weirdvic, lawful male human Archeologist -------------- |.............# ---------- |............|# |........| |....>.......#### #|........| -------------- # ##.$.......| ### # |........| ######################.........| ###### #### # ---------- #--------#--# ####### --------- #|.........r@###=/----- |.......-# #-.........|@r####d...| |.......|######################|.......).|r # |!..| |.......-########-#-------# #|.........|# ### |...| |.......| ##!+.*?..|# ###|.........|# # |...| |.......| #|[[.!%!.|# # |.........|# ##|...| |.......|########|.?.?!!.|### --------#--# |<..| --------- #|!?+)!!.-################# ----- #|+[)?(?.| #--------- [Weirdvic the Investigator] St:25 Dx:10 Co:14 In:14 Wi:15 Ch:12 Lawful Dungeons of Doom:3 $:87 HP:0(55) Pw:51(51) AC:2 Exp:8 T:6329 Conf Latest messages The gnome laureate misses. The high purist misses. What do you want to drink? [PX or ?*] You feel much better. Everything looks SO boring now. The rothe hits! The rothe misses. (2x) The kitten bites! The giant ant misses. You kill the rothe! The giant ant bites! You feel a bit steadier now. You hear the footsteps of a guard on patrol. You hit the kitten! The kitten bites! The giant ant bites! The kitten bites! You kill the kitten! The giant ant misses. You kill the giant ant! You see here a rothe corpse. You hit the wererat! The wererat summons help! The wererat swings her curved sword. The wererat hits! You kill the sewer rat! The sewer rat bites! The wererat swings her curved sword. The wererat hits! You die... Your inventory Amulets q - a cursed pyramidal amulet [of restful sleep] Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* j - an uncursed [+0] spear C - an uncursed [rustproof +0] long sword named Sunsword [Sunsword] Armor c - an uncursed +0 fedora (being worn)* l - a cursed -2 pair of gauntlets of power (being worn) m - an uncursed +0 pair of riding boots [water walking] (being worn) t - a [blessed] +1 slippery cloak [oilskin] (being worn) y - an uncursed [+0] mummy wrapping D - an uncursed +0 dwarvish mithril-coat (being worn) F - an uncursed +0 hooded cloak [dwarvish] Comestibles B - an uncursed lizard corpse O - an uncursed tripe ration Scrolls Z - an uncursed scroll of teleportation Potions X - an uncursed ochre potion [of enlightenment] Rings i - an uncursed granite ring [of warning] o - a cursed [-1] porcelain ring [of adornment] U - an uncursed wooden ring [of stealth] V - an uncursed quartz ring [of cold resistance] Wands A - an uncursed wand of make invisible [0:5] G - an uncursed wand of striking [0:6] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:63)* h - an uncursed sack* s - an uncursed looking glass [mirror] x - an uncursed [tallow] candle z - an uncursed [tin] whistle called tin M - an uncursed key [skeleton key] R - an uncursed key [skeleton key] W - an uncursed [wax] candle Gems g - an uncursed touchstone* p - an uncursed amber stone u - an uncursed garnet stone H - an uncursed luckstone I - an uncursed sapphire K - an uncursed jet stone L - an uncursed turquoise stone The sack is empty. Final Attributes You were piously aligned. Hunger level was 512. Your alignment was 41 / 41. Monster difficulty range was 0 - 5. Level difficulty was 3. You were confused. You saw invisible. You were invisible to others. You were stealthy. You could walk on water. You were fast. You were extremely lucky (10). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. You didn't know any spells. Vanquished creatures 2 gnome kings an orc mummy a lizard a rock piercer (3 created) 3 enormous rats a pony (2 created) a shrieker a violet fungus 4 gnome lords (6 created) 2 gnomish wizards 2 kobold mummies 2 gray oozes an elf zombie a straw golem 7 giant ants a little dog a floating eye (2 created) a kitten (2 created) 2 dwarves (13 created) a kobold lord 3 hill orcs (19 created) 5 rothes (6 created) a monkey (2 created) 5 orc zombies 2 dwarf zombies an iguana (2 created) a gas spore 7 manes (8 created) a hobgoblin a giant rat (3 created) a cave spider 2 brown molds 51 gnomes (61 created) a gnome zombie 2 geckos 7 jackals 2 kobolds 7 goblins (23 created) a sewer rat (3 created) 9 grid bugs 2 bats 5 lichens 4 newts 157 creatures vanquished. Voluntary challenges You used a wielded weapon 194 times. You read items or engraved 24 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 21 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a general store, an altar to Quetzalcoatl Stairs down to The Gnomish Mines Level 3: <- You were here a general store The Gnomish Mines: levels 3 to 8 Level 6: [minetn] a fountain Game information Started: 2013-06-18 18:37:59 Ended: 2013-06-18 18:58:29 Play time: PT00:15:01 Goodbye weirdvic the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 5823 points, and 87 pieces of gold, after 6329 moves. Killer: wererat You were level 8 with a maximum of 55 hit points when you died. You reached the 30th place on the top 100 list. 1 1625116 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 425 [425] 2 374123 stth-Val-Dwa-Fem-Law escaped the dungeon [max level 28]. 187 [187] 3 230114 Vis-Wiz-Hum-Mal-Neu was crushed to death in Fort Ludios [max 27]. Crushed to death by an exploding drawbridge. 120 [128] 28 5941 eLtMo-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a blast of frost. - [54] 29 5849 Constantin-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a tiger, while frozen by a monster's gaze. - [59] *30 5823 weirdvic-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 8]. Killed by a wererat. - [55] 31 5430 unnht-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 22. Killed by an invisible stalker. - [48] 32 5300 Constantin-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by a watchman. - [86]