weirdvic, lawful female human Archeologist #------ #|#`### #|##### #.##### ----------- ###|##### |.........| # #|###.B# #-..........#######|###.@. #|.........|# # #|#^#... #|..........### #|###... ###|.........|# #|##.... # -----------### #|#.##.. ### # # #|####.. ----- #######################.##%#.# |.{..### # #|#####. |.<.|### ### ##### |....# #+#### ----- [Weirdvic the Field Worker] St:14 Dx:9 Co:10 In:17 Wi:17 Ch:12 Lawful Dungeons of Doom:2 $:121 HP:0(22) Pw:20(20) AC:9 Exp:3 T:492 Latest messages What do you want to read? [no or ?*] You don't have that object. What do you want to read? [no or ?*] Never mind. There is a newt corpse here; eat it? [ynq] (n) This newt corpse tastes terrible! You finish eating the newt corpse. Hit points restored. You hear rumbling in the distance. Click! You trigger a rolling boulder trap! You are hit by a boulder! With great effort you move the boulder. You try to move the boulder, but in vain. You miss the yellow mold. You stagger... You feel a bit steadier now. You kill the yellow mold! Welcome to experience level 3. The bat bites! You kill the bat! q - a jacinth ring. You see here a yellow mold corpse. The gecko blocks your way. You kill the gecko! The bat blocks your way. You miss the bat. The bat bites! (2x) You miss the bat. The bat bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 5 uncursed food rations* j - an [uncursed] lichen corpse Scrolls o - an [uncursed] unlabeled scroll [of blank paper] Spellbooks n - an [uncursed] spellbook of detect monsters Potions k - 2 [uncursed] steamy potions [of speed] p - an [uncursed] puce potion [of gain energy] Rings q - an [uncursed] jacinth ring [of conflict] Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded)* f - an uncursed tinning kit (0:76)* h - an uncursed sack* i - an uncursed magic marker (0:79)* m - an [uncursed oil] lamp called oil Gems g - an uncursed touchstone* l - an [uncursed] garnet stone The sack is empty. Final Attributes You were fervently aligned. Hunger level was 642. Your alignment was 12 / 12. Monster difficulty range was 0 - 2. Level difficulty was 2. You were stealthy. You were fast. You were lucky (2). You are dead. Spells known in the end Name Level Category Fail Memory a - detect monsters 1 divination 0% 99% Vanquished creatures a yellow mold (2 created) a gnome zombie a gecko 3 jackals (7 created) 2 goblins 2 grid bugs a bat (2 created) 4 lichens (5 created) 3 newts 18 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 16 times. You read items or engraved 1 time. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: some fountains Level 2: <- You were here a fountain, a sink Game information Started: 2013-05-26 11:46:14 Ended: 2013-05-26 11:48:22 Play time: PT00:01:40 Goodbye weirdvic the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 363 points, and 121 pieces of gold, after 492 moves. Killer: bat You were level 3 with a maximum of 22 hit points when you died. 1 1779486 weirdvic-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 192 [192] 2 1702494 weirdvic-Val-Hum-Fem-Law ascended to demigoddess-hood. 217 [260] 3 1604254 draogan2-Wiz-Gno-Mal-Neu ascended to demigod-hood. 320 [332] 99 12160 Constantin-Sam-Hum-Fem-Law died in The Gnomish Mines on level 11. Killed by a vampire. - [86] 100 12097 weirdvic-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by an invisible tengu. - [83]