weirdvic, chaotic female elven Wizard ----------- ############ +.....<...| ---------------------------------## |.........| |...............................%## |.........| | -----.------...@.------------.|# ..........| |![*|...|%!|.....-..|(((|...|.|# |.........| |%=)|...|!%|.....|..|(((|...|.|# --------.-- | |...|..|.....|..|...|...|.|# # # # |...|-|-.....----|----|--.|### `## # --+--.-|-.......@:............|# # # |..........x..{...@u.{.......f..|# # # | --+----+-....----|-...........|########## # # ----.|....|.----|----.|# -.-.--)-- +.|....|.|..|....|.|# |.)..>..| |.|.._.|.-..|....|.+# |.......| |.|....|.|..|....|.| |.......| -.------.---------.| |.......| . .. .| |.......| --- ---- --- --------- [Weirdvic the Thaumaturge] St:13 Dx:13 Co:13 In:17 Wi:12 Ch:10 Chaotic Mine Town:8 $:361 HP:0(49) Pw:2(86) AC:8 Exp:8 T:2820 Latest messages You don't have enough energy to cast that spell. The guardian naga hatchling bites! You miss the guardian naga hatchling. The guardian naga hatchling bites! You hit the guardian naga hatchling! The guardian naga hatchling bites! You miss the guardian naga hatchling. You kill the guardian naga hatchling! The dungeon acoustics noticeably change. You have a little trouble lifting a guardian naga hatchling corpse. Continue? [ynq] (q) X - a guardian naga hatchling corpse. Y - a black potion. You rebalance your load. Movement is difficult. You hear crashing rock. The priestess of Anhur intones: "Pilgrim, you enter a sacred place!" You experience a strange sense of peace. # What do you want to sacrifice? [X or ?*] Your sacrifice is consumed in a burst of flame! You glimpse a four-leaf clover at your feet. Your movements are now unencumbered. Autopickup: ON, for $"?!= objects. You don't have enough energy to cast that spell. You hear crashing rock. You hit the horse! The horse kicks! The horse bites! The horse kicks! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* N - 12 blessed [+0] darts (in quiver) Armor b - an uncursed +0 cloak of magic resistance (being worn)* u - a blessed +0 pair of jungle boots [water walking] (being worn) w - an uncursed +0 pair of gauntlets of power Comestibles p - 5 uncursed food rations Scrolls i - an uncursed scroll of destroy armor* j - an uncursed scroll of enchant weapon* k - a blessed scroll of teleportation* o - 2 uncursed scrolls labeled YUM YUM [of confuse monster] T - an uncursed scroll labeled THARR [of create monster] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of detect monsters* Potions f - an uncursed potion of oil* g - an uncursed potion of fruit juice* h - an uncursed potion of restore ability* r - an uncursed clear potion [of water] s - a blessed orange potion [of blindness] t - a blessed indigo potion [of extra healing] Y - an [uncursed] black potion [of healing] Rings d - an uncursed ring of shock resistance* e - a blessed +3 ring of adornment* A - an uncursed citrine ring [of regeneration] B - a cursed ivory ring [of hunger] Wands c - an uncursed wand of speed monster (0:4)* Q - an uncursed curved wand [of striking (0:6)] Tools n - an uncursed leather drum* y - an uncursed magic whistle z - an uncursed [magic] lamp called magik (lit) O - an uncursed key [skeleton key] Gems K - an uncursed red gem [worthless glass] S - an uncursed stone called touchstone [touchstone] Final Attributes You were piously aligned. Hunger level was 556. Your alignment was 23 / 24. Monster difficulty range was 1 - 8. Level difficulty was 8. You were sleep resistant. You were magic-protected. You saw invisible. You had infravision. You could walk on water. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 86% b - detect monsters 1 divination 0% 86% Vanquished creatures a small mimic (2 created) 2 giant spiders a housecat an imp (3 created) a rock piercer (2 created) a shrieker 5 gnome lords 2 gnomish wizards 2 guardian naga hatchlings 2 gray oozes 4 elf zombies a floating eye 5 dwarves (7 created) a homunculus 4 hill orcs 2 orc zombies 2 werejackals (1 created) an iguana a coyote a hobbit (2 created) 2 hobgoblins a giant rat 22 gnomes (27 created) 4 garter snakes a gnome zombie (2 created) a gecko (2 created) a jackal 2 foxes 2 goblins 5 sewer rats 7 grid bugs (8 created) 4 lichens a kobold zombie 5 newts 98 creatures vanquished. Genocided or extinct species arch-liches 1 species genocided. Voluntary challenges You used a wielded weapon 71 times. You read items or engraved 13 times. You put on armor 5 times. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 8 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain Level 2: a potion shop, a fountain Level 3: a general store, a fountain Level 4: a jewelry store, an altar to Anhur Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 8 Level 8: [minetn] <- You were here some shops, some fountains Game information Started: 2014-01-06 10:32:40 Ended: 2014-01-06 10:55:38 Play time: PT00:08:00 Goodbye weirdvic the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4185 points, and 361 pieces of gold, after 2820 moves. Killer: horse You were level 8 with a maximum of 49 hit points when you died. 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 3 985072 jente-Pri-Hum-Mal-Law choked on his food in Sheol on level 48. Choked on an evil eye corpse. 585 [585] 99 8310 blargius-Rog-Orc-Mal-Cha died in The Gnomish Mines on level 5. Killed by a horse. - [60] 100 8032 Sabrejon-Val-Dwa-Fem-Law died in The Gnomish Mines on level 10. Killed by a hallucinogen-distorted mumak. - [80]