 9]. Killed by a leocrotta. - [65]