weirdvic, neutral female gnomish Wizard
                                                                               
                                                                               
                                                            
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[Weirdvic the Evoker]     St:11 Dx:12 Co:12 In:19 Wi:12 Ch:9  Neutral
Dungeons of Doom:1  $:35 HP:0(1) Pw:4(7) AC:9  Exp:1 T:381

Latest messages

Magic energy restored.
The jackal blocks your way.
In what direction?
The spell misses the jackal.
The jackal bites!
You die...
But wait...
You suddenly start to feel better!
The jackal starts to attack you, but pulls back. (5x)
You can move again.
You don't have enough energy to cast that spell.
You miss the jackal.
The jackal bites!
You die...
But wait...
You suddenly start to feel better!
The jackal starts to attack you, but pulls back. (5x)
You can move again.
You kill the jackal!
You see here a jackal corpse.
The jackal bites!
You die...
But wait...
You suddenly start to feel better!
You feel death is waiting for you just around the corner...
The jackal starts to attack you, but pulls back. (5x)
You can move again.
You miss the jackal.
The jackal bites!
You die...

Your inventory

Weapons

a - a blessed +2 quarterstaff (weapon in hands)*

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*

Comestibles

o - an [uncursed] lichen corpse

Scrolls

i - an uncursed scroll of create monster*
k - an uncursed scroll of scare monster*

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of healing*

Potions

f - an uncursed potion of booze*
h - an uncursed potion of water*

Rings

d - an uncursed +1 ring of increase damage (on right hand)*
e - an uncursed ring of slow digestion (on left hand)*

Wands

c - an uncursed wand of secret door detection (0:12)*

Tools

n - an uncursed magic marker (0:27)*

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%99%
healinghealing0%99%

Vanquished creatures

7 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-05-16 15:56:22
Ended: 2014-05-16 15:58:24
Play time: PT00:01:00

Goodbye

Goodbye weirdvic the Wizard...
You died in The Dungeons of Doom on dungeon level 1 with 72 points,
and 35 pieces of gold, after 381 moves.
Killer: jackal
You were level 1 with a maximum of 1 hit point when you died.
You didn't beat your previous score of 3561 points.
  1     650793  Vis-Arc-Hum-Mal-Law died in Sheol on level 47. 
                Killed by a crystal ice golem.                          - [274]
  2     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  3     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]

 78       3733  Indy-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 2 [max 8].  Killed by an imp.                     -  [56]
 79       3621  YjeMalcolm-Con-Hum-Mal-Cha died in The Dungeons of
                Doom on level 5 [max 7].  Killed by a rabid rat.        -  [53]
*80       3561  weirdvic-Wiz-Hum-Fem-Cha died in The Dungeons of Doom          
                on level 4 [max 6].  Killed by a Mordor orc.            -  [55]
*           72  weirdvic-Wiz-Gno-Fem-Neu died in The Dungeons of Doom          
                on level 1.  Killed by a jackal.                        -   [1]
 81       3542  weirdvic-Sam-Hum-Mal-Law quit in The Gnomish Mines on
                level 6.                                               18  [72]
 82       3511  YjeMalcolm-Wiz-Elf-Mal-Cha died in The Dungeons of
                Doom on level 5 [max 6].  Killed by a jaguar, while
                praying.                                                -  [35]