weirdvic, chaotic female vampiric Wizard --------- ------------- ------- |.......| |.......|...| |.....|* ----.......-------........)D.| |--...-|- |...............)[)........-@- --.......| -- |--.........(.<.*.)........|O |...).^.-- .-----............)..)..........|. |.-..---- ........|.....................--| |-..-- ----------.......)..........---.----------..-- |..|...|..............---.......)%.......-- ------........--- ------------...--| ---------- ---...-- ----- -------- --...---...-- ------------- --......-- ---........| ............--- |........| |.......-- ...|.. --......-| |--..---- .--- ------..------...-- ..| .)%.......^...| --- ------------- [Weirdvic the Magician] St:11 Dx:13 Co:16 In:18 Wi:14 Ch:11 Chaotic Gnomish Mines:12 $:150 HP:0(67) Pw:127(159) AC:6 Exp:10 T:7665 Latest messages You are hit by a dart. In what direction? The spell hits the ogre king! The ogre king turns to flee! What do you want to zap? [cgyD-GIKY or ?*] In what direction? The wand called sleep? glows and fades. You are hit by a dagger! What do you want to zap? [cgyD-GIKY or ?*] In what direction? The sleep ray hits the ogre king. The sleep ray misses the ogre king. The sleep ray hits you! The gold dragon bites the giant zombie. The giant zombie is destroyed! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! You die... Your inventory Weapons A - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) H - a blessed [+2] elven dagger named Sting [Sting] Armor h - an uncursed +1 leather armor (being worn) j - an uncursed burnt +0 small shield (being worn) o - an uncursed fireproof +0 cornuthaum named Born To Kill (being worn) R - an uncursed +0 elven cloak (being worn) Potions B - an [uncursed] orange potion [of extra healing] Rings d - an uncursed ring of poison resistance (on left hand) e - an uncursed ring of slow digestion (on right hand)* C - an uncursed ring of invisibility Wands c - an uncursed wand of polymorph (0:6)* g - an uncursed quartz wand [of speed monster (0:2)] y - an uncursed wand of sleep [0:2] D - an uncursed wand called vanish [of teleportation (0:5)] E - an uncursed wand of digging [0:5] F - an [uncursed] wand of magic missile [0:5] G - an uncursed wand of lightning [0:3] I - an uncursed wand of magic missile [0:0] K - an uncursed wand of digging [0:2] Y - an uncursed wand of create monster [0:11] Tools f - an uncursed key [skeleton key] m - an [uncursed] bag [oilskin sack] q - an uncursed magic whistle s - an uncursed bag of holding u - an uncursed [+0] unicorn horn J - an [uncursed] bag [sack] N - an uncursed towel P - an [uncursed tallow] candle Q - an [uncursed] horn of plenty [0:3] W - an uncursed stethoscope Gems p - 2 [uncursed] white gems [worthless glass] x - 2 [uncursed] gray stones [luckstone] M - an [uncursed] white gem [diamond] The oilskin sack is empty. Contents of the bag of holding: 3521 gold pieces an uncursed +0 cloak of magic resistance a blessed scroll called conf mon [of confuse monster] 2 uncursed scrolls called conf mon [of confuse monster] an uncursed scroll called conf mon [of confuse monster] a cursed scroll called conf mon [of confuse monster] a cursed scroll called remove curse [of remove curse] an [uncursed] scroll of create monster an uncursed scroll of gold detection a blessed scroll of light an uncursed scroll of light a cursed scroll of light an uncursed scroll of teleportation an uncursed scroll of teleportation 2 cursed scrolls of teleportation a blessed unlabeled scroll [of blank paper] an uncursed unlabeled scroll [of blank paper] an uncursed spellbook of charm monster a blessed spellbook of force bolt an uncursed spellbook of light an uncursed spellbook of stone to flesh a blessed clear potion [of holy water] an [uncursed] clear potion [of water] a [blessed] effervescent potion [of gain level] a cursed golden potion [of hallucination] a blessed ochre potion [of fruit juice] an uncursed potion of full healing an uncursed potion of object detection an uncursed potion of restore ability