weirdvic, chaotic male human Priest
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[Weirdvic the Acolyte] St:10 Dx:13 Co:17 In:9 Wi:18 Ch:8 Chaotic
Dungeons of Doom:3 $:5 HP:0(36) Pw:24(24) AC:2 Exp:4 T:1067
Latest messages
You finish eating the cram ration.
What do you want to eat? [efjlD or ?*]
This fortune cookie is delicious!
This cookie has a scrap of paper inside.
It reads:
They say that a polymorph trap is magic and magic protection prevents it.
What do you want to read? [grvw or ?*]
You feel threatened.
You can move again.
What do you want to read? [grvw or ?*]
You begin to memorize the runes.
You add the "detect treasure" spell to your repertoire.
You see here an uncursed werejackal corpse.
You miss the floating eye.
You are frozen by the floating eye's gaze!
The coyote bites!
The coyote misses.
The coyote bites! (5x)
The coyote misses.
You hear a door open.
The coyote bites! (5x)
The coyote misses.
The wererat misses.
The coyote bites!
The wererat changes into a rat.
The wererat summons help!
The wererat bites!
The coyote bites!
The sewer rat bites!
You die...
Your inventory
Weapons
a - a blessed +1 mace (weapon in hand)*
Armor
b - an uncursed +0 robe (being worn)*
c - an uncursed +0 small shield (being worn)*
z - an uncursed +0 elven mithril-coat (being worn)
Comestibles
e - an uncursed clove of garlic*
f - an uncursed sprig of wolfsbane*
j - an uncursed tripe ration
l - an uncursed carrot
Scrolls
r - an uncursed scroll labeled GARVEN DEH [of remove curse]
w - a blessed scroll labeled XIXAXA XOXAXA XUXAXA [of stinking cloud]
Spellbooks
g - an uncursed spellbook of remove curse*
v - an uncursed spellbook of detect treasure
Potions
d - 4 potions of holy water*
k - an uncursed potion of water
Wands
u - an uncursed wand of fire [0:4]
x - an uncursed wand of cold [0:4]
Tools
s - an uncursed bag [sack]
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 671.
- Your alignment was 14 / 15.
- Monster difficulty range was 0 - 3.
- Level difficulty was 3.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
remove curse | 3 | clerical | 29% | 95% |
detect monsters | 1 | divination | 31% | 95% |
detect treasure | 4 | divination | 100% | 100% |
Vanquished creatures
15 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 19 times.
- You read items or engraved 12 times.
- You put on armor 6 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 8 times.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
mace | [Basic] |
Spellcasting Skills |
clerical spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- a fountain
- Level 2:
- a general store
- Level 3: <- You were here
Game information
Started: 2014-05-03 22:26:01
Ended: 2014-05-03 22:32:12
Play time: PT00:02:26
Goodbye
Goodbye weirdvic the Priest...
You died in The Dungeons of Doom on dungeon level 3 with 505 points,
and 5 pieces of gold, after 1067 moves.
Killer: sewer rat, while frozen by a monster's gaze
You were level 4 with a maximum of 36 hit points when you died.
1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
16 [max 25]. Drowned in a pool of water by a giant
eel. 164 [166]
99 840 YjeMalcolm-Pri-Elf-Mal-Cha died in The Dungeons of
Doom on level 4. Killed by a boulder. - [22]
100 834 Sylpheed-Val-Hum-Fem-Law died in The Dungeons of Doom
on level 3 [max 4]. Killed by a wererat. - [42]