weirdvic, neutral male human Monk ----- |....############# |...| # -------- |..%| ###########-.{....| |.(.| ------------ # # |......| |...| |...........#### +......| -.-|-###############@###### |.........<|## |....>.| #### #---|---------# |...........## |......| ## |...........|# |..........|# -------- |......1....|# |..........|# |...-----...|# ------------# |.......|...|# # |...|...|...|# # . |...|...|...|# # . |...-----...|############################### < |...........|# ### ------- . |..`........|# # ......| . -------------#############################.........| --- --------- [Weirdvic the Initiate] St:15 Dx:15 Co:13 In:10 Wi:16 Ch:11 Neutral Dungeons of Doom:9 $:1035 HP:50(50) Pw:36(36) AC:0 Exp:8 T:3709 Weak Burd Latest messages # You carefully open the chest... You have a little trouble removing C - 2 food rations. Your movements are slowed slightly because of your load. # You don't find anything here to loot. There is a kobold corpse here; eat it? [ynq] (n) There is a tin here; eat it? [ynq] (n) It is not so easy to open this tin. You succeed in opening the tin. It smells like mountain nymphs. Eat it? [yn] (n) You consume smoked mountain nymph. You feel guilty. You feel very jumpy. You have a little trouble lifting L - a scroll of identify. You see here a food ration. You have a little trouble lifting C - a food ration. What do you want to read? [clAHILTWY or ?*] As you read the scroll, it disappears. This is an identify scroll. p - a cursed amulet of restful sleep. The door opens. You are beginning to feel weak. The quivering blob blocks your way. (3x) You hit the quivering blob! (2x) You kill the quivering blob! You see here a quivering blob corpse. # (2x) Really quit? [yes/no] Your inventory Amulets p - a cursed amulet of restful sleep u - a [cursed] amulet of restful sleep w - a blessed amulet of ESP D - a cursed convex amulet [of strangulation] Weapons d - an [uncursed +0] runed dagger [elven] f - an [uncursed +0] silver dagger q - 24 uncursed [+0] darts t - 2 uncursed [+0] runed daggers [elven] y - 11 cursed [-1] arrows J - an uncursed [+0] silver dagger Z - an [uncursed +0] bullwhip Armor a - an uncursed +2 pair of leather gloves (being worn)* b - an uncursed +1 robe (being worn)* m - an uncursed +0 cloak of invisibility r - an [uncursed] +0 dwarvish iron helm (being worn) z - an [uncursed] +0 pair of iron shoes (being worn) Comestibles e - 2 [uncursed] tripe rations g - 3 uncursed food rations* h - 7 uncursed apples* i - 7 uncursed oranges* j - 3 uncursed fortune cookies* C - 3 [uncursed] food rations Scrolls c - an [uncursed] scroll labeled NR 9 [of punishment] l - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of food detection] A - an [uncursed] scroll labeled VELOX NEB [of flood] H - a [blessed] unlabeled scroll [of blank paper] I - an [uncursed] scroll labeled AQUE BRAGH [of light] T - an [uncursed] scroll labeled LEP GEX VEN ZEA [of enchant weapon] W - a [blessed] scroll labeled AQUE BRAGH [of light] Y - an [uncursed] scroll labeled FOOBIE BLETCH [of remove curse] Potions F - a [blessed] sparkling potion [of sleeping] Rings G - an uncursed ring of fire resistance Q - an [uncursed] amber ring [of stealth] R - a [cursed -1] tiger eye ring [of gain strength] Wands k - an uncursed short wand [of undead turning (0:5)] V - an [uncursed] wand of light [0:12] X - an [uncursed] wand called striking [of striking (0:7)] Tools s - an uncursed bag called sack [sack] v - an uncursed [tin] whistle called tin B - an uncursed magic marker [0:66] K - an [uncursed] blindfold P - a blessed [tallow] candle S - an uncursed towel U - an uncursed key [skeleton key] Gems n - 2 uncursed yellowish brown gems [topaz] o - 2 uncursed gray stones [luckstone] E - an uncursed white gem [worthless glass] Contents of the sack: an uncursed scroll labeled HACKEM MUCHE [of destroy armor] an uncursed scroll of magic mapping an uncursed scroll of teleportation 2 uncursed unlabeled scrolls [of blank paper] a cursed unlabeled scroll [of blank paper] a blessed spellbook of sleep an uncursed potion of healing an uncursed potion of healing an uncursed smoky potion [of extra healing] an uncursed sparkling potion [of sleeping] Final Attributes You were piously aligned. Hunger level was 19. Your alignment was 26 / 28. Monster difficulty range was 1 - 8. Level difficulty was 9. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You could teleport. You were fast. You were very lucky (5). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Spells known in the end Name Level Category Fail Memory a - sleep 1 enchantment 0% 82% Vanquished creatures a small mimic (2 created) a freezing sphere a shocking sphere a tengu an ettin zombie a quivering blob a dog a dust vortex 3 Mordor orcs (6 created) a yellow light 2 violet fungi 5 gnome lords (6 created) 2 gnomish wizards a paper golem 4 giant ants 8 dwarves 5 rothes a giant bat an orc zombie 2 dwarf zombies a wererat an iguana 2 acid blobs 4 hobbits a hobgoblin a green mold 34 gnomes (38 created) 4 jackals a fox 3 kobolds (4 created) a goblin 7 grid bugs (9 created) a lichen (2 created) a kobold zombie (2 created) 3 newts 108 creatures vanquished. Voluntary challenges You pretended to be a vegetarian. You never hit with a wielded weapon. You read items or engraved 16 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 9 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: some fountains Level 2: a general store Stairs down to The Gnomish Mines Level 3: a general store, a fountain Level 4: some fountains Level 8: [oracle] many fountains Level 9: <- You were here a fountain The Gnomish Mines: levels 3 to 6 Level 6: [minetn] many shops, a temple to Chih Sung-tzu, some fountains Game information Started: 2013-06-24 21:27:13 Ended: 2013-06-24 21:45:28 Play time: PT00:13:01 Punardarsanaya weirdvic the Monk... You quit in The Dungeons of Doom on dungeon level 9 with 6369 points, and 1035 pieces of gold, after 3709 moves. Killer: quit You were level 8 with a maximum of 50 hit points when you quit. You didn't beat your previous score of 13639 points. 1 1625116 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 425 [425] 2 1599154 Mandevil-Sam-Hum-Mal-Law ascended to demigod-hood. 133 [157] 3 1474688 weirdvic-Sam-Hum-Mal-Law ascended to demigod-hood. 87 [233] 34 14465 weirdvic-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 11]. Killed by a Grey-elf. - [86] 35 14085 Muad-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 7. Killed by a blast of frost. - [72] *36 13639 weirdvic-Mon-Hum-Mal-Cha died in The Gnomish Mines on level 10 [max 12]. Killed by an invisible troll. - [67] * 6369 weirdvic-Mon-Hum-Mal-Neu quit in The Dungeons of Doom on level 9. 50 [50] 37 11248 tr0tsky-Pri-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an invisible elf-lord. - [62] 38 10849 weirdvic-Val-Hum-Fem-Neu turned to stone in Sokoban on level 7 [max 10]. Petrified by a cockatrice. 97 [97]