a blessed potion of see invisible an uncursed bronze ring [of cold resistance] an uncursed iron ring [of regeneration] a blessed +1 ring of increase damage an [uncursed] steel ring [of protection from shape changers] an uncursed [tallow] candle an uncursed [wax] candle an uncursed magic marker (0:79) 2 [uncursed] blue gems [worthless glass] 2 [uncursed] gray stones [luckstone] an uncursed green gem [worthless glass] an uncursed opal an uncursed red gem [worthless glass] The sack is empty. Final Attributes You were piously aligned. Hunger level was 978. Your alignment was 47 / 48. Monster difficulty range was 2 - 11. Level difficulty was 12. You were poison resistant. You were level-drain resistant. You were magic-protected. You were clairvoyant. You were stealthy. You could fly. You could survive without air. You had slower digestion. You regenerated. You were lucky (2). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 62% b - charm monster 3 enchantment 0% 62% c - light 1 divination 0% 75% d - haste self 3 escape 78% 75% e - stone to flesh 3 healing 78% 82% f - magic mapping 5 divination 100% 94% Vanquished creatures a giant zombie (0 created) 3 small mimics (5 created) a xan an ettin mummy a quantum mechanic a pyrolisk a freezing sphere a large cat an ochre jelly a python a leather golem a soldier a watchman (6 created) 2 crocodiles a quivering blob a cockatrice 2 wolves (3 created) 6 winter wolf cubs (7 created) a panther (2 created) 2 spotted jellies a leprechaun (2 created) an iron piercer a mumak 3 giant spiders a vampire bat 5 gnome kings a dwarf mummy (0 created) an ogre 2 owlbears a werewolf 2 dogs 2 housecats (3 created) a jaguar (2 created) 2 dwarf lords (0 created) a blue jelly (2 created) 2 gray unicorns a raven a gnome mummy a human zombie a rope golem 2 Woodland-elves 2 soldier ants 2 bugbears (4 created) a wood nymph 2 Mordor orcs a rock piercer (0 created) a rock mole 2 yellow lights (3 created) a violet fungus 15 gnome lords (16 created) 4 gnomish wizards (5 created) a kobold mummy 6 elf zombies a ghoul a straw golem a wax golem a little dog 2 floating eyes a kitten (3 created) 16 dwarves (21 created) 2 homunculi 2 kobold shamans 12 hill orcs 6 rothes (7 created) an orc zombie a dwarf zombie an iguana (3 created) 12 killer bees 11 acid blobs a gas spore 6 hobbits a large kobold 3 giant rats a brown mold (2 created) 2 yellow molds 79 gnomes (84 created) 3 garter snakes (10 created) 2 jackals 3 foxes 4 kobolds (5 created) 5 goblins 4 sewer rats 4 grid bugs 2 lichens (5 created) a kobold zombie 5 newts 298 creatures vanquished. Voluntary challenges You used a wielded weapon 238 times. You read items or engraved 85 times. You put on armor 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 71 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: an altar to Anhur, a fountain Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple, many fountains Level 12: [minend] <- You were here Game information Started: 2013-04-18 17:15:42 Ended: 2013-04-18 18:50:15 Play time: PT00:17:34 Goodbye weirdvic the Wizard... You died in The Gnomish Mines on dungeon level 12 with 19970 points, and 3671 pieces of gold, after 7665 moves. Killer: ogre king, while sleeping You were level 10 with a maximum of 67 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 82148 zarthra-Wiz-Elf-Fem-Cha died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane. - [101] 6 27422 weirdvic-Wiz-Elf-Fem-Cha died in Sokoban on level 6 [max 13]. Crunched in the head by an iron ball. - [78] 7 20766 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 12. Killed by a falling object. - [100] * 8 19970 weirdvic-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 12. Killed by an ogre king, while sleeping. - [67] 9 14094 wumpusant-Tou-Hum-Mal-Neu died in Sokoban on level 5 [max 8]. Killed by a chillbug. - [87] 10 13639 lapsa-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 1 [max 7]. Killed by a killer bee, while frozen by a monster's gaze. - [72]