weirdvic, neutral male human Monk -------------- |............| |............| |............| |............| |...........<| ----------.--- ######### # | @ ### ## |.... #)##/#####@###################### | . . [Weirdvic the Student of Stones] St:18/17 Dx:17 Co:16 In:9 Wi:15 Ch:9 Neutral Dungeons of Doom:14 $:12 HP:39(77) Pw:53(75) AC:-3 Exp:11 T:12333 Hungry Latest messages The magic missile hits you! The Grey-elf thrusts her runed short sword. The Grey-elf hits! The Grey-elf staggers from your powerful strike! You hit the Grey-elf. You hear a nearby zap. The magic missile hits the Grey-elf. The magic missile whizzes by you! The Grey-elf thrusts her runed short sword. The Grey-elf hits! You hit the Grey-elf! You hear a nearby zap. The Grey-elf is killed by the magic missile! The magic missile hits you! You hit the Grey-elf! You hear a nearby zap. The magic missile hits you! The Grey-elf zaps a short wand! The death ray whizzes by you! The death ray bounces! You hit the Grey-elf! You hear a nearby zap. The magic missile whizzes by you! The Grey-elf drinks a potion of healing! The Grey-elf looks better. You hit the Grey-elf. (2x) You hear a nearby zap. The magic missile hits you! The Grey-elf zaps a wand of death! The death ray hits you! Your inventory Amulets A - an uncursed amulet of life saving Q - an uncursed amulet of ESP (being worn) X - an uncursed amulet of flying Armor a - an uncursed +2 pair of leather gloves (being worn)* b - an uncursed +3 robe (being worn)* t - an uncursed +2 pair of elven boots (being worn) B - an [uncursed] greased +0 dwarvish iron helm (being worn) Comestibles R - an uncursed lizard corpse Potions c - a [cursed] potion called acid [of acid] T - a [cursed] milky potion [of confusion] Rings h - an uncursed ring of invisibility (on left hand) O - a [cursed +1] moonstone ring [of adornment] Wands d - an uncursed wand of digging [0:7] k - an uncursed porcelain wand [of probing (0:4)] y - an uncursed wand of digging [0:5] z - an uncursed ceramic wand [of locking (0:2)] K - an [uncursed] wand called stop [of sleep (0:4)] N - an uncursed wand of teleportation [0:1] U - an uncursed wand of digging [0:6] Tools s - a blessed greased bag of holding u - a blessed [+0] unicorn horn C - an uncursed horn of plenty [0:14] Z - an uncursed key [skeleton key] Gems e - an uncursed stone called luckstone [luckstone] Contents of the bag of holding: 4182 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed amulet versus poison an uncursed [+0] dwarvish iron helm a blessed +1 pair of jungle boots [water walking] a cursed [-4] pair of riding gloves [gauntlets of fumbling] 8 uncursed food rations an uncursed scroll called earth [of earth] a cursed scroll called earth [of earth] an uncursed scroll labeled FNORD [of remove curse] a cursed scroll labeled FNORD [of remove curse] an uncursed scroll labeled FOOBIE BLETCH [of magic mapping] an uncursed scroll labeled FOOBIE BLETCH [of magic mapping] an uncursed scroll labeled FOOBIE BLETCH [of magic mapping] an uncursed scroll labeled GHOTI [of light] an uncursed scroll labeled GHOTI [of light] an uncursed scroll labeled HACKEM MUCHE [of create monster] an uncursed scroll labeled KO BATE [of gold detection] an uncursed scroll labeled PRIRUTSENIE [of destroy armor] an uncursed scroll labeled PRIRUTSENIE [of destroy armor] 2 uncursed scrolls labeled VE FORBRYDERNE [of enchant weapon] an uncursed scroll labeled YUM YUM [of scare monster] a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed scroll of teleportation a blessed spellbook of protection a cursed luminescent potion [of sleeping] an uncursed potion called acid [of acid] 4 uncursed potions called booze [of booze] an uncursed potion called restore abil [of restore ability] a blessed potion called water [of holy water] a cursed potion of full healing a blessed potion of object detection 4 uncursed potions of object detection a cursed potion of object detection an uncursed brass ring [of slow digestion] an uncursed chrysoberyl ring [of regeneration] an uncursed chrysoberyl ring [of regeneration] a cursed citrine ring [of conflict] a cursed [-1] jacinth ring [of gain strength] a cursed [-1] jacinth ring [of gain strength] a cursed [+1] jade ring [of increase damage] an uncursed magic marker (0:78) Final Attributes You were piously aligned. Hunger level was 105. Your alignment was 71 / 71. Monster difficulty range was 2 - 12. Level difficulty was 14. