weirdvic, neutral male human Wizard
                                                                               
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[Weirdvic the Magician]   St:5 Dx:10 Co:15 In:18 Wi:10 Ch:3  Neutral
Mine Town:6  $:536 HP:69(69) Pw:46(93) AC:10 Exp:10 T:3776 Burdened

Latest messages

The snake turns to flee! (2x)
The lizard turns to flee!
The snake turns to flee!
The lizard turns to flee!
You hear someone cursing shoplifters.
The snake turns to flee!
The lizard turns to flee!
The snake turns to flee!
Hit points restored.
Count: 10
Count: 100
Count: 1000
Count: 10000
You hear someone cursing shoplifters.
You stop searching.
You miss the gnomish wizard.
The air crackles around the gnomish wizard.
You hear someone cursing shoplifters.
You miss the gnomish wizard.
The gnomish wizard points at you, then curses.
You miss the gnomish wizard.
The gnomish wizard points at you, then curses. (2x)
In what direction?
The spell hits the gnomish wizard!
The gnomish wizard points at you, then curses.
The gnomish wizard points all around, then curses.
#
Really quit? [yes/no]
#
Really quit? [yes/no]

Your inventory

Weapons

a - a blessed +2 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance*
x - a blessed [+0] leather armor
K - an uncursed [+0] hard hat [dwarvish iron helm]

Comestibles

u - 2 uncursed food rations

Scrolls

j - an uncursed scroll of gold detection*
k - an uncursed scroll of destroy armor*

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of sleep*

Potions

g - a blessed potion of blindness*
O - an uncursed clear potion [of water]

Rings

d - an uncursed ring of polymorph (on left hand)*
e - an uncursed ring of protection from shape changers*

Wands

c - an uncursed wand of lightning (0:7)*
o - an uncursed black wand [of undead turning (0:4)]
P - an uncursed curved wand [of magic missile (0:5)]

Tools

n - an uncursed magic marker (0:41)*
s - an uncursed key [skeleton key]
I - an uncursed towel
Q - an uncursed tinning kit [0:78]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%82%
sleepenchantment0%82%
cure sicknesshealing70%96%

Vanquished creatures

94 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-05-17 10:28:01
Ended: 2014-05-17 10:45:29
Play time: PT00:07:39

Goodbye

Goodbye weirdvic the Wizard...
You quit in The Gnomish Mines on dungeon level 6 with 4862 points,
and 536 pieces of gold, after 3776 moves.
Killer: quit
You were level 10 with a maximum of 69 hit points when you quit.
You reached the 66th place on the top 100 list.
  1     650793  Vis-Arc-Hum-Mal-Law died in Sheol on level 47. 
                Killed by a crystal ice golem.                          - [274]
  2     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  3     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]

 64       5535  YjeMalcolm-Ran-Hum-Mal-Cha died in The Gnomish Mines
                on level 3 [max 6].  Killed by a killer bee.            -  [52]
 65       5382  rainyrat-Wiz-Hum-Mal-Cha died in The Dungeons of Doom
                on level 6.  Killed by a human mummy.                   -  [56]
*66       4862  weirdvic-Wiz-Hum-Mal-Neu quit in The Gnomish Mines on          
                level 6.                                               69  [69]
 67       4798  YjeMalcolm-Cav-Hum-Mal-Law died in The Dungeons of
                Doom on level 6 [max 7].  Killed by a snow ant.         -  [63]
 68       4786  fsdfgddt-Bar-Vam-Mal-Cha died in The Dungeons of Doom
                on level 8.  Killed by a lynx, while fainted from
                lack of food.                                           -  [75]