weirdvic, neutral male human Archeologist
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[Weirdvic the Digger] St:9 Dx:8 Co:14 In:16 Wi:17 Ch:11 Neutral
Dungeons of Doom:2 $:348 HP:0(16) Pw:7(7) AC:8 Exp:2 T:643
Latest messages
105 gold pieces.
You see here a studded leather armor.
You have a little trouble lifting r - a studded leather armor.
Your movements are slowed slightly because of your load.
What do you want to drop? [$a-r or ?*]
You drop a studded leather armor.
Your movements are now unencumbered.
The door opens.
12 gold pieces.
Really attack the bat? [yes/no]
The bat blocks your way. (12x)
You kill the yellow mold!
You hit the sewer rat.
The sewer rat bites!
The hobbit wields a runed dagger!
You miss the sewer rat.
The sewer rat just misses!
You miss the sewer rat.
You kill the sewer rat!
You miss the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You miss the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You miss the hobbit.
You hit the hobbit.
The hobbit thrusts his runed dagger.
The hobbit hits!
You die...
Your inventory
Amulets
n - a [cursed] lunate amulet [of strangulation]
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
Armor
b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
p - an [uncursed] +0 pair of jumping boots (being worn)
Comestibles
d - 3 uncursed food rations*
q - an [uncursed] lichen corpse
Scrolls
k - an [uncursed] scroll labeled AQUE BRAGH [of light]
Potions
m - an [uncursed] viscous potion [of confusion]
Wands
l - a [blessed] copper wand [of magic missile (0:5)]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:45)*
h - an uncursed sack*
i - an uncursed oil lamp*
o - an [uncursed] lock pick
Gems
g - an uncursed touchstone*
j - an [uncursed] blue gem [aquamarine]
The sack is empty.
Final Attributes
- You were fervently aligned.
- Hunger level was 721.
- Your alignment was 12 / 13.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were stealthy.
- You could jump.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
15 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You were illiterate.
- You used a wielded weapon 20 times.
- You put on armor 3 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 2: <- You were here
- a fountain
- Level 3:
- a fountain
Game information
Started: 2014-05-10 13:45:27
Ended: 2014-05-10 13:47:30
Play time: PT00:01:53
Goodbye
Goodbye weirdvic the Archeologist...
You died in The Dungeons of Doom on dungeon level 2 with 562 points,
and 348 pieces of gold, after 643 moves.
Killer: hobbit
You were level 2 with a maximum of 16 hit points when you died.
1 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane.
Killed by Death (with the Amulet). - [79]
2 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
3 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The
Dungeons of Doom on level 24 [max 25]. Petrified by
a sergeant. 257 [257]
99 1356 menche-Kni-Dwa-Mal-Law quit in The Dungeons of Doom
on level 5. 33 [45]
100 1331 russ37-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 7. Killed by a giant spider. - [40]