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You were fast. You were extremely lucky (13). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 0% 39% b - knock 1 matter 0% 97% c - levitation 4 escape 92% 98% Vanquished creatures a ghost 2 giant mimics an Elvenking a wumpus 2 long worms (3 created) 3 earth elementals (9 created) 2 xorns (4 created) 2 giant zombies 3 elf-lords 2 small mimics (5 created) a xan an ettin mummy an ogre lord a quantum mechanic (0 created) a troll (2 created) a giant turtle 2 pyrolisks a freezing sphere 2 flaming spheres 2 tigers 2 tengu an energy vortex 2 wraiths (3 created) a carnivorous ape a leather golem 2 Grey-elves (5 created) a succubus a chameleon 3 giant beetles 9 wolves 4 winter wolf cubs 2 gremlins 3 leprechauns (4 created) 3 orc-captains 2 mumakil 9 giant spiders a scorpion (2 created) 2 horses 2 vampire bats 4 gnome kings an orc mummy (2 created) an ogre 2 rust monsters (5 created) 4 owlbears a yeti a gold golem (2 created) 5 Green-elves 2 lizards (3 created) 4 chickatrices a dog (3 created) a jaguar 2 dwarf lords a white unicorn (3 created) a black unicorn a dust vortex 2 ravens a gnome mummy a snake 2 apes 8 Woodland-elves 6 soldier ants 5 fire ants a bugbear (2 created) 2 imps 4 water nymphs (5 created) 5 mountain nymphs (7 created) 24 Mordor orcs (25 created) 7 Uruk-hai 7 orc shamans 3 rock piercers 2 rock moles a woodchuck 2 fog clouds (4 created) a yellow light 3 shriekers 17 gnome lords (18 created) 5 gnomish wizards a golden naga hatchling (2 created) a white naga hatchling a barrow wight (2 created) a straw golem 2 wax golems a baby crocodile (2 created) a giant ant 2 little dogs a floating eye (5 created) 17 dwarves (19 created) 2 homunculi a kobold shaman 14 hill orcs 9 rothes a rabid rat 3 giant bats a monkey 2 orc zombies 4 dwarf zombies a wererat 2 werejackals 4 muggers 3 iguanas 11 killer bees (16 created) an acid blob (2 created) 5 coyotes a gas spore 5 hobbits (7 created) 20 manes a large kobold 2 hobgoblins (3 created) 4 giant rats (5 created) 4 cave spiders a brown mold a red mold 66 gnomes (76 created) 4 geckos (5 created) 2 jackals a fox 2 kobolds 21 goblins 8 sewer rats 10 grid bugs 5 lichens (6 created) 2 kobold zombies 5 newts 481 creatures vanquished. Voluntary challenges You were vegetarian. You never hit with a wielded weapon. You read items or engraved 127 times. You put on armor 31 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 134 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] clerical spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 14 Level 1: a fountain Level 2: some fountains Level 3: a general store Level 4: a tool shop Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: Stairs up to Sokoban, level 5 Level 7: some fountains Level 8: Stairs up to Town, level 7 Level 9: a general store Level 10: some fountains, many trees Level 11: an altar to Chih Sung-tzu, a fountain Portal to The Quest Level 13: a fountain, some trees Level 14: <- You were here The Gnomish Mines: levels 5 to 12 Level 7: [minetn] a temple to Chih Sung-tzu, some fountains Town: levels 6 to 7 Level 6: [town] many shops, many fountains Game information Started: 2014-03-14 16:12:08 Ended: 2014-03-18 11:03:20 Play time: PT00:44:09 Punardarsanaya weirdvic the Monk... You died in The Dungeons of Doom on dungeon level 14 with 47083 points, and 4194 pieces of gold, after 12333 moves. Killer: death ray You were level 11 with a maximum of 77 hit points when you died. You reached the 81st place on the top 100 list. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 79 49885 blargius-Con-Orc-Mal-Cha died in The Dungeons of Doom on level 4 [max 10]. Killed by Yeenoghu. - [105] 80 48273 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 11. Killed by a housecat. - [62] *81 47083 weirdvic-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 14. Killed by a death ray. 39 [77] 82 46510 weirdvic-Wiz-Gno-Mal-Neu died in The Quest on level 14 [max 13]. Killed by a vampire bat. - [63] 83 46029 weirdvic-Bar-Vam-Fem-Cha quit in The Dungeons of Doom on level 4 [max 12]. 171 [171]