weirdvic, neutral male human Archeologist
                                                                               
                                                                    
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[Weirdvic the Digger]      St:9 Dx:8 Co:14 In:16 Wi:17 Ch:11  Neutral
Dungeons of Doom:2  $:348 HP:0(16) Pw:7(7) AC:8  Exp:2 T:643

Latest messages

105 gold pieces.
You see here a studded leather armor.
You have a little trouble lifting r - a studded leather armor.
Your movements are slowed slightly because of your load.
What do you want to drop? [$a-r or ?*]
You drop a studded leather armor.
Your movements are now unencumbered.
The door opens.
12 gold pieces.
Really attack the bat? [yes/no]
The bat blocks your way. (12x)
You kill the yellow mold!
You hit the sewer rat.
The sewer rat bites!
The hobbit wields a runed dagger!
You miss the sewer rat.
The sewer rat just misses!
You miss the sewer rat.
You kill the sewer rat!
You miss the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You miss the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You miss the hobbit.
You hit the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You die...

Your inventory

Amulets

n - a [cursed] lunate amulet [of strangulation]

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
p - an [uncursed] +0 pair of jumping boots (being worn)

Comestibles

d - 3 uncursed food rations*
q - an [uncursed] lichen corpse

Scrolls

k - an [uncursed] scroll labeled AQUE BRAGH [of light]

Potions

m - an [uncursed] viscous potion [of confusion]

Wands

l - a [blessed] copper wand [of magic missile (0:5)]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:45)*
h - an uncursed sack*
i - an uncursed oil lamp*
o - an [uncursed] lock pick

Gems

g - an uncursed touchstone*
j - an [uncursed] blue gem [aquamarine]
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

15 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-05-10 13:45:27
Ended: 2014-05-10 13:47:30
Play time: PT00:01:53

Goodbye

Goodbye weirdvic the Archeologist...
You died in The Dungeons of Doom on dungeon level 2 with 562 points,
and 348 pieces of gold, after 643 moves.
Killer: hobbit
You were level 2 with a maximum of 16 hit points when you died.
  1     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  2     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]
  3     379238  weirdvic-Rog-Orc-Mal-Cha turned to stone in The
                Dungeons of Doom on level 24 [max 25].  Petrified by
                a sergeant.                                           257 [257]

 99       1356  menche-Kni-Dwa-Mal-Law quit in The Dungeons of Doom
                on level 5.                                            33  [45]
 100       1331  russ37-Arc-Hum-Mal-Law died in The Gnomish Mines on
                level 7.  Killed by a giant spider.                     -  [40]