weirdvic, neutral female gnomish Wizard
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[Weirdvic the Evoker] St:7 Dx:15 Co:16 In:15 Wi:12 Ch:10 Neutral
Dungeons of Doom:1 $:36 HP:11(11) Pw:8(8) AC:9 Exp:1 T:158
Latest messages
WHAMMM!!!
In what direction?
As you kick the door, it crashes open!
You see here a large box.
#
Hmmm, it seems to be locked.
In what direction?
THUD!
In what direction?
THUD!
You break open the lock!
You see here a large box.
#
You carefully open the large box...
You see here 2 tripe rations.
28 gold pieces.
You see here 2 tripe rations.
t - 2 tripe rations.
The door opens.
You hear someone counting money.
Magic energy restored.
You miss the grid bug.
The grid bug bites!
You kill the grid bug!
The grid bug bites!
You miss the grid bug.
The grid bug bites!
You kill the grid bug!
#
Really quit? [yes/no]
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
Comestibles
n - an [uncursed] food ration
o - a [blessed] tin [of newt meat]
t - 2 [uncursed] tripe rations
Scrolls
i - an uncursed scroll of stinking cloud*
j - an uncursed scroll of identify*
k - a blessed scroll of remove curse*
p - a [blessed] scroll labeled JUYED AWK YACC [of confuse monster]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of haste self*
q - an [uncursed] spellbook of create monster
s - an [uncursed] spellbook of slow monster
Potions
f - a blessed potion of extra healing*
g - an uncursed potion of healing*
h - an uncursed potion of full healing*
r - an [uncursed] potion of extra healing
Rings
d - an uncursed ring of invisibility*
e - a blessed +2 ring of gain dexterity*
Wands
c - an uncursed wand of light (0:12)*
Final Attributes
- You were nominally aligned.
- Hunger level was 728.
- Your alignment was 0 / 10.
- Monster difficulty range was 0 - 1.
- Level difficulty was 1.
- You were magic-protected.
- You had infravision.
- Your luck was zero.
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 100% |
haste self | 3 | escape | 100% | 100% |
create monster | 2 | clerical | 84% | 100% |
slow monster | 2 | enchantment | 0% | 100% |
Vanquished creatures
4 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You went without food.
- You used a wielded weapon 3 times.
- You read items or engraved 5 times.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom:
- Level 1: <- You were here
- a fountain
Game information
Started: 2014-04-30 00:13:35
Ended: 2014-04-30 00:14:53
Play time: PT00:01:00
Goodbye
Goodbye weirdvic the Wizard...
You quit in The Dungeons of Doom on dungeon level 1 with 52 points,
and 36 pieces of gold, after 158 moves.
Killer: quit
You were level 1 with a maximum of 11 hit points when you quit.
1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
16 [max 25]. Drowned in a pool of water by a giant
eel. 164 [166]
99 262 cleesieboy-Kni-Dwa-Mal-Law died in The Gnomish Mines
on level 3. Killed by a brown mold. - [18]
100 239 bobthebuil-Ran-Hum-Mal-Neu died in The Dungeons of
Doom on level 2. Killed by a death ray. 15 [15]