weirdvic, chaotic female elven Wizard ---------- |........| |........| |........| ----|----- ## ----- # |.>..######################### |...| # # ------ |...|############################## +....| |....# -#-.-- # #--#--- |....| ----- |.....#####|....| ##|....| |....| # #.....| #-.@..| |.....#####|....| #--#--- |<.%.| # |....| # -----+--- ------ ##.^....########## .........| --###- | [Weirdvic the Evoker] St:12 Dx:14 Co:10 In:20 Wi:11 Ch:8 Chaotic Dungeons of Doom:1 $:23 HP:11(11) Pw:8(8) AC:9 Exp:1 T:139 Latest messages Pick an object. A an angelic being (tame couatl) [seen: normal vision, infravision] You kill the jackal! 23 gold pieces. What do you want to zap? [c or ?*] Nothing happens. What do you want to zap? [c or ?*] Nothing happens. You see here a jackal corpse. In what direction? What do you want to zap? [c or ?*] Nothing happens. What do you want to zap? [c or ?*] Nothing happens. What do you want to zap? [c or ?*] Nothing happens. What do you want to zap? [c or ?*] Nothing happens. You displaced your couatl. The couatl picks up a jackal corpse. The couatl drops a jackal corpse. Hit points restored. You hear someone counting money. n - a slimy potion. A bear trap closes on your foot! You hear some noises in the distance. You are caught in a bear trap. (4x) The door opens. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Scrolls h - an uncursed scroll of destroy armor i - an uncursed scroll of taming j - an uncursed scroll of confuse monster* Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of detect monsters* Potions f - 2 uncursed potions of blindness* g - an uncursed potion of enlightenment n - an [uncursed] slimy potion [of fruit juice] Rings d - an uncursed ring of regeneration e - an uncursed ring of sustain ability* Wands c - an uncursed wand of polymorph (0:0)* Tools m - an uncursed leather drum* Final Attributes You were stridently aligned. Hunger level was 760. Your alignment was 5 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - detect monsters 1 divination 0% 100% Vanquished creatures a jackal a grid bug 2 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 1 time. You put on armor 1 time. You never genocided any monsters. You polymorphed 2 items. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Started: 2013-05-29 08:53:01 Ended: 2013-05-29 08:53:46 Play time: PT00:00:44 Goodbye weirdvic the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 27 points, and 23 pieces of gold, after 139 moves. Killer: quit You were level 1 with a maximum of 11 hit points when you quit. You didn't beat your previous score of 92563 points. 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 35 105993 eLtMo-Wiz-Elf-Mal-Cha died in One-eyed Sam's Market on level 21. Killed by invisible Ms. One-eyed Sam, the shopkeeper, while helpless. - [68] 36 102496 eLtMo-Wiz-Elf-Mal-Cha died in The Ruins of Moria on level 13 [max 24]. Drowned in a moat by a Watcher in the Water. 66 [109] *37 92563 weirdvic-Wiz-Vam-Fem-Cha turned to stone in The Ruins * of Moria on level 12 [max 17]. Petrified by a chickatrice. 93 [93] * 27 weirdvic-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom on level 1. 11 [11] 38 91968 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Killed by a wand. - [113] 39 91056 qvazzler-Rog-Hum-Mal-Cha died in The Ruins of Moria on level 14 [max 17]. Killed by a death ray. 100 [100]