weirdvic, chaotic female human Wizard
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[Weirdvic the Evoker] St:12 Dx:10 Co:18 In:15 Wi:9 Ch:11 Chaotic
Dungeons of Doom:1 $:81 HP:25(27) Pw:10(10) AC:9 Exp:2 T:668 Satiated
Latest messages
You kill the grid bug!
The grid bug bites!
You kill the grid bug!
You see here a crude dagger. (2x)
Hit points restored.
The fox bites!
You miss the fox.
The fox bites!
You miss the fox.
The fox bites!
You miss the fox.
The fox bites! (2x)
You kill the fox!
Welcome to experience level 2.
You see here a fox corpse.
There is a fox corpse here; eat it? [ynq] (n)
This fox corpse tastes terrible!
You finish eating the fox corpse.
You try to move the boulder, but in vain.
You see here a statue of a newt. (2x)
Wizards aren't able to use two weapons at once.
What do you want to read? [ijklm or ?*]
This spellbook is difficult to comprehend. Continue? [yn] (n)
You begin to memorize the runes.
You know "stone to flesh" quite well already.
Do you want to read the book anyway? [yn] (n)
You refresh your knowledge of "stone to flesh".
You see here a statue of a newt.
#
Really quit? [yes/no]
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)
Comestibles
p - an [uncursed] slime mold
Scrolls
i - an uncursed scroll of teleportation
j - a blessed scroll of magic mapping
k - an uncursed scroll of identify
Spellbooks
l - a blessed spellbook of force bolt
m - an uncursed spellbook of stone to flesh
Potions
f - an uncursed potion of levitation
g - an uncursed potion of water
h - an uncursed potion of confusion
Rings
d - an uncursed ring of warning
e - an uncursed ring of conflict
Wands
c - an uncursed wand of probing (0:5)
Tools
n - an uncursed blindfold
r - an [uncursed] key [skeleton key]
Gems
q - 2 [uncursed] yellowish brown gems [worthless glass]
Final Attributes
- You were fervently aligned.
- Hunger level was 1002.
- Your alignment was 12 / 13.
- Monster difficulty range was 0 - 1.
- Level difficulty was 1.
- You were magic-protected.
- Your luck was zero.
- You survived.
Spells known in the end
Name | Level | Category | Fail |
force bolt | 1 | attack | 0% |
stone to flesh | 3 | healing | 100% |
Vanquished creatures
10 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 11 times.
- You read items or engraved 1 time.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1: <- You were here
Game information
Started: 2013-03-18 11:21:36
Ended: 2013-03-18 11:25:01
Play time: PT00:02:01
Goodbye
Goodbye weirdvic the Wizard...
You quit in The Dungeons of Doom on dungeon level 1 with 225 points,
and 81 pieces of gold, after 668 moves.
Killer: quit
You were level 2 with a maximum of 27 hit points when you quit.
No Points Name Hp [max]
1 2328122 davez-Val-Hum-Fem-Neu ascended to demigoddess-hood. 383 [383]
2 2093626 davez-Wiz-Elf-Mal-Cha ascended to demigod-hood. 238 [238]
3 2078672 Vis-Tou-Hum-Mal-Neu ascended to demigod-hood. 431 [443]
99 16628 permagreen-Val-Dwa-Fem-Law turned to stone in The
Dungeons of Doom on level 9. Petrified by a
cockatrice corpse. 112 [112]
100 15986 Hress-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 10. Killed by a Green-elf, while praying. - [97]
* 225 weirdvic-Wiz-Hum-Fem-Cha quit in The Dungeons of Doom
on level 1 [max 2]. 25 [27]