weirdvic, chaotic female vampiric Wizard --------------- |.............| ###########....<.........| # ### |.............. --------- ### ---.----------- |...{...|############# |.......| ### |.......+# # ---.---.-######### ####### # . # ## .. ## ...| --------|- ..| |.....P..| ..| |[[%.[.%)+ ..| |))%.*%.V| --- |)[[R)R)[. ------.R-- [Weirdvic the Magician] St:17 Dx:9 Co:17 In:18 Wi:16 Ch:9 Chaotic Dungeons of Doom:8 $:448 HP:102(102) Pw:64(171) AC:4 Exp:12 T:22330 Satiated Latest messages The spell hits the disintegrator! The spell hits the rust monster! You kill the rust monster! The rust monster eats a crude chain mail! You add "Elbereth" with an uncursed rustproof athame named Magicbane (weapon in hand) to the engraving in the floor. (3x) The disintegrator turns to flee! You hit the disintegrator! The brown pudding turns to flee! In what direction? The spell misses the disintegrator. In what direction? The spell hits the disintegrator! The disintegrator resists! The magic-absorbing blade scares the brown pudding! The brown pudding is confused. The brown pudding divides as you hit it! You bite the brown pudding. The magic-absorbing blade stuns the brown pudding! The brown pudding is confused. You kill the brown pudding! The brown pudding divides as you hit it! You bite the brown pudding. The brown pudding suddenly seems weaker! The brown pudding dies! The disintegrator turns to flee! You hit the disintegrator. The athame named Magicbane dissolves! You hear crashing rock. # Really quit? [yes/no] Your inventory Amulets T - an uncursed amulet called ESP [of ESP] (being worn) Armor b - an uncursed +0 cloak of magic resistance* j - an uncursed +0 leather hat [elven leather helm] (being worn) q - an uncursed +0 leather armor (being worn) x - an uncursed very burnt +0 pair of elven boots (being worn) H - an uncursed +0 cloak of protection (being worn) Scrolls z - an [uncursed] scroll labeled ZELGO MER [of enchant weapon] Rings d - an uncursed ring of slow digestion (on right hand) e - an uncursed ring of poison resistance (on left hand)* Wands a - an uncursed oak wand [of magic missile (0:0)] c - an [uncursed] ceramic wand [of teleportation (0:4)] n - an [uncursed] wand of slow monster [0:7] y - an uncursed grooved wand [of polymorph (0:4)] E - an uncursed wand of slow monster [0:4] Tools i - an uncursed stethoscope s - an [uncursed] bag of holding u - an uncursed [+0] unicorn horn w - an uncursed key [skeleton key] U - an uncursed towel W - a blessed [tallow] candle X - an uncursed [oil] lamp Contents of the bag of holding: 1022 gold pieces an uncursed [+0] worm tooth an [uncursed] eucalyptus leaf a [cursed] clear potion [of unholy water] a [cursed] icy potion [of speed] an [uncursed] potion called conf [of confusion] an [uncursed] white potion [of gain ability] an [uncursed] amber ring [of polymorph control] a [cursed] porcelain ring [of teleportation] a [cursed] wooden ring [of hunger] an uncursed bag [sack] Contents of the sack: 1528 gold pieces 2 [blessed] scrolls called earth [of earth] an uncursed scroll labeled KO BATE [of food detection] an uncursed scroll labeled SODALG [of destroy armor] an uncursed scroll labeled XIXAXA XOXAXA XUXAXA [of punishment] an uncursed scroll labeled ZELGO MER [of enchant weapon] a blessed scroll of blank paper 2 uncursed scrolls of blank paper 2 uncursed scrolls of confuse monster a cursed scroll of create monster an uncursed scroll of magic mapping 3 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of detect treasure an uncursed spellbook of extra healing an uncursed spellbook of fireball a blessed spellbook of force bolt an uncursed spellbook of stone to flesh a cursed black potion [of invisibility] a blessed cloudy potion [of extra healing] an uncursed potion called conf [of confusion] an uncursed potion of booze a cursed black onyx ring [of shock resistance] an uncursed coral ring [of protection from shape changers] an uncursed jade ring [of sustain ability] an uncursed -2 ring of protection 5 blessed [wax] candles 3 uncursed [tallow] candles an uncursed towel 2 uncursed stones called luckstone [luckstone] Final Attributes You were piously aligned. Hunger level was 1029. Your alignment was 121 / 121. Monster difficulty range was 1 - 10. Level difficulty was 8. You were poison resistant. You were level-drain resistant. You were telepathic. You were stealthy. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 86% b - stone to flesh 3* healing 62% 0% c - detect treasure 4 divination 91% 58% d - extra healing 3 healing 62% 59% e - fireball 4 attack 0% 69% Vanquished creatures a hell hound (0 created) 10 ghosts 3 giant mimics 5 long worms (4 created) 3 small mimics (5 created) 2 glass piercers (3 created) 5 rodents of unusual size a xan a quantum mechanic (2 created) a giant turtle (2 created) a large dog 2 freezing spheres a flaming sphere a shocking sphere (0 created) a large cat a tiger (2 created) a gargoyle a dwarf king a tengu 3 stone giants 2 elf mummies a human mummy (0 created) 2 wraiths (1 created) 4 Grey-elves an incubus 4 chameleons 2 crocodiles 5 giant beetles a quivering blob 2 cockatrices 4 wolves 8 winter wolf cubs 4 lynxes 3 panthers 4 spotted jellies (5 created) 3 leprechauns 4 orc-captains a mumak (2 created) 2 giant spiders (3 created) a horse a forest centaur (2 created) 5 gnome kings a dwarf mummy 17 brown puddings (9 created) 3 rust monsters (5 created) 2 owlbears 5 yetis (4 created) 3 gold golems 2 Green-elves (3 created) 4 lizards (5 created) a chickatrice 2 dogs (3 created) a jaguar 2 blue jellies (3 created) 3 white unicorns (5 created) 2 dust vortices 4 ravens (5 created) a gnome mummy a snake 3 apes 3 human zombies 3 rope golems 8 Woodland-elves 4 soldier ants a wood nymph (2 created) a water nymph a mountain nymph 13 Mordor orcs (17 created) 5 Uruk-hai (7 created) 4 orc shamans 4 rock piercers (5 created) 3 rock moles 2 ponies 3 fog clouds 8 yellow lights a shrieker 2 violet fungi (3 created) 17 gnome lords (20 created) 5 gnomish wizards (6 created) a kobold mummy a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 2 gray oozes (3 created) a barrow wight (0 created) an elf zombie (2 created) 2 straw golems 2 paper golems 2 wax golems a baby crocodile 2 giant ants a little dog (2 created) 2 floating eyes 5 kittens 17 dwarves (18 created) 5 homunculi 3 kobold lords 34 hill orcs (36 created) 13 rothes (14 created) 2 rabid rats 3 giant bats a monkey 4 dwarf zombies 2 wererats 7 iguanas 3 killer bees 16 acid blobs 7 coyotes 3 gas spores 9 hobbits 15 manes 3 large kobolds 4 hobgoblins 7 giant rats 8 cave spiders 3 brown molds 4 yellow molds (5 created) 3 green molds (4 created) 2 red molds 69 gnomes (73 created) 12 garter snakes 5 gnome zombies 6 geckos (7 created) 5 jackals 2 foxes 3 kobolds 21 goblins 3 sewer rats (5 created) 8 grid bugs 4 bats 6 lichens (8 created) 4 kobold zombies (5 created) 10 newts 617 creatures vanquished. Voluntary challenges You used a wielded weapon 821 times. You read items or engraved 109 times. You put on armor 20 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 97 times. You never encountered a bones level. You used Sokoban shortcuts 2 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain Level 2: an altar to Anhur, a fountain Level 3: an armor shop, a fountain Stairs down to The Gnomish Mines Level 4: a fountain Level 5: [oracle] many fountains Level 6: a general store Stairs up to Sokoban, level 5 Level 7: many fountains Level 8: <- You were here a fountain The Gnomish Mines: levels 4 to 11 Level 7: [minetn] a temple to Anhur, some fountains Level 11: [minend] a fountain Game information Started: 2013-04-21 11:12:54 Ended: 2013-04-21 14:27:09 Play time: PT00:37:12 Goodbye weirdvic the Wizard... You quit in The Dungeons of Doom on dungeon level 8 with 47370 points, and 2998 pieces of gold, after 22330 moves. Killer: quit You were level 12 with a maximum of 102 hit points when you quit. You didn't beat your previous score of 60307 points. 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 216038 unnht-Tou-Hum-Mal-Neu quit in Gehennom on level 34 [max 50] (with the Amulet). 42 [139] 9 79366 unnht-Tou-Hum-Mal-Neu quit in Gehennom on level 26. 105 [105] 10 70109 weirdvic-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a snake. - [95] *11 60307 weirdvic-Wiz-Vam-Fem-Cha quit in Town on level 8 [max 12]. 101 [101] * 47370 weirdvic-Wiz-Vam-Fem-Cha quit in The Dungeons of Doom on level 8 [max 11]. 102 [102] 12 55247 Guest41-Kni-Dwa-Mal-Law died in The Ruins of Moria on level 13 [max 17]. Killed by a deep orc, while sleeping off a magical draught. - [80] 13 52173 lapsa-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 9 [max 10]. Disintegrated by a blast of disintegration. 77 [80]