weirdvic, neutral female human Wizard
                                                                               
                                             
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[Weirdvic the Evoker]     St:9 Dx:14 Co:13 In:18 Wi:12 Ch:10  Neutral
Dungeons of Doom:1  $:28 HP:0(14) Pw:19(26) AC:10 Exp:2 T:423

Latest messages

You read: "ad a?r? iur".
28 gold pieces.
What do you want to put on? [de or ?*]
Which ring-finger, Right or Left? [rl]
d - an uncursed ring of polymorph (on left hand).
Something is written here in the dust.
You read: "ad a?r? iur".
You hear someone counting money.
You miss the lichen.
You kill the lichen!
You see here a lichen corpse.
n - a lichen corpse.
In what direction?
The spell misses the jackal.
The jackal bites!
You kill the jackal!
Welcome to experience level 2.
You see here a jackal corpse.
The door opens.
o - an oval amulet.
What do you want to put on? [eo or ?*]
o - an oval amulet (being worn).
You see here a jackal corpse.
In what direction?
You fail to cast the spell correctly.
What do you want to zap? [c or ?*]
In what direction?
The bolt of fire bounces!
The bolt of fire hits you!
You die...

Your inventory

Amulets

o - an [uncursed] oval amulet [versus poison] (being worn)

Weapons

a - a blessed +1 quarterstaff*

Armor

b - an uncursed +0 cloak of magic resistance*

Comestibles

n - an [uncursed] lichen corpse

Scrolls

i - an uncursed scroll of magic mapping*
j - an uncursed scroll of scare monster*
k - an uncursed scroll of identify*

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of clairvoyance*

Potions

f - a blessed potion of healing*
h - an uncursed potion of levitation*

Rings

d - an uncursed ring of polymorph (on left hand)*
e - an uncursed ring of protection from shape changers*

Wands

c - an uncursed wand of fire (0:3)*

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%98%
clairvoyancedivination91%98%

Vanquished creatures

6 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-05-17 11:32:56
Ended: 2014-05-17 11:34:11
Play time: PT00:01:00

Goodbye

Goodbye weirdvic the Wizard...
You died in The Dungeons of Doom on dungeon level 1 with 98 points,
and 28 pieces of gold, after 423 moves.
Killer: bolt of fire
You were level 2 with a maximum of 14 hit points when you died.
You didn't beat your previous score of 4730 points.
  1     650793  Vis-Arc-Hum-Mal-Law died in Sheol on level 47. 
                Killed by a crystal ice golem.                          - [274]
  2     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  3     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]

 67       4798  YjeMalcolm-Cav-Hum-Mal-Law died in The Dungeons of
                Doom on level 6 [max 7].  Killed by a snow ant.         -  [63]
 68       4786  fsdfgddt-Bar-Vam-Mal-Cha died in The Dungeons of Doom
                on level 8.  Killed by a lynx, while fainted from
                lack of food.                                           -  [75]
*69       4730  weirdvic-Wiz-Gno-Fem-Neu died in The Gnomish Mines on          
                level 7.  Killed by an Uruk-hai.                        -  [41]
*           98  weirdvic-Wiz-Hum-Fem-Neu died in The Dungeons of Doom          
                on level 1.  Killed by a bolt of fire.                  -  [14]
 70       4389  YjeMalcolm-Pri-Elf-Mal-Cha died in The Dungeons of
                Doom on level 6 [max 7].  Killed by a white unicorn.    -  [50]
 71       4372  rainyrat-Wiz-Hum-Mal-Cha died in The Gnomish Mines on
                level 6.  Killed by a dog.                              -  [55]