weirdvic, neutral male human Caveman -------------------------- |.^a^^^^^^^^^..`.@......>| |.----------------.......| |.| ------.------- |.| |...........| |.| |.`.....`.`.| |.| |----.-------- |.| |........*...| |.| |............| |.|------ --------.----- |.|.....|-- |...`......| |.|.....+.| |.`........| |.|.....|-| --.`.[`..`.| |.+.....+.| ----.------- --|.....|-| |.%`.`.`.| |.....+.| |..%.%...| |.....|-- ------...| ------- ----- [Weirdvic the Vagrant] St:18/03 Dx:15 Co:17 In:10 Wi:8 Ch:9 Neutral Sokoban:3 $:580 HP:85(85) Pw:43(43) AC:0 Exp:10 T:7236 Latest messages Your helmet turns to dust and is blown away! Wait! There's something there you can't see! You hit it. You miss it. It just misses! You hit it. You miss it. You hit it. It touches you! Something casts a spell at you! You suddenly feel weaker! You destroy it! Its body crumbles into dust. Welcome to experience level 10. i - an uncursed stone called luckstone. w - an uncursed violet gem. You see here a statue of a guardian naga hatchling. In what direction? Thump! Ouch! That hurts! You hear a door open. You see here a statue of a guardian naga hatchling. You have a little trouble lifting a statue of a guardian naga hatchling. Continue? [ynq] (q) With great effort you move the boulder. You see here 62 rocks. You see here a statue of a guardian naga hatchling. The boulder falls into and plugs a hole in the floor! You see here a statue of a guardian naga hatchling. # Really quit? [yes/no] Your inventory Amulets v - an [uncursed] amulet of strangulation Weapons a - an uncursed +1 club (weapon in hand)* b - an uncursed +2 sling (alternate weapon; not wielded)* Armor g - an [uncursed +0] pair of snow boots [kicking] o - an [uncursed] +0 dwarvish mithril-coat (being worn) r - an [uncursed] +0 large round shield [dwarvish roundshield] (being worn) Y - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles P - 2 uncursed tripe rations Scrolls t - an [uncursed] scroll labeled VE FORBRYDERNE [of identify] B - 2 [uncursed] scrolls called earth [of earth] Rings A - an [uncursed] ivory ring [of stealth] E - an [uncursed] wooden ring [of shock resistance] Q - an uncursed plastic ring [of regeneration] Wands f - an uncursed wand of striking [0:7] y - an [uncursed] wand of polymorph [0:5] C - a [cursed] wand of striking [0:4] J - an uncursed wand of striking [0:3] U - an uncursed wand of digging [0:6] X - an uncursed wand of striking [0:7] Tools k - an uncursed towel m - an uncursed [wooden] flute n - an uncursed stethoscope s - an uncursed bag [of holding] u - an [uncursed +0] unicorn horn z - an uncursed [tin] whistle H - an uncursed [oil] lamp called oil I - an uncursed bag called sack [sack] R - an uncursed expensive camera [0:21] V - an uncursed [wax] candle W - an uncursed key [skeleton key] Gems c - 22 uncursed flint stones (in quiver)* i - 2 uncursed stones called luckstone [luckstone] w - an uncursed violet gem [worthless glass] Contents of the bag of holding: an uncursed scroll called teleportation [of teleportation] an uncursed scroll labeled EIRIS SAZUN IDISI [of light] an uncursed scroll labeled ETAOIN SHRDLU [of destroy armor] an uncursed scroll labeled NR 9 [of create monster] an uncursed scroll labeled VE FORBRYDERNE [of identify] a blessed unlabeled scroll [of blank paper] 2 uncursed unlabeled scrolls [of blank paper] a cursed unlabeled scroll [of blank paper] a cursed muddy potion [of gain ability] an [uncursed] potion called cong [of confusion] an uncursed bronze ring [of cold resistance] an uncursed bronze ring [of cold resistance] an [uncursed] wand of polymorph [0:7] The sack is empty. Final Attributes You were piously aligned. Hunger level was 930. Your alignment was 35 / 46. Monster difficulty range was 0 - 6. Level difficulty was 3. You were fast. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchantment 100% 66% b - detect food 2 divination 100% 67% Vanquished creatures a lich (0 created) 2 giant mimics a large mimic a warhorse (0 created) a large dog (2 created) a chameleon a giant beetle 3 quivering blobs (5 created) a spotted jelly a mumak 4 giant spiders a black light a forest centaur 2 orc mummies a brown pudding (3 created) 2 yetis a black unicorn 2 rope golems (3 created) 3 soldier ants 14 gnome lords (15 created) a gnomish wizard a guardian naga hatchling 4 elf zombies a ghoul (2 created) a paper golem a wax golem a giant ant 3 floating eyes (4 created) 18 dwarves a rabid rat a giant bat a monkey (3 created) an orc zombie 2 iguanas (3 created) 2 acid blobs (4 created) 6 coyotes 7 hobbits (8 created) 5 manes (9 created) 2 large kobolds 3 hobgoblins (4 created) 2 giant rats 6 cave spiders 3 yellow molds a green mold (2 created) 68 gnomes (74 created) a garter snake (7 created) a gecko (2 created) 7 jackals (9 created) a fox 2 kobolds 6 goblins (7 created) 4 grid bugs (5 created) 5 lichens (7 created) a kobold zombie 9 newts (11 created) 223 creatures vanquished. Voluntary challenges You used a wielded weapon 348 times. You read items or engraved 69 times. You put on armor 8 times. You never genocided any monsters. You polymorphed 1 item. You never changed form. You used no wishes. You engraved Elbereth 59 times. You never encountered a bones level. You used Sokoban shortcuts 3 times. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills club [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a sink Level 2: a general store, a sink Level 3: Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: Stairs up to Sokoban, level 5 The Gnomish Mines: levels 4 to 10 Level 6: [minetn] many shops, a temple, some fountains, some trees Sokoban: Level 3: [soko1] <- You were here Game information Started: 2013-05-29 06:45:31 Ended: 2013-05-29 07:27:46 Play time: PT00:23:11 Goodbye weirdvic the Caveman... You quit in Sokoban on dungeon level 3 with 12220 points, and 580 pieces of gold, after 7236 moves. Killer: quit You were level 10 with a maximum of 85 hit points when you quit. 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 99 12786 zworkju-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 9. Killed by a priest of Poseidon, while paralyzed by a monster. - [76] 100 12420 spontiff-Hea-Gno-Mal-Neu quit in Gehennom on level 49. 120 [146]