weirdvic, neutral female gnomish Wizard -------------- ----- |.............###############################-...| |............| # |<..| |............| ## |.. ### ----- -------------- ###-.... # ###|.... ### ### +.........| # # ..| # |.........-########################## ......| ##################### ..........| #--------- # ..| ------ # # #|.......| 1## --- |.....### #|.......| # |....|### #|.......| #d# |....|# - -----### ##+.......| G ------### |.....|## #|.......|### # # |......################################|........# ### |....#|# --------- # -------# ########## [Weirdvic the Evoker] St:11 Dx:12 Co:12 In:19 Wi:12 Ch:9 Neutral Dungeons of Doom:1 $:35 HP:0(1) Pw:4(7) AC:9 Exp:1 T:381 Latest messages Magic energy restored. The jackal blocks your way. In what direction? The spell misses the jackal. The jackal bites! You die... But wait... You suddenly start to feel better! The jackal starts to attack you, but pulls back. (5x) You can move again. You don't have enough energy to cast that spell. You miss the jackal. The jackal bites! You die... But wait... You suddenly start to feel better! The jackal starts to attack you, but pulls back. (5x) You can move again. You kill the jackal! You see here a jackal corpse. The jackal bites! You die... But wait... You suddenly start to feel better! You feel death is waiting for you just around the corner... The jackal starts to attack you, but pulls back. (5x) You can move again. You miss the jackal. The jackal bites! You die... Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles o - an [uncursed] lichen corpse Scrolls i - an uncursed scroll of create monster* k - an uncursed scroll of scare monster* Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of healing* Potions f - an uncursed potion of booze* h - an uncursed potion of water* Rings d - an uncursed +1 ring of increase damage (on right hand)* e - an uncursed ring of slow digestion (on left hand)* Wands c - an uncursed wand of secret door detection (0:12)* Tools n - an uncursed magic marker (0:27)* Final Attributes You had no lives left. You were nominally aligned. Hunger level was 897. Your alignment was 0 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You saw invisible. You had infravision. You had a +1 damage bonus. You had slower digestion. Your luck was zero. You are dead (4th time!). Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 99% b - healing 1 healing 0% 99% Vanquished creatures a jackal (2 created) 4 grid bugs (6 created) a lichen a newt 7 creatures vanquished. Voluntary challenges You were following the path of Heaven or Hell. You were an atheist. You used a wielded weapon 6 times. You read items or engraved 8 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 6 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here a sink Game information Started: 2014-05-16 15:56:22 Ended: 2014-05-16 15:58:24 Play time: PT00:01:00 Goodbye weirdvic the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 72 points, and 35 pieces of gold, after 381 moves. Killer: jackal You were level 1 with a maximum of 1 hit point when you died. You didn't beat your previous score of 3561 points. 1 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 2 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 3 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 78 3733 Indy-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 2 [max 8]. Killed by an imp. - [56] 79 3621 YjeMalcolm-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 5 [max 7]. Killed by a rabid rat. - [53] *80 3561 weirdvic-Wiz-Hum-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a Mordor orc. - [55] * 72 weirdvic-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a jackal. - [1] 81 3542 weirdvic-Sam-Hum-Mal-Law quit in The Gnomish Mines on level 6. 18 [72] 82 3511 YjeMalcolm-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a jaguar, while praying. - [